MarkoH01: Not owning the game here on GOG does not have to mean that they don't own it at all
I agree. I think maybe using the verified-owners rating as normal one (which is shown in lists and sales etc.) and having the one incorporating non-owners as additional one on the game page would be a good compromise (and would be favourable for GOG).
MarkoH01: It is just the way I feel right now and while it could be that he is not allowed to talk it's a bit untypical for him not to say anything at all
If he isn't allowed to talk about it then I'd see it as very typical that he isn't saying anything at all, because he wants to keep his promise (contract), being loyal.
My feeling is that the reason they are not saying ANYTHING at all means a GOG version is not ruled out completely.
This may change at some point in time, for good, or bad. I am trying to keep my hopes up.
MarkoH01: when I first heard about the release thinking it would arrive here on the same day as on Steam
Yeah I know, I also had this wishful thinking. I just hope it won't be a "magical day" like the NEXT Talk Like a Pirate Day.
Or next 1st of April.
Hm, but maybe the 15th of October... (the day The Secret of Monkey Island was NOT released :-), now THAT would be OK for me.
MarkoH01: but you make games for a potential customer base and not for yourself - especially when we are talking about a remaster you should be well aware of your target group.
The target group include existing fans, which they are too, and I'm pretty sure they also made it a bit for themselves.
Yes, not every existing fan likes those changes obviously, but I think most don't care enough about changes.
Also an important target group are fans-to-be, and those won't care about those dialogue changes and a different voice they haven't heard before at all.
MarkoH01: THEY changed an already existing and accepted version of the game to reduce the black humour which still is censoring
IMHO it is still ridiculous calling it censoring which a lot (or nearly all) of those complaining called it (You are German right? I'm sure we both know perfectly well what both, censoring and self-censoring, regarding video games means.), but let's not do hair-splitting about words.
When I first read about changes + censoring I also wasn't happy. But then I looked up what the changes were. It's just a couple of lines out of many. The lines and jokes removed weren't particularly great or witty. I certainly wouldn't have complained when they stayed in (or are put back in), but I also don't really miss them.
This and the swapped out voice are IMO just too minuscule changes to get that angry about. I certainly bought it on GOG, also knowing the original version is also included and stuff can be extracted and patched into the new version at a later point in time by fans.
I've seen a lot of posts from you in the past and know you are quite reasonable. I just think something like boycotting the game or devs for those changes is out of proportion. They did a great fan-service re-releasing those games at a technical current level, on current platforms including consoles, and also improving them in some ways but especially making it possible to patch stuff when necessary (oh boy, all those different iterations of the Telltale engine were/are a mess...).
MarkoH01: but wouldn't it be best if devs could speal freely because they have nothing to hide and stand to what they've done?
Generally this definitely sounds like a good idea. In practice it may lead to a lot of problems and miscommunication and it's not really a wonder that publishers seem to be very strict about this kind of stuff.
When Ron Gilbert made Thimbleweed Park he had full control over this. And also then Gary or David probably had to be careful what talking about the game and releasing stuff into to wild. Maybe they also had to check with Ron sometimes, ensuring nothing gets out about part of the story which should be kept a secret or something similar (but I'm just making assumptions here).