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Shantae Advance: Risky Revolution is now available on GOG, alongside Shantae Advance: Risky Revolution Deluxe Edition – check it out!

The nefarious pirate Risky Boots has a “groundbreaking” new plan that will leave Sequin Land spinning – by rotating the continent, she can move any town right to the coast for easy plundering/ As Shantae, turn the tectonic tables on Risky by taking control of the land itself: shift, twist, navigate, and explore by swapping between mix-and-match multilayered levels!

Now on GOG!
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pferreira1983: Did we ever get a port of the original game?
Yes, and this is it. The game ceased development but was ultimately revived in 2023 and completed; being released earlier this year on the gameboy advance in April, then on PC and other platforms in August. The GOG release is just a couple of months behind them.
Post edited October 12, 2025 by SultanOfSuave
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pferreira1983: Did we ever get a port of the original game?
If you're referring to the first game in the series then no, it's been re-released on some consoles but there seems to be no PC release.

https://en.wikipedia.org/wiki/Shantae_(video_game)#Re-releases
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phaolo: Thank you for checking, it looks so much better.
Added to wishlist :)
No problem at all! :)

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RawSteelUT: Interesting. I imagine that would be one way to keep there from being two different menus with one atop the other.
Yeah, I think that's it. It looks like the in-game HUD, portraits, dialog boxes, etc. were either hidden or outright removed in the modern version so they wouldn't conflict with the overlays. The positioning of the modern version's HUD is also a little different as they chose to have it overlap the pillarboxes. (Maybe to obstruct as little of the gameplay area as possible?) The modern version also replaces the subscreen (Start button menu), though curiously, unlike everywhere else I've seen on the modern version, the portrait on it does not reflect your chosen costume.

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VanishedOne: If you're referring to the first game in the series then no, it's been re-released on some consoles but there seems to be no PC release.
I can't help but wonder why they didn't do a PC release when they did the PS4/PS5 release, considering how that came a couple years after the Switch release and GBC re-release. A years after-the-fact PlayStation-only release doesn't make a whole lot of sense to me. Oh well.
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whatsadiorama: Thank you for checking, it looks so Yeah, I think that's it. It looks like the in-game HUD, portraits, dialog boxes, etc. were either hidden or outright removed in the modern version so they wouldn't conflict with the overlays. The positioning of the modern version's HUD is also a little different as they chose to have it overlap the pillarboxes. (Maybe to obstruct as little of the gameplay area as possible?) The modern version also replaces the subscreen (Start button menu), though curiously, unlike everywhere else I've seen on the modern version, the portrait on it does not reflect your chosen costume.
Makes me wonder. Perhaps each costume is its own rom? Bit overkill, but it would certainly be one way to keep the costumes looking the same as the game world.
Post edited October 13, 2025 by RawSteelUT
So I'm going to change course on my speculation. I'm now suspecting that it's not a ROM with overlays at all, but rather a native port!

I had just assumed that this was a Carbon Engine game like the first Shantae or River City Girls Zero. That seemed logical, since this originally existed as a GBA game, and WayForward worked with Limited Run Games on it. But in looking at the game's files, this appears to be a pretty typical Unity game.

Of course I could be wrong about what it is under the hood. And admittedly it doesn't make a difference to me either way. I'm just happy that we got a GOG release!

EDIT: And at least I was able to confirm for others that "Classic Mode" exists :)
Post edited October 13, 2025 by whatsadiorama
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whatsadiorama: So I'm going to change course on my speculation. I'm now suspecting that it's not a ROM with overlays at all, but rather a native port!

I had just assumed that this was a Carbon Engine game like the first Shantae or River City Girls Zero. That seemed logical, since this originally existed as a GBA game, and WayForward worked with Limited Run Games on it. But in looking at the game's files, this appears to be a pretty typical Unity game.

Of course I could be wrong about what it is under the hood. And admittedly it doesn't make a difference to me either way. I'm just happy that we got a GOG release!

EDIT: And at least I was able to confirm for others that "Classic Mode" exists :)
Makes you wonder why they didn't just go all-out and redo the whole art.

Does make sense the classic mode would be the GBA rom, at least, as I imagine that would be something for LRG to put on their ebay bait.
Just want to bring the pricing into its greedy light because it is insane for me.

My price for the Deluxe is 49.05 CHF = 61 USD.
The US price in comparison is 37.29 USD.

