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Upon her initiation into the Sisters of Exorcism, Sophie is blessed with a sign from the Lord that she is fated to become the next saint. Now, she must overcome her trials for sainthood and seek blessings from various holy sites.

Stigmata of Sacrilege from Kagura Games is now available on GOG with a -10% launch discount that lasts until April 22nd, 4 AM UTC!

It’s a casual, pixel art action RPG with elements of visual novel, where you’ll have to defeat many enemies and bosses, all with unique attack patterns. Check it out now!
I'll be the first to mention the boob size.
Finally kagura games brings one of the more interesting titles from the place that is not permitted to be mentioned:

Tags: ツクール 人外娘/モンスター娘 シスター 丸呑み レズ/女同士 触手 異種姦 悪堕ち

Translation: RPGMaker Monster-Girl Sister Vore Lesbian Tentacles Interspecies Corruption

Original Title: 淫欲の聖痕~清楚なシスターが快楽に堕ちるまで~
Development Title: Lewd_Stigma

This is an ARPG. As an RPGMaker MV title, this can be made to work with android, though i'd recommend using a bluetooth keyboard for this title in particular due to the controls (i didn't fully test which works without keyboard):

Arrow keys: Movement
Enter: Attck
Long push Enter: Speed up messges
Escape: Menu, Cancel
Long push escape: Escape from H-Event
Page down: Heal Shortcut (To restore health)
Page Up: Use holywater (to restore MP)
Tab: Use poison medicine (probably antidote in english): sometimes you have to press it more than once
Control: Erotic Status menu

Current version of game is 1.02, which is probably what Kagura Games has.
I'll be the first to mention that Sophie looks like Guilty Gear's Bridget.
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kohlrak: Finally kagura games brings one of the more interesting titles from the place that is not permitted to be mentioned:

Tags: ツクール 人外娘/モンスター娘 シスター 丸呑み レズ/女同士 触手 異種姦 悪堕ち

Translation: RPGMaker Monster-Girl Sister Vore Lesbian Tentacles Interspecies Corruption

Original Title: 淫欲の聖痕~清楚なシスターが快楽に堕ちるまで~
Development Title: Lewd_Stigma

This is an ARPG. As an RPGMaker MV title, this can be made to work with android, though i'd recommend using a bluetooth keyboard for this title in particular due to the controls (i didn't fully test which works without keyboard):

Arrow keys: Movement
Enter: Attck
Long push Enter: Speed up messges
Escape: Menu, Cancel
Long push escape: Escape from H-Event
Page down: Heal Shortcut (To restore health)
Page Up: Use holywater (to restore MP)
Tab: Use poison medicine (probably antidote in english): sometimes you have to press it more than once
Control: Erotic Status menu

Current version of game is 1.02, which is probably what Kagura Games has.
Thanks for the info, Vore is really not mine.
Religious porn RPG? Oh that's a new one.
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Reaper9988: I'll be the first to mention the boob size.
What school of magic is this?
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kohlrak: As an RPGMaker MV title, this can be made to work with android
Nice, is that possible? Would you mind to share how please?
Is it JoiPlay as the quick gugle said?

That would open the door to some vgames in my library :)

Thanks in advance!
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pferreira1983: Religious porn RPG? Oh that's a new one.
Divine porn RPG sounds better...
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kohlrak: As an RPGMaker MV title, this can be made to work with android
avatar
tag+: Nice, is that possible? Would you mind to share how please?
Is it JoiPlay as the quick gugle said?

That would open the door to some vgames in my library :)

Thanks in advance!
I can't go into too much detail in public. The main issue is teh audio files, oddly enough. The music of an RPGMaker game is usually ogg, but on android it must be mp4/m4a. There's a kit officially released by the company that makes RPGMaker where, once set up properly, it'll allow you to make your games work on android. This is intended for the developer, however. For us to use it, you simply decrypt the RPGMaker MV files, convert them to m4a, then re-encrypt them. Drop the "www" folder into the correct spot and recompile the project (the kit, which is open source) and i''ll make an APK file for you to install. If the game happens to be an MZ game, you don't need to decrypt any files nor convert them, because they will work out of the box.

I haven't delved into the code itself, but there might be a way to make it work without the conversion.

EDIT: Out of curiosity, i did find this:
AudioManager.audioFileExt = function() {
if (WebAudio.canPlayOgg() && !Utils.isMobileDevice()) {
return '.ogg';
} else {
return '.m4a';
}
};
It might be possible that it forces m4a for phones for compatibility with older phones. In theory, this will work on some phones simply by removing the Utils.isMovileDevice() line, but i haven't tried it. If i remember,, i'll try it and post a response here after i eat. I have an incentive to find out, because i have a ton of these games and conversion for every update (which shouldn't happen for the gog versions since they're made after the game has been out a long time) is really annoying.
Post edited April 17, 2023 by kohlrak
avatar
kohlrak: I can't go into too much detail in public. The main issue is teh audio files, oddly enough. The music of an RPGMaker game is usually ogg, but on android it must be mp4/m4a. There's a kit officially released by the company that makes RPGMaker where, once set up properly, it'll allow you to make your games work on android. This is intended for the developer, however. For us to use it, you simply decrypt the RPGMaker MV files, convert them to m4a, then re-encrypt them. Drop the "www" folder into the correct spot and recompile the project (the kit, which is open source) and i''ll make an APK file for you to install. If the game happens to be an MZ game, you don't need to decrypt any files nor convert them, because they will work out of the box.

