Where do you exactly fit in, when considering the terms "people" and "listen"?
I do realize that conscious entities occasionally need to be pointed to the obvious obviousness of facts, but your insistence on being unreasonable goblins climbs off the charts.
People may fail to listen to reason, but trolls occupying themselves with gatekeeping are oblivious to the term.
The only insulting thing I have encountered so far is your (plural) pompous disregard for God given, intellectual brain functions to compute simple facts, embarrassing attempts at ad hominem/guilt trip "arguments" and overemotional outbursts, totally unrelated to the crux of my, brazenly attacked, initial posts.
I sincerely fail to understand on what point I manage to dictate whether you can spend your money on buying FREEWARE, and feeling as such is most telling.
Bottom line, it is high time we understood that the facts laid over, were not a message directed to the likes of you, instead, it pierces past and beyond, desregarding your contained train of thought, reaching those capable to capitalize on its value.
Freeware doesnt mean what you think it means
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines freeware unambiguously; every publisher defines its own rules for the freeware it offers. For instance, modification, redistribution by third parties, and reverse engineering are permitted by some publishers but prohibited by others. Unlike with free and open-source software, which are also often distributed free of charge, the source code for freeware is typically not made available. Freeware may be intended to benefit its producer by, for example, encouraging sales of a more capable version, as in the freemium and shareware business models.
Notice the words : encouraging sales of a more capable version
Also the previous versions was supported by ads so the the word freeware here in the regards of the games we are talking about is misleading.
Also Notice the words : Every publisher defines its own rules
The term freeware was coined in 1982 by Andrew Fluegelman, who wanted to sell PC-Talk, the communications application he had created, outside of commercial distribution channels. Fluegelman distributed the program via a process now termed shareware.As software types can change, freeware can change into shareware.
In the 1980s and 1990s, the term freeware was often applied to software released without source code.
Theres nothing here that states that it shoud stay freeware on other webstites
or that another version of the software shoud stay free
Software classified as freeware may be used without payment and is typically either fully functional for an unlimited time or has limited functionality, with a more capable version available commercially or as shareware.
Notice again the wording of a more capable version available commercially or as shareware.
In contrast to what the Free Software Foundation calls free software, the author of freeware usually restricts the rights of the user to use, copy, distribute, modify, make derivative works, or reverse engineer the software.The software license may impose additional usage restrictions; for instance, the license may be "free for private, non-commercial use" only, or usage over a network, on a server, or in combination with certain other software packages may be prohibited.Restrictions may be required by license or enforced by the software itself; e.g., the package may fail to function over a network
Some freeware products are released alongside paid versions that either have more features or less restrictive licensing terms. This approach is known as freemium ("free" + "premium"), since the free version is intended as a promotion for the premium version. The two often share a code base, using a compiler flag to determine which is produced. For example, BBEdit has a BBEdit Lite edition which has fewer features. XnView is available free of charge for personal use but must be licensed for commercial use. The free version may be advertising supported, as was the case with the DivX.
Ad-supported software and free registerware also bear resemblances to freeware. Ad-supported software does not ask for payment for a license, but displays advertising to either compensate for development costs or as a means of income. Registerware forces the user to subscribe with the publisher before being able to use the product. While commercial products may require registration to ensure licensed use, free registerware do not.
Thats the final input i will offer on that matter in this trhead regarding that