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A Victorian steampunk RPG with tarot cards instead of dice – Sovereign Syndicate is now available on GOG, with a -10% launch discount until January 22nd, 2 PM UTC!

Choose from three playable characters with branching stories that intertwine. Investigate, interact, and take action to leave your mark on the world and its inhabitants. No random stat points here, use your skills to level them up, and trust your fate to our tarot card chance system.

So, how will you solve your problems? Combat, persuasion, magic, explosives? The choice is yours and all your cards are on the table; but be careful, the docklands aren’t for the faint of heart.

Check out what Sovereign Syndicate is all about!
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GOG.com: Release: Sovereign Syndicate
Steampunk: nice.
Card based system: not so nice.
high rated
I really appreciate the day one GOG release, but I wish that the Digital Deluxe Edition had come out too.

Time to go beg the devs again I guess.

[EDIT01] Apparently they are working on bringing the deluxe content to GOG, which is great news!
Post edited January 15, 2024 by SargonAelther
It's not entirely clear to me - do we choose one of the three characters, and then have to start a new game to play as another character, do we play as different characters at different times, do we (eventually) control all three characters in a team? If it's the first option, do we have to play through the game three times to get a complete story?
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Breja: It's not entirely clear to me - do we choose one of the three characters, and then have to start a new game to play as another character, do we play as different characters at different times, do we (eventually) control all three characters in a team? If it's the first option, do we have to play through the game three times to get a complete story?
I'm not sure either - I tried the demo on Steam but it only allowed you to play as one of the three characters. I did enjoy it though.
Is the game really only in English or will other languages follow?

Here's a review (which didn't answer my question^^):
https://www.youtube.com/watch?v=I2COVNWF6OQ
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Atreyu666: Is the game really only in English or will other languages follow?

Here's a review (which didn't answer my question^^):
https://www.youtube.com/watch?v=I2COVNWF6OQ
Quotes from Steam:
"Tarmack: We certainly want to do localization. It all depends on how well the game does as we've got a lot of words, so every language costs quite a bit to translate."

"Tarmack: We want to do it, it just costs a lot with so many words and we don't want to just do AI translation because context writing matters in this game. So if the game does really well, more languages on the roadmap sounds great."

"Isaac: Appreciate the feedback! Not able to localize at release but German is high on our list if the game does well."

Unless the game 'does well,' it will only be available in English.
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Mori_Yuki: [..]
Well, that's at least some information, thanks :)
Im impressed. We have to play detective before we even purchase the product. Bravo!

;)
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Mori_Yuki: "So if the game does really well, more languages on the roadmap sounds great."

"Not able to localize at release but German is high on our list if the game does well."

Unless the game 'does well,' it will only be available in English.
That's kind of a "non-saying answer".
"If enough German (speaking) users will buy our game, we will deliver a German version next", is the way I understand that answer.

But then I have to ask: what reason would German-only speaking customers have, to buy an English-only version?
Only for the "promise, but not really a promise" to get a German version later on?

Or - asked the other way 'round - let's say, the game does well as an English-only version...why exactly would German be the next language to go for?
Spanish and French would be much more logical choices.
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Mori_Yuki: "So if the game does really well, more languages on the roadmap sounds great."

"Not able to localize at release but German is high on our list if the game does well."

Unless the game 'does well,' it will only be available in English.
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BreOl72: That's kind of a "non-saying answer".
"If enough German (speaking) users will buy our game, we will deliver a German version next", is the way I understand that answer.

But then I have to ask: what reason would German-only speaking customers have, to buy an English-only version?
Only for the "promise, but not really a promise" to get a German version later on?

Or - asked the other way 'round - let's say, the game does well as an English-only version...why exactly would German be the next language to go for?
Spanish and French would be much more logical choices.
I would think that he means what he says. If they are able to make enough revenue with the English version, they'll have it translated to German and other languages regardless. He doesn't say that it will be the next language, just that it is high on their list if the game does well.

Considering Isaac's reply to a request for a custom portrait system: "Sorry, not in scope for this game, but that's an interesting idea for the next one!" That's a statement he made pre-release, which can be interpreted as him saying: 'When the game doesn't sell well, we move on to our next project.'

Giving non-committal answers to requests like 'if the game does well, we will translate it to...', they are on the safe side in case they are going to abandon it because it didn't sell well.
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Mori_Yuki: [..]
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Atreyu666: Well, that's at least some information, thanks :)
Don't mention it! :-)
Post edited January 15, 2024 by Mori_Yuki
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BreOl72: That's kind of a "non-saying answer".
"If enough German (speaking) users will buy our game, we will deliver a German version next", is the way I understand that answer.

But then I have to ask: what reason would German-only speaking customers have, to buy an English-only version?
Only for the "promise, but not really a promise" to get a German version later on?

Or - asked the other way 'round - let's say, the game does well as an English-only version...why exactly would German be the next language to go for?
Spanish and French would be much more logical choices.
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Mori_Yuki: I would think that he means what he says. If they are able to make enough revenue with the English version, they'll have it translated to German and other languages regardless. He doesn't say that it will be the next language, just that it is high on their list if the game does well.

Considering Isaac's reply to a request for a custom portrait system: "Sorry, not in scope for this game, but that's an interesting idea for the next one!" That's a statement he made pre-release, which can be interpreted as him saying: 'When the game doesn't sell well, we move on to our next project.'

Giving non-committal answers to requests like 'if the game does well, we will translate it to...', they are on the safe side in case they are going to abandon it because it didn't sell well.
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Atreyu666: Well, that's at least some information, thanks :)
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Mori_Yuki: Don't mention it! :-)
Likewise, if it's a flop in English then there's probably no market in other languages. He did not imply that <insert language> should buy it and if enough do then they would do a translation. How would they even know if a <insert language> bought it. They probably only see sales numbers and "by country" isn't the most reliable.
Any ETA on the Deluxe Edition? It's all I'm waiting for to pick this one up.