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Get a free slice of magic - no force required!


SpellForce 3, the epic continuation of the RTS/RPG series, is just around the corner and you can already pre-order it, DRM-free on GOG.com. But before you make up your mind, why not have a free bite on the house to see how it tastes?

Go ahead and join us for a Free Preview Weekend by getting your free slice of the game right here. It contains 4 skirmish maps, 1 singleplayer mission and the fully-functional multiplayer mode of SpellForce 3.


The Free Preview Weekend will last until November 27, 11PM UTC.
After that time, the Free Preview version will get automatically removed from your library.
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elcook: It was not our intention, nor THQ Nordic’s, to „introduce DRM” to GOG with this free preview of Spellforce 3. Due to a miscommunication it did happen. As the developers of the game are working hard on finishing the game for its release next week, we won’t be able to do anything with the free preview weekend installers to make them work for you.

With this preview event, GOG and THQ Nordic, we both wanted to try something new and fresh to bring exciting stuff to the players and the platform. I don’t know if some of you can relate, but sometimes it is difficult to experiment and try out new stuff whilst keeping everything else in check, this happened in this case. This means that we will change the modalities of future preview events, where we (GOG and THQ Nordic) promise to double and triple-check, that the builds will be working as intended, even after such timed events are over.

It was a learning for both of us, and we listened. Upcoming preview events will be better and different. At the same time we’d like to thank all of you who participated in the free preview event, and giving us feedback regarding not only the game itself, but also for potential upcoming preview events in cooperation with THQ Nordic or other partners.
Thanks for such a thorough response. I really liked the idea behind it even if the final product was bungled in the end. If the installers are actually DRM-free, I'd love to see something like this tried again in the future.
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elcook: It was not our intention, nor THQ Nordic’s, to „introduce DRM” to GOG with this free preview of Spellforce 3. Due to a miscommunication it did happen. As the developers of the game are working hard on finishing the game for its release next week, we won’t be able to do anything with the free preview weekend installers to make them work for you.
I agree that it would be wasted effort to try to get the preview work again, especially when being under release stress for the final game. But it may be a good idea to provide a demo for Spellforce 3 on GOG again after the game has been released to gain back some lost reputation. ;)
ehhhh, seems like a big drop of the ball and some lameass excuses for it

I want to know how it DIDN'T go like this:



THQ nordic: "hey gog, want a limited preview of spellforce 3 for your store?"

GOG: "what do you mean limited?"

THQ: "well it's not the whole game and it will only work for a few days and then stop"

GOG: "how do you achieve getting it to stop working?"

THQ: "DRM"

GOG: "no thanks"
Post edited December 03, 2017 by drealmer7
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drealmer7: I want to know how it DIDN'T go like this:
Like this:

GOG: "how do you achieve getting it to stop working?"

THQ: "It wont"

GOG: "OK"
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drealmer7: I want to know how it DIDN'T go like this:
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Olauron: Like this:

GOG: "how do you achieve getting it to stop working?"

THQ: "It wont"
GOG: "then why put dates on when it is accessible ? it sounds like the preview is limited to the dates in the advertisement"
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Olauron: Like this:

GOG: "how do you achieve getting it to stop working?"

THQ: "It wont"
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drealmer7: GOG: "then why put dates on when it is accessible ? it sounds like the preview is limited to the dates in the advertisement"
Self-explanatory: it is limited on Steam. This is a "free weekend" analogue.
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drealmer7: GOG: "then why put dates on when it is accessible ? it sounds like the preview is limited to the dates in the advertisement"
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Olauron: Self-explanatory: it is limited on Steam. This is a "free weekend" analogue.
that doesn't even make sense to me

if it is only free for the weekend, that means the time is limited to play it, and then the question comes "how do you limit the time window they can play in"

quit being a fanboy

this should have been easily done by the GOG staff and this just shows their major lack of competence (as we've seen time and time and time again) and their not-so-solid stance on DRM
Post edited December 03, 2017 by drealmer7
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elcook: It was not our intention, nor THQ Nordic’s, to „introduce DRM” to GOG with this free preview of Spellforce 3. Due to a miscommunication it did happen. As the developers of the game are working hard on finishing the game for its release next week, we won’t be able to do anything with the free preview weekend installers to make them work for you.

With this preview event, GOG and THQ Nordic, we both wanted to try something new and fresh to bring exciting stuff to the players and the platform. I don’t know if some of you can relate, but sometimes it is difficult to experiment and try out new stuff whilst keeping everything else in check, this happened in this case. This means that we will change the modalities of future preview events, where we (GOG and THQ Nordic) promise to double and triple-check, that the builds will be working as intended, even after such timed events are over.

It was a learning for both of us, and we listened. Upcoming preview events will be better and different. At the same time we’d like to thank all of you who participated in the free preview event, and giving us feedback regarding not only the game itself, but also for potential upcoming preview events in cooperation with THQ Nordic or other partners.
That's nice, even though I don't have problems with such "time limited" offers, I guess the only way to make everyone here happy though, is by doing classic demo's: Cut out content from the game, playable until the end of time :-/
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Olauron: Self-explanatory: it is limited on Steam. This is a "free weekend" analogue.
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drealmer7: that doesn't even make sense to me

if it is only free for the weekend, that means the time is limited to play it, and then the question comes "how do you limit the time window they can play in"

quit being a fanboy

this should have been easily done by the GOG staff and this just shows their major lack of competence (as we've seen time and time and time again) and their not-so-solid stance on DRM
Free weekend means limited offer and limited support, not limited time to play. You should really read this explanation:
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Konrad: We're doing a limited-time event for a pre-release version of the game. Which, unlike your typical demo, means it's intended to work during the event, but not be supported or updated down the line.

In more practical terms: chances are the folks at THQNordic aren't going to keep MP servers online once the event is over, and even if they do, the build will quickly give way to the full release. If a Windows update breaks something, it's not getting updated – effectively abandoned, dead and broken...
I have highlighted by bold script the reasoning that makes perfect sense even with potential unlimited play time.
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drealmer7: that doesn't even make sense to me

if it is only free for the weekend, that means the time is limited to play it, and then the question comes "how do you limit the time window they can play in"

quit being a fanboy

this should have been easily done by the GOG staff and this just shows their major lack of competence (as we've seen time and time and time again) and their not-so-solid stance on DRM
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Olauron: Free weekend means limited offer and limited support, not limited time to play. You should really read this explanation:
avatar
Konrad: We're doing a limited-time event for a pre-release version of the game. Which, unlike your typical demo, means it's intended to work during the event, but not be supported or updated down the line.

In more practical terms: chances are the folks at THQNordic aren't going to keep MP servers online once the event is over, and even if they do, the build will quickly give way to the full release. If a Windows update breaks something, it's not getting updated – effectively abandoned, dead and broken...
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Olauron: I have highlighted by bold script the reasoning that makes perfect sense even with potential unlimited play time.
you're not even recognizing my issue you're just a blind fanboi wtg