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Passpartout: The Starving Artist is now available DRM-free. Get it 20% off until June 14th, 1pm UTC.

Even you can become a great artist! Wrestle subjectivity as you attempt to sell your art to rude customers in order to progress in this confusing art scene. The only thing threatening you is your expensive wine and baguette addiction! Will your art end up in the Louvre or on your parents' fridge?
This was in a Humble Bundle a while back, definitely not my kind of game, but nice to see more releases on GOG...

But, to see this right after Wizardry was rejected, that leaves me a little miffed.
MS Paint - The Game :P

Looks interesting though. :)
looks cute and easy
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BreOl72: Finally - a game I can play with my graphics tablet. :)
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toxicTom: Sure it's supported?
What in life is sure, anyway? ;)

But seriously: I read a few posts about that topic, and it looks like the game supports basically all tablets (though in some cases you must disable Windows Ink).
"Starving Artist, Starving for a reason"
-The Onion
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gixgox: Sorry, GOG, you're too late - again.
But as it's a funny game I'll re-buy it as a DRMfree version later - when the discount is higher.

Wishlisted.
It's usually developer's decision to put their games in GOG late because they worried that the DRM free version will be re distributed illegally online so they put it in DRM propriety stores first until the sales dropped off. At least we can say that it's an actual Good OLD game (even when it's just two years old. But it's like 80 years in internet time)
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gixgox: Sorry, GOG, you're too late - again.
But as it's a funny game I'll re-buy it as a DRMfree version later - when the discount is higher.

Wishlisted.
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RedRagan: It's usually developer's decision to put their games in GOG late because they worried that the DRM free version will be re distributed illegally online so they put it in DRM propriety stores first until the sales dropped off. At least we can say that it's an actual Good OLD game (even when it's just two years old. But it's like 80 years in internet time)
At least Game Jolt and itch.io sold the DRMfree version already 2018 - maybe even from the date of launch.
Post edited June 09, 2019 by gixgox
There is a tragic flaw that people considering buying the game should be aware of.

AI has no way to subjectively judge the worth of art. There are a few things it looks at, like minimalists dislike having a bunch of different colors while the aristocracy likes the slow brush tool being used, but by and large there is one thing that determines the value of your artwork: time spent. If you take half an hour to draw what looks like it should go on a refrigerator, then so long as you aren't doing something to tick your specific customers in later chapters off, it will sell for more than your friend's who spent ten minutes to put together something that may actually be art when viewed from the correct angle.

Aside from that time = money issue, it's not a bad game for playing at being an artist. You can't erase - you're a painter, after all, not a digital artist! - but you can paint over mistakes and try again. The color palette is a bit limited, and you only have three tools to use; a paintbrush, a brush that follows where you move the cursor but slowly so it won't be exact, and spray paint. If you enjoy doodling in Passpartout, perhaps you can move on to a more expensive digital art program.
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Selden: There is a tragic flaw that people considering buying the game should be aware of.

AI has no way to subjectively judge the worth of art. There are a few things it looks at, like minimalists dislike having a bunch of different colors while the aristocracy likes the slow brush tool being used, but by and large there is one thing that determines the value of your artwork: time spent. If you take half an hour to draw what looks like it should go on a refrigerator, then so long as you aren't doing something to tick your specific customers in later chapters off, it will sell for more than your friend's who spent ten minutes to put together something that may actually be art when viewed from the correct angle.

Aside from that time = money issue, it's not a bad game for playing at being an artist. You can't erase - you're a painter, after all, not a digital artist! - but you can paint over mistakes and try again. The color palette is a bit limited, and you only have three tools to use; a paintbrush, a brush that follows where you move the cursor but slowly so it won't be exact, and spray paint. If you enjoy doodling in Passpartout, perhaps you can move on to a more expensive digital art program.
That's interesting. I have a friend who recommended this game to me, but warned me of a flaw he finds irritating. Across the whole game, he'd put enormous time and effort into a painting, only to find that no-effort paintings he turned out in a few minutes sold better and pleased the critics more. Exactly the opposite of your experience. Perhaps his taste in art conflicted with his customers.

He was wondering if the game did it deliberately to increase the simulation of being an unappreciated artist. ^_^ He had a lot of fun with the game regardless.
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Selden: there is one thing that determines the value of your artwork: time spent. If you take half an hour to draw what looks like it should go on a refrigerator, then so long as you aren't doing something to tick your specific customers in later chapters off, it will sell for more than your friend's who spent ten minutes to put together something that may actually be art when viewed from the correct angle.
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zlep: That's interesting. I have a friend who recommended this game to me, but warned me of a flaw he finds irritating. Across the whole game, he'd put enormous time and effort into a painting, only to find that no-effort paintings he turned out in a few minutes sold better and pleased the critics more.
For those interested: https://www.rockpapershotgun.com/2017/06/26/my-struggle-in-passpartout-the-starving-artist/
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RedRagan:
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gixgox: At least Game Jolt and itch.io sold the DRMfree version already 2018 - maybe even from the date of launch.
Well, Game Jolt and itch.io are less known than GOG. They don't expect a huge market for those two compared to Steam and GOG.