I haven't delved into the code itself, but there might be a way to make it work without the conversion.

EDIT: Out of curiosity, i did find this:

AudioManager.audioFileExt = function() {
if (WebAudio.canPlayOgg() && !Utils.isMobileDevice()) {
return '.ogg';
} else {
return '.m4a';
}
};
avatar
kohlrak: It might be possible that it forces m4a for phones for compatibility with older phones. In theory, this will work on some phones simply by removing the Utils.isMovileDevice() line, but i haven't tried it. If i remember,, i'll try it and post a response here after i eat. I have an incentive to find out, because i have a ton of these games and conversion for every update (which shouldn't happen for the gog versions since they're made after the game has been out a long time) is really annoying.
Years ago I read a way to re-insert
the expired rights music tracks to GTA VC
(Billie Jean, Rockit etc) from the PC files,
& If I remember correctly, they were mp3
The duty: reinsert them to the OBB file
while keeping its original filesize the same
to make it look as if nothing happened
(Fill with 0s if needed)

I can go to find the exact details
if you consider it useful. Please let me know
Thanks for the info kohlrak!
avatar
kohlrak: I can't go into too much detail in public. The main issue is teh audio files, oddly enough. The music of an RPGMaker game is usually ogg, but on android it must be mp4/m4a. There's a kit officially released by the company that makes RPGMaker where, once set up properly, it'll allow you to make your games work on android. This is intended for the developer, however. For us to use it, you simply decrypt the RPGMaker MV files, convert them to m4a, then re-encrypt them. Drop the "www" folder into the correct spot and recompile the project (the kit, which is open source) and i''ll make an APK file for you to install. If the game happens to be an MZ game, you don't need to decrypt any files nor convert them, because they will work out of the box.

I haven't delved into the code itself, but there might be a way to make it work without the conversion.

EDIT: Out of curiosity, i did find this:

It might be possible that it forces m4a for phones for compatibility with older phones. In theory, this will work on some phones simply by removing the Utils.isMovileDevice() line, but i haven't tried it. If i remember,, i'll try it and post a response here after i eat. I have an incentive to find out, because i have a ton of these games and conversion for every update (which shouldn't happen for the gog versions since they're made after the game has been out a long time) is really annoying.
avatar
tag+: Years ago I read a way to re-insert
the expired rights music tracks to GTA VC
(Billie Jean, Rockit etc) from the PC files,
& If I remember correctly, they were mp3
The duty: reinsert them to the OBB file
while keeping its original filesize the same
to make it look as if nothing happened
(Fill with 0s if needed)

I can go to find the exact details
if you consider it useful. Please let me know
Thanks for the info kohlrak!
No, this isn't as hard. OK, so RPGMaker MV games automatically disable OGG play in mobile versions. In the www folder there's a js folder, and within the js folder there's a file called "rpg_managers.js." Around line 1485 is the stuff i quoted above. "if (WebAudio.canPlayOgg() && !Utils.isMobileDevice()) {" needs to be changed to "if (WebAudio.canPlayOgg()) {" and it worked on my samsung galaxy S22+ without decrypting the music.

It should also be noted that playing games on mobile tht are loli introduces legal issues in the US. Apparently loli is legal in the US, however playing loli in public is not. A number of GOG's games are considered loli but are not marked as such on gog. Research the game before doing this. You'd think this would go without mention, but the issue comes more from having them while in a public place.
avatar
kohlrak: It should also be noted that playing games on mobile tht are loli introduces legal issues in the US. Apparently loli is legal in the US, however playing loli in public is not. A number of GOG's games are considered loli but are not marked as such on gog. Research the game before doing this. You'd think this would go without mention, but the issue comes more from having them while in a public place.
I would presume playing pornographic content in public introduces legal issues in the US regardless if it's loli or not...
avatar
kohlrak: It should also be noted that playing games on mobile tht are loli introduces legal issues in the US. Apparently loli is legal in the US, however playing loli in public is not. A number of GOG's games are considered loli but are not marked as such on gog. Research the game before doing this. You'd think this would go without mention, but the issue comes more from having them while in a public place.
avatar
Mafwek: I would presume playing pornographic content in public introduces legal issues in the US regardless if it's loli or not...
You would think that places where children are not allowed, alone in the woods, even a brothel, or something like that would be legal. In particular, loli isn't illegal to own or consume in the US, so they look for technicalities to hit it with obscenity laws. Technically (obscenity/gross offense law), having it on your phone at all is a problem, because they'd argue that shows intent (even if you have none) to take it out of your house and show others (yes, illegal to show adults). T his game isn't marked loli so it's fine. The law they're using holds a whole other host of potential problems, too, if taken to it's extremes.