Posted February 14, 2018
badon
New User
Registered: Nov 2017
From Other
MadalinStroe
Veni, vidi, vici
Registered: Apr 2012
From Romania
Posted February 14, 2018
I have never had a problem with the release of expansions for games, I have even been okay with mini-expansions, but this is too much.
gandalfnho
Huntress
Registered: Dec 2009
From Brazil
Posted February 17, 2018
Outlive, a brazilian Starcraft-like RTS, also had the option of giving orders with the game paused, the problem is find the
game actually, even in my country is impossible to find to purchase anymore: https://www.mobygames.com/game/outlive
game actually, even in my country is impossible to find to purchase anymore: https://www.mobygames.com/game/outlive
timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted October 10, 2018
Getting back to this...
Can you please explain this to me? I am currently playing the GOG version of Homeworld Classic, and if I pause the game with P, i don't seem to be able to give orders to units. Only when I exit the pause, I can give orders. Active pause would be very useful in Homeworld because sometimes there are so many different enemy groups flying around in the space and you want certain kind of ships to attack certain group of enemies (because some are better against bigger ships and some are better against smaller agile ships), and the units are dispersed all over the place.
Is it explained somewhere in the manual? The Homeworld tutorial mission was oddly incomplete, not explaining many quite important things (like that you can group units with Ctrl + number, or that you can add units to a group by keeping Shift down; I just learned those by trying different things while playing).
Can you please explain this to me? I am currently playing the GOG version of Homeworld Classic, and if I pause the game with P, i don't seem to be able to give orders to units. Only when I exit the pause, I can give orders. Active pause would be very useful in Homeworld because sometimes there are so many different enemy groups flying around in the space and you want certain kind of ships to attack certain group of enemies (because some are better against bigger ships and some are better against smaller agile ships), and the units are dispersed all over the place.
Is it explained somewhere in the manual? The Homeworld tutorial mission was oddly incomplete, not explaining many quite important things (like that you can group units with Ctrl + number, or that you can add units to a group by keeping Shift down; I just learned those by trying different things while playing).
Post edited October 10, 2018 by timppu
MadalinStroe
Veni, vidi, vici
Registered: Apr 2012
From Romania
Posted October 10, 2018
Is it explained somewhere in the manual? The Homeworld tutorial mission was oddly incomplete, not explaining many quite important things (like that you can group units with Ctrl + number, or that you can add units to a group by keeping Shift down; I just learned those by trying different things while playing).
1. pause the game move around the map,
2. select the units you want to deploy,
3. move around the map to the enemy,
4. quickly unpause the game,
5. order your units to attack,
6. quickly pause the game,
7. go to 2.
This feels like a prime example of the Mandela effect. Either my memory is playing a trick on me, or I somehow slipped in a parallel reality where everything is the same, except for Homeworld 1 not having active pause.
I almost can't believe this, I'll have to install the game and try it again.
Post edited October 10, 2018 by MadalinStroe
flamming_python
New User
Registered: Oct 2013
From United Kingdom
Posted October 10, 2018
In Dark Reign you couldn't pause, but you could slow the game speed down to an absolute crawl, in the sidebar. And that's pretty much how you would have had to play the game for all the later missions the whole time; because it was so mindlessly difficult.
timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted October 10, 2018
Ok, happens to the best of us. Maybe the modernized remake has that feature though.
It is not so bad in Homeworld though ie. I don't generally feel overwhelmed by the speed of the action and the game luckily keeps you informed if some important units are under attack, but sometimes when there is lots happening at the same time (you're about to lose a frigate and you want to save it, and at the same time far away enemies are attacking your resource collectors), I wish I could stop the game to order different units to concentrate on certain things.
Anyway, I guess being able to pause and the check where your different units are helps too.
It is not so bad in Homeworld though ie. I don't generally feel overwhelmed by the speed of the action and the game luckily keeps you informed if some important units are under attack, but sometimes when there is lots happening at the same time (you're about to lose a frigate and you want to save it, and at the same time far away enemies are attacking your resource collectors), I wish I could stop the game to order different units to concentrate on certain things.
Anyway, I guess being able to pause and the check where your different units are helps too.
Post edited October 10, 2018 by timppu
timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted October 10, 2018
I'd prefer e.g. the Starcraft model where you first play one campaign as one race, then after that another etc. Don't give me too many choices. :)
And that game speed changing, IIRC it was a bit cumbersome, ie. I had to go to certain menu and change it from there. I'd prefer if the gamespeed could be modified while you play with e.g. + and - buttons. Or can it?
Post edited October 10, 2018 by timppu
tiny E
Find me in STEAM OT
Registered: Dec 2012
From Other
Posted October 10, 2018
One of only two RTS titles I ever gave up on.
mqstout
Pittsburgh cis-gay-male
Registered: Jun 2010
From United States
Posted October 10, 2018
Resurrected thread, but I believe the Freedom Force games have this.
Syrion52
New User
Registered: Jun 2023
From United States
Posted July 01, 2025
Actually back in the day you COULD pause the original cd-based game but it required the old style AT keyboard connector (prior to PS2). Upon switching to PS2 keyboard connector (and subsequent USB connectors), the game would no longer pause.
dnovraD
GOG is not a charity! No Subscriptions!
Registered: Jul 2012
From United States
Posted July 01, 2025
How did you even manage to find a 2,400 day old thread?