The price difference is very huge, it clearly is now exceeding the tolerance. Unfortunately in many cases i am now slowly becoming ripped off, there is no other word for it, this word is correct.

So far it is not affecting every game this extreme but greedy examples are not rare anymore and it is now starting to cause a real concern to me.

Unfortunately this skimming of (expected) purchasing power happens on a lot of spots, even cars for example... just because "they can". For those having a salary below the nations average it is slowly becoming asocial. Some Chinese car manufactures are offering "the same car" on their home country for about 100-150% lesser (no, we are not doing any special taxes... we are not US nor EU), no joke. However, as long as they find enough buyers they will continue providing such offers, Makes no sense making such offers if it does not work, so apparently it still does work, kinda insane.

People like me are not buying a lot of games because they got "to much money"; in fact no one ever believe they got to much, just a fairy tale. My brother is millionaire by now but he is not buying a single game nor any pricey cars; and of course never a PC (he just is not into such stuff). People buy stuff because they love what they buy... no other reason. As well, they expect some grade of fairness when it comes to trading, which is in many cases in the red zone, for certain.

It would be asocial for people below the average income still supporting this industry-behavior, so i will pass on many comparable games, now and in the future. I can not do much but to show my red card now, because fairness goes every direction.

Just "how i see it": Up to +20% would be green to me, up to +30% is kinda orange, 30%+ is going into the red area, 40%+ dark red (unfortunately there are such examples, hard to believe).
Post edited October 13, 2025 by Xeshra
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Xeshra: Just want to bring the pricing into its greedy light because it is insane for me.

My price for the Deluxe is 49.05 CHF = 61 USD.
The US price in comparison is 37.29 USD.
...
Is it the same high price if you bought it as a gift? If the gift price rises for people who get a regional discount, does it drop for people whose regular purchase regional price is more? I realize that might make refunds more complicated.
The regional price is always the same... mine... as long as i buy it with my "region".

I can gift it to everyone on any region, as long as my region is the highest priced one. Although, for US it will work as well... even if they pay much lesser.

What does not work is if someone from Mexiko or Brazil is buying a gift and then handing it over to me... because in such a case i could get the same game at a "lower purchasing price", no matter who was paying it. So, such "gifts" or keys are usually blocked. My "expensive" key or gift is basically a global key which works world wide... but it may not work if someone is trying to gift a non global key (or game... a key is simply a game that is able to become traded).

In theory someone with a US account (i could create such a account myself... not legal but who cares) could buy the game for me and then simply charge me the US price; this way it would be cheaper for me. However, so far i was not using such "moves"; instead either i pay the sometimes high bonus or simply completely avoid buying certain games.
Post edited October 13, 2025 by Xeshra
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Xeshra: The regional price is always the same... mine... as long as i buy it with my "region".

I can gift it to everyone on any region, as long as my region is the highest priced one. Although, for US it will work as well... even if they pay much lesser.

What does not work is if someone from Mexiko or Brazil is buying a gift and then handing it over to me... because in such a case i could get the same game at a "lower purchasing price", no matter who was paying it. So, such "gifts" or keys are usually blocked. My "expensive" key or gift is basically a global key which works world wide... but it may not work if someone is trying to gift a non global key (or game... a key is simply a game that is able to become traded).

In theory someone with a US account (i could create such a account myself... not legal but who cares) could buy the game for me and then simply charge me the US price; this way it would be cheaper for me. However, so far i was not using such "moves"; instead either i pay the sometimes high bonus or simply completely avoid buying certain games.
But the people in Mexico/Brazil purchase gifts at the higher price (the region free price). When I try to checkout that game, I get this disclaimer which I assume everyone else gets:

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Gift prices in your region are equivalent to the games' region-free price. Due to this, gift codes purchased directly on GOG.com can be redeemed globally with no regional restrictions. If you're shopping for yourself, deselect the "GIFT THIS ORDER" option to purchase at your local price.
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The system you are describing (regionally locked gift codes) is what I thought steam has. Now it may be that when you try to buy a gift in your region it gives you the highest of the two prices (which would seem to contradict that disclaimer that I cited), but if someone from USA or Mexico buys the game as gift for you then they should be able to purchase it at the region free price (USA?), and you should be able to apply that gift. There might be slight variations due to local sales taxes (something GOG started charging in USA).
If they already got a "region free price" which is basically a global key, then there is no price difference vs. local price.

The price will only become increased if the local price was not already "region free".

However, the "region free" price is not standardized... for example for US it is lower than for me, despite being a key with the exactly same "power".

