Posted July 23, 2020

Truth007
New User
Registered: Dec 2013
From United States

fr33kSh0w2012
CyberFAGGOT 20 DOGSHITS!
Registered: Jul 2009
From Australia
Posted July 23, 2020
Post edited July 23, 2020 by fr33kSh0w2012

nightcraw1er.488
Most consistently bitter person on forum 2020 ⭐
Registered: Apr 2012
From United Kingdom
Posted July 23, 2020

Corridor,Corridor, Minigame (rune) Closed off arena, Corridor, Corridor, Corridor.
It was f**king sh!t.
https://www.youtube.com/watch?v=nb44HSj3jNc

idbeholdME
Doomed Space Marine
Registered: Jun 2016
From Czech Republic
Posted July 23, 2020
Also, to add to my previous post, the game is gonna be on UE4 instead of continuing to use their in-house engine. So it will probably "feel" different than the previous two.
Post edited July 23, 2020 by idbeholdME

Sarafan
Watchman
Registered: Sep 2008
From Poland
Posted July 23, 2020
That's quite interesting. I thought the game will use the same engine. It looks quite similar as SW2. I'd never think it's UE4.

TheMonkofDestiny
Not Enough Gun
Registered: Jan 2013
From United States
Posted July 23, 2020
The Road Hog engine always kinda felt like Unreal anyway, so this seems like a simple way to cut back on their workload. I'm all for it as far as looks go - no one will ever go to their grave saying UE4 did nothing but birth ugly games.

fr33kSh0w2012
CyberFAGGOT 20 DOGSHITS!
Registered: Jul 2009
From Australia