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Time to climb back into the cockpit! Terminal Velocity™: Boosted Edition is now out on GOG!

As a remake of 1995's Terminal Velocity, the Boosted Edition is a 360-degree combat flight simulator, featuring a variety of different planets to battle across and a high-powered weapon arsenal to aid you in all of the fast-paced action. In the far future, armadas from surrounding systems have suddenly waged war on Earth. You are a pilot from the Ares Squadron, flying the fastest, most dangerous aircraft ever made. You’re outgunned, outmanned, and strapped inside a flying coffin. Whether you’ll survive or not is up to your skills.

If you buy the Boosted Edition, you will also receive Terminal Velocity™: Legacy for free. If you bought the Legacy version of the game when it was available on GOG, you will receive the free copy of Terminal Velocity™: Boosted Edition as soon as the game launches.

Check it out now!
The free Boosted Edition upgrade is very much appreciated. Thank you
Cool, but...
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GOG.com: As a remake of 1995's Terminal Velocity[...]
Just going by the screenshots, it definitely doesn't seem to be a remake.
Ah, and what a splendid little ol' game it is, too.

Just chiming in with all the others here to say thanks for the free upgrade, & the preservation of the legacy version. Stellar move.
Is there a way to Roll using an Xbox controller in the Boosted Edition?
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IronArcturus: Is there a way to Roll using an Xbox controller in the Boosted Edition?
Just got back after playing some and came to the same conclusion. So far playing with the gamepad on analogue stick felt the best to me out of all control methods, as I feel a legit flightstick would be an overkill. Unfortunately, we can't use the right analogue stick to bind it to roll, or look to left/right, or anything really. I think it would be possible with 3rd party mapper like joy2key or something similar (i.e. pairing pad to keyboard), since roll on kb works even while you fly around with the pad.

Would be nice to have it natively in game though, along with that right analog stick usage, more buttons/commands to bind on pad and maybe rumble on/off for when you collide, or big damage happens or we scrape the ground a bit. Otherwise I have to use auto-roll, which kinda makes it easier to control imo, though I like the chaos/vertigo with autoroll off, flying inverted etc.

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idbeholdME: Happy to report that the tunnel scaling bug seems to be gone. Now I can finally play through the game on Terminal difficulty
You and me bro, we will try!
Post edited March 14, 2023 by Spectrum_Legacy
Makes me hopeful for Fury^3 and Hellbender too.
Thanks for the free update, I was not expecting that!
Also, great move to preserve the old DOS version - more versions more choices :)
Thank you for preserving the older version.
Much appreciated!
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HunchBluntley: Cool, but...
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GOG.com: As a remake of 1995's Terminal Velocity[...]
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HunchBluntley: Just going by the screenshots, it definitely doesn't seem to be a remake.
Yup, that´s a typo.
Thanks for the boosted version upgrade.