It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
zeroxxx: If Football Manager series were available as DRM free, needless to say it's gonna get pirated first day.
The vast majority of drmed games are cracked immediately on release, or even faster pre-zero.
So that 1% or less of game(s) that have a somehow "resistant" drm (days/weeks/months) doesn't even matter on the grand scheme of things: DRM is bad for business and unfortunately this industry is full of imbeciles managers.
I guess that poster prefers games to be broken. I mean, look at a large number of games with SecuROM and SafeDisc DRM (which any of these have been reported to have severe vulnerabilities)..

I even have games that no longer work under Windows 10 because of it. Even the retali copy of Majesty: The Fantasy Kingdom doesn't work unless it is cracked due to Safedisc crap.

I might purchase a new copy anyhow to support GOG.com though in the near future (a DRM-free copy rather).
Post edited September 17, 2015 by Bandock
This guy is probably young or doesnt remember how it was before GOG. People had to pirate those games because they were not available. I know because more than half of my games were pirate because there was no other way. Since I met GOG, I bought all these games again on GOG and didnt touch piracy.

So no, GOG decreased piracy in my countries.
The guy who wrote that article is very ignorant or just stupid or is a Steam fanboy. Not a surprise considering the type of people Steam forums attract...
Post edited September 17, 2015 by monkeydelarge
avatar
micktiegs_8: [...]"Red Hook, I hope you guys don't start selling this game at GOG or similar outlets. Almost all the pirated copies of games on the Internet come from GOG. You should expect there to be a much higher rate of piracy if you give away your game without DRM, especially a game without a multiplayer component that requires a user to login to verify their installation."[...]
Isn't that pretty much the claim runic games makes about why Torchlight 2 is not on GOG...
avatar
micktiegs_8: [...]"Red Hook, I hope you guys don't start selling this game at GOG or similar outlets. Almost all the pirated copies of games on the Internet come from GOG. You should expect there to be a much higher rate of piracy if you give away your game without DRM, especially a game without a multiplayer component that requires a user to login to verify their installation."[...]
avatar
Robette: Isn't that pretty much the claim runic games makes about why Torchlight 2 is not on GOG...
I just checked the pirate bay for Torchlight 2. Most of the versions uploaded are cracked Steam versions. FAIL
People still don't understand that DRM is not a measure against piracy. Maybe it was in the beginning, but after all those years of complete failures and wastes of money, I believe that the corporations heads know way better; they might be needlessly stubborn, but they are not stupid.
DRM is just a trick to make tech-ignorant investors feel secure, while having full control of the copy. It is not there to prevent cracking and sharing, but to provide free market analysis, personal information and statistics about how users interact with the product without spending a cent; that's why Steam has become so incredibly successful, and that's why GOG needs Galaxy to seriously expand.
Achievements and almost any sort of metagaming serve the same purpose.
For what concern indies, well... maybe some of them are deluded in that regard, but I believe that the majority realized this as well.
avatar
Enebias: People still don't understand that DRM is not a measure against piracy. Maybe it was in the beginning, but after all those years of complete failures and wastes of money, I believe that the corporations heads know way better; they might be needlessly stubborn, but they are not stupid.
DRM is just a trick to make tech-ignorant investors feel secure, while having full control of the copy. It is not there to prevent cracking and sharing, but to provide free market analysis, personal information and statistics about how users interact with the product without spending a cent; that's why Steam has become so incredibly successful, and that's why GOG needs Galaxy to seriously expand.
Achievements and almost any sort of metagaming serve the same purpose.
For what concern indies, well... maybe some of them are deluded in that regard, but I believe that the majority realized this as well.
DRM like Steam also started existing to kill off the second hand market for video games. These publishers didn't like it when people saved money by buying used games. They think it was eating up some of their profit.
Post edited September 17, 2015 by monkeydelarge
Obviously it's incorrect, but it is true that these days GOG installers go up on torrent sites within hours of release.
Most of the people who have these opinions grew up with Steam, they seem to be younger gamers at least.
In addition, all of their favourite Youtubers and Twitch-ers probably only use Steam for PC gaming.
These things together might make it very easy for younger gamers to personalize Steam.
Thus the leap into seeing GOG as an adversary of Steam is not that big.

In fact, at times I think its mainly the promotion of GOG by guys like TotalBiscuit and Jesse Cox that has kept these juvenile hounds at bay: 'if it has TB's stamp of approval it can't be that bad'.

By taking an ethical stance of only buying DRM-free games there's also bound to be people on the other side who might feel offended and feel the need to defend and justify their decision of being a Steam customer. They might also feel inclined to criticize GOG any way they can.

[Of-course for many people - including myself - its the practical nature of a DRM-free game that is the main attractor.]
It's generational as several have pointed out. Yes there is a hacker subculture that would never upload a DRM free version because their thing is the hacking itself... but there is also the new sharing economy zeitgeist gaining ground and I can easily imagine several people just throwing in GOG installers as a torrent seed to be "nice" and "share". The first are a minority but very vocal and influential so to speak, the later are the silent majority and likely more representative of what the future will bring.

Let's be honest, it takes a level of maturity and experience to really "get" why someone else's property should be respected. And even adults can very easily rationalize radical limitations to property rights, based on several ideals such as from each according to his ability to each according to his needs. :P
Steam games and ones with other DRMs also appeared hours after release there are also games like ME3 which were on those sites a few days before the release date and many of the games are steam versions because they usually are avaible there sooner.
That guy is seems like he hasn't even gatherd any information or experience concerning piracy or DRM if he did he would know that.
avatar
huN73R: Correlation doesn't imply causation, but it does waggle its eyebrows suggestively and gesture furtively while mouthing 'look over there'.
avatar
Tannath: Damn, these guys are good. This is so f****** true!
Thanks for reminding me of my nightmares...
avatar
Enebias: ...
avatar
monkeydelarge: DRM like Steam also started existing to kill off the second hand market for video games. These publishers didn't like it when people saved money by buying used games. They think it was eating up some of their profit.
The used-games market serves as a means of risk reduction: if you end up not liking the game you have bought or it doesn't work well on your system you can hopefully sell it off and reduce your losses. You could also opt to trade your undesired game for another one or get some kind of voucher. The end result is the same though: you have mitigated a decent part of the risk you have initially taken.

With Steam games you can't reduce your risk apart from buying the game much cheaper through Steam Brazil or similar, or unless you wait until the game is on sale. Of-course buying any kind of digital game means that you are more or less stuck with the product afterwards, unless there's some serious technical issue with the game.

For me the 'loss of profit argument' becomes silly when you realize that any kind of producer could use the exact same argument in favor of their particular product: cars, clothes, DVDs, music albums, computers, books, furniture, music instruments and so on.
Technically yes, having an official DRM-free version of the game makes it simpler for anyone to share and pirate the said game, than if someone would have to crack it first.

Anyway, I wonder if that guy would similarly tell music labels NOT to release their music in DRM-free services (like iTunes etc.) because that makes pirating them easier? Only release them in e.g. streaming services or radio, or live concerts. Yes people could still somehow record them from those sources too, but at least it would be harder, and/or the record would possibly be of lower quality, depending how it was recorded.

I guess that guy was also all for Sony rootkits in audio CDs. Because, you know, PIRACY!

I vote with my wallet. I use 90-99% of my gaming euros to DRM-free versions. That is not a vote for piracy, but a vote for me being able to play those games even after the store I bought them from has closed its doors, and also me not being dependent on internet connectivity right now in order to install and/or play the games.
Post edited September 17, 2015 by timppu