Yes, sometimes there will be taxes added for US, but it totally depends on the state.
https://en.wikipedia.org/wiki/Sales_taxes_in_the_United_States
There are a few states with no taxes at all and some may have taxes up to 10%. For me, taxes are usually included, yet they are not high. Germany for example got way higher taxes... but in the end their final price is still lower.
Post edited October 13, 2025 by Xeshra
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Xeshra: If they already got a "region free price" which is basically a global key, then there is no price difference vs. local price.

The price will only become increased if the local price was not already "region free".

However, the "region free" price is not standardized... for example for US it is lower than for me, despite being a key with the exactly same "power".

Yes, sometimes there will be taxes added for US, but it totally depends on the state.
https://en.wikipedia.org/wiki/Sales_taxes_in_the_United_States
There are a few states with no taxes at all and some may have taxes up to 10%. For me, taxes are usually included, yet they are not high. Germany for example got way higher taxes... but in the end their final price is still lower.
I'd love to know why the price in Euros is lower (Germany is obviously in the Eurozone). Is this massive discrepancy normal for GOG? Or is it something with WayForward and those charlatans at LRG?
Germany got 19% sales tax, Romania 21%, Poland 23%, Hungary even 27% and UK 20%, just some examples. In comparison my sales tax is only 8,1%, so, way lower. Sure, those taxes may have a different name on certain countries but no matter how it is called, in the end it is simply a form of taxation done upon selling a game or any other goods.

So it can clearly be understood why EU countries in general got higher prices than for example US... as EU got massive taxes. In the US the taxes may work a bit different but in the end it works exactly the same such as on any other country and taxes are always cumulative, so there could be tons of taxes added for whatever taxation a state is asking for.

The difference i have compared to EU or US is not because of high taxes, it is simply because they want to charge me more... more margin because "it works". They simply "can ask for" and "they do it", no other reason.

However, in general, Poland is charged a lot... higher than other EU countries for no real reason. As well, because they simply think "they can ask for it"; no other reason.

The prices are mainly done by Steam as the leading platform and sometimes the publishers are making changes on GOG, but in most cases it is simply a parity with Steam. The only real difference is that the "super low regional prices" may not apply to GOG such as the ones from Brazil or Mexico. It is simply not a important market for GOG it seems, so they do not sufficiently care those regional pricing. Although, if they do not drop the prices there then those gamers will simply move to Steam with better "low regional pricing", including Japan which is now... a decision made by Steam, another "low regional pricing country". Actually they simply are not raising those prices in Japan, while... the currency is going "down" like a free fall (economic free fall)... because they worry those consumers may not "accept" it anymore.

In the end they (the industry) simply charge "what works for them" and Steam is usually the main driver in making those decisions while GOG is usually adapting to it (may not be the case for super low regional pricing, with like 50+ % cut).

Indeed, Swiss is "used to it", used of being kinda... robbed... in many cases. This is nothing new, as those "asking for" simply think this country is bloody rich, which is rather ignorant because it works the same such as on any other country: A minority is extremely wealthy and is increasing their wealth rocket-like... while the big majority is barely "advancing" in income with living expenses (for example health sector or housing) increasing like a rocket in many areas. In the end... no, they are mostly not walking money-bags but the living-standard is surely good. Many of us are buying for example very old cars at a price range of perhaps 3000-5000 CHF (such as me) while some Chinese just got a new car for about 10 000 CHF... and is not even "the rich minority" doing so: Both are part of a huge crowd with millions of people (100+ million in China). The rich minority is buying a car at a price of 30 000 or even 50 000, not 5000 or up to 10 000, those are "commoners" in economic terms. Even in Swiss... the "gold country"... a huge crowd is not buying any car above 10 000.
Post edited October 18, 2025 by Xeshra
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VanishedOne: If you're referring to the first game in the series then no, it's been re-released on some consoles but there seems to be no PC release.

https://en.wikipedia.org/wiki/Shantae_(video_game)#Re-releases
That's frustrating since PC has access to all the other games.

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SultanOfSuave: Yes, and this is it. The game ceased development but was ultimately revived in 2023 and completed; being released earlier this year on the gameboy advance in April, then on PC and other platforms in August. The GOG release is just a couple of months behind them.
Apparently not as shown above.
Post edited October 19, 2025 by pferreira1983
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pferreira1983: Apparently not as shown above.
Excuse me. I misinterpreted your query.