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timppu: Even if [the EpicStore games sold through Galaxy] were [DRM-free], this move would still make GOG's own games and services less relevant, as they are now starting to promote and sell also their "competitor's" games, DRM-free or not.
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BreOl72: Again: I don't see how or why that would be the case. But (and I repeat myself here) - I haven't followed the other thread (and I honestly have no plans on changing that).
I admit I made the assumption here that those "Galaxy Epic" games would still be downloaded from the Epic servers (using the Epic client running in the background even though you initiate the process from the Galaxy client), ie. it is not GOG who is hosting the games on their own servers.

And if those games e.g. have a multiplayer component, they'd use Epic multiplayer (Epic Store account, Epic multiplayer servers etc.), not Galaxy's own. So in essence, the Galaxy client would merely be a frontend through which you can purchase, initiate the installation, and initiate the launch, of said Epic Store games. The games themselves would still otherwise depend on Epic Store's servers and services. That is what I got from how it was told you must still have an Epic client installed on your PC and naturally an Epic Store account for this to work.

However, I admit I am assuming there a lot. If, however, this is a case of GOG getting a selected number of "Epic Store only games" to the GOG Galaxy store that depend on GOG Galaxy services for downloading, getting updates, running the multiplayer, cloud saves etc., then it is a different question. And yes, then the main point is whether those games have DRM or not, and it is basically like GOG is starting a separate section in its store to sell DRM games (in this case the DRM coming from Epic Store).

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BreOl72: As someone who buys GOG games (not Galaxy games (!)) because they're DRM-free, I don't think so.
DRM-free is the main point for me as well to be a GOG customer, and I am not currently using Galaxy at all but depend on the offline installers only. Not because I hate Galaxy, but because currently I see no reason to use it for my single-player GOG games (and the only online multiplayer game I play at this point is Team Fortress 2, which is a Steam game).

I guess we will learn later whose guess of what this "Galaxy Epic substore" will be is more correct.
Post edited October 04, 2020 by timppu
I really hope GOG will not change their DRM-free policy. It's the only reason I support and prefer their store, nothing else but that. If they remove it or partially remove, I would ultimately leave them right away frankly.
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MoorOakheart: I really hope GOG will not change their DRM-free policy. It's the only reason I support and prefer their store, nothing else but that. If they remove it or partially remove, I would ultimately leave them right away frankly.
Here is the official response from GOG and the FAQ. Hope this helps better understand what the plan is.

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Disclaimer: I do not work for GOG.com, nor am I paid by GOG.com. All views expressed in this post are my own, and do not represent the views of GOG.com or it's employees. My views are expressed as a fan, gamer, and fellow GOG user... that is all. Thank you
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Post edited October 04, 2020 by user deleted
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MoorOakheart: I really hope GOG will not change their DRM-free policy. It's the only reason I support and prefer their store, nothing else but that. If they remove it or partially remove, I would ultimately leave them right away frankly.
All the DRM-free games will remain DRM-free, don't worry! Thank you for your support.

-GOGbear #24156
I shop here for the offline installers, if Gog doesn't offer them anymore, I will stop buying (not that they'll care, my shopping is comparatively limited anyway).
Can't say I'm thrilled about this cooperation with the epic store, looks like things might go into a direction I really dislike.
Yes. I would leave.
It is a rare occurrence i check GOG at all these days because they offer nothing usually in diversity and they make no headway on multiplayer DRM free.
If I'm going to be DRM'd I'll just get a PlayStation 5 because local multiplayer is much better on consoles seeing how their target consumer are effectively households & not single individuals.







In fact I'm already planning on going that route and am waiting on some key factors.
Initial hardware problems ironed out, some better games on their listings, seeing how the consoles stack up to one another at grass roots level and of course what the total cost of ownership is going to be like.