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FATALITY!

Mortal Kombat 1+2+3, the bloodiest, dirtiest, nastiest type of kombat komes to Windows and Mac OS X, DRM-free on GOG.com!

Mortal Kombat 1+2+3 are history, no doubt about that. This kombined release is a romp through that history of gore, violence and kontroversy. The gameplay and graphiks are exactly as you remember them from the arkades, in one konvenient package - it's the most kontent komplete version of these three legendary fighters. Mortal Kombat 1+2+3 has been given the GOG.com treatment, that means a hassle-free experience on modern systems, from beginning to end.

Finish him, or her, in Mortal Kombat 1+2+3, available now DRM-free on GOG.com!
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haydenaurion: There are DOS and Windows versions of MK Trilogy, but I have no idea how good or bad they are as i'm only familiar with the Playstation 1 and Nintendo 64 versions.
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ReynardFox: Well I've played the Windows version on my old XP box, it's definitely far better than the console versions. The N64 version was butchered and the PS1 version was crippled due to Shang Tsung load times any time he transformed, the PC version has none of those issues.
I have a feeling we'll get Trilogy and MK 4 on here soon. Makes me wish Shaolin Monks had gotten a PC release.
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ReynardFox: Well I've played the Windows version on my old XP box, it's definitely far better than the console versions. The N64 version was butchered and the PS1 version was crippled due to Shang Tsung load times any time he transformed, the PC version has none of those issues.
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KidInTheHall28: I have a feeling we'll get Trilogy and MK 4 on here soon. Makes me wish Shaolin Monks had gotten a PC release.
And the Sega Dreamcast exclusive Mortal Kombat 4 Gold, shame that doesn't have a PC version.
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KidInTheHall28: I have a feeling we'll get Trilogy and MK 4 on here soon. Makes me wish Shaolin Monks had gotten a PC release.
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haydenaurion: And the Sega Dreamcast exclusive Mortal Kombat 4 Gold, shame that doesn't have a PC version.
Oh yeah, I definitely keep my Dreamcast in good working order so I can always pull out some MK Gold.
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Grargar: Not for me. It doesn't have Scorpion.
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BranjoHello: What can I say. My favorite MK3 character is Stryker. How uncool am I, right! :P
uhhmm but Striker Fatalities and animality were pretty nice. And have a funny friendship too!

Thanks gog! I love the DOS version of these games.
Remember AICULEDSSUL before the opening cutscene in MK2! but for MK3 you must write MK3 and a number when you load the for enable the cheats. Manually mount on DOSBOX will be required.
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Grargar: I guess it only includes vanilla Mortal Kombat 3, right?
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Elmofongo: Looks like it. Unless Ultimate Mortal Kombat 3 never released for DOS/Windows?
http://en.wikipedia.org/wiki/Mortal_Kombat_Trilogy
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Metallinatus: Why not Linux?
I am desperate to play a MK.... please, release it for Linux too : (
These are DOS games, my friend. Install DOSBox and enjoy. Though I'm sure GOG will eventually get around to packaging them for Linux as well.
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Metallinatus: Why not Linux?
I am desperate to play a MK.... please, release it for Linux too : (
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hyperagathon: These are DOS games, my friend. Install DOSBox and enjoy. Though I'm sure GOG will eventually get around to packaging them for Linux as well.
I know that, but doesn't the games comes on an Windows installer blocking my access to the game file itself or something like that?
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hyperagathon: These are DOS games, my friend. Install DOSBox and enjoy. Though I'm sure GOG will eventually get around to packaging them for Linux as well.
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Metallinatus: I know that, but doesn't the games comes on an Windows installer blocking my access to the game file itself or something like that?
Yes and no. It does come as a Windows installer. You're not blocked from accessing the game files, however. You can either install it via WINE or use an utility called innoextract to extract them.
So I did plenty of playing around with all three seeing how they work, and here's my inital report:

- MK1+2:
First, MK1 is the superior CD version with good sound and music. Don't expect to use a controller for either. Sure, I could assign key bindings to either my Logitech or Xbox controller, BUT diagonal jumping will not work 90% of the time. I've been unable to get the d-pad working as DOSBox keeps thinking it's a hat switch so I get no response while in the game.

The keyboard layouts are all kinds of funky. I had to pretty much randomly press keys until I found the proper ones. To play F1 and F2, for first and second player respectively. Now both games have different keyboard controls otherwise. In MK1 it's S,X,Z,C for movement, U,I,N,M for attacks, and J for block. Movement works just fine, buy you may want to rebind the attack buttons as they are a bit awkward. Speaking of awkward, the second player's controls are even weirder as it uses the numpad keys only. 4,8,6,2 for movement, diagonal numbers for attack, and 5 for blocking. That's incredibly awkward to play to say the least.

And then they go ahead and use the second player's control for the first player in MK2. Fortunately the arrow keys also work for movement so rebinding the attack keys also work well. Don't even get me started on the even weirder control scheme for player 2 - might as well forget that one.

So yeah, getting a two-player game going with these is going to be a bit painful, unless someone can figure out a good way to at least do keybindings for at least one gamepad. I've tried a number of things without avail.

- Alright, moving onto MK3:
Things are looking way, way up as far as control schemes are concerned. Gamepad play works very well once you futz around a little in the DB config file and the way it handles joystick detection and emulation. Remember to change "timed=true" to false. At first I thought I didn't have a block button but you have to press two attack ones to do so. Unfortunately, none of the pad controls can be rebound in the game.

On the bright side, MK3 allows you to rebind all keys within the game for both player 1 and 2. It is also the only game of the 3 that has a difficulty selection for us pansies. ;)

- Overall:
Graphically and sound-wise I find all three to be pretty damn good actually. As said, it's just a matter of getting the controls working well for you in the first two titles. Once you do they actually play pretty nicely.

Well, I hope this'll help out some folks.
Post edited February 12, 2015 by mistermumbles
never even knew these were released on the PC, I had them for the SNES, Genesys, and Game Gear (at the time, the only one that was uncensored without entering a special code).
The windows version of Mortal Kombat Trilogy is a port of the Playstation version (you can tell by the fact that the in game controller menu still has a picture of a playstation pad on it, but it's disabled. When you attempt to select it, it simply displays a message telling you to use the windows menu bar instead!) although as a poster above says, there are no loading times.

There's a patch floating around which makes it somewhat compatible with windows 7, though I still get glitchy music when I play it. Would love this one to get the gog treatment!
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mistermumbles: On the bright side, MK3 allows you to rebind all keys within the game for both player 1 and 2. It is also the only game of the 3 that has a difficulty selection for us pansies. ;)
All three games allow you to rebind keys and change the difficulty, in addition to some other things. Just press F10 when you see the Acclaim logo. Also, the scheme for P2 is numpad + Insert/Home/PgUp etc. - I suspect the diagonals have the same function, but if you have a dedicated set of keys for those, it's quite a pleasant control scheme.
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Grargar: Not for me. It doesn't have Scorpion.
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Elmofongo: Scorpion is too OP in UMK3.

Not only did they buff his teleport punch by making it ridiculously fast, he also has the easiest combo chain of all the fighters.

2x High Kicks then 2x Low Kicks. (Or the other way around)
I guess I never was that good with Scorpion in UMK3. My main in all versions of MK3 was Cyrax thanks to some random guy that came up to me while I was playing an UMK3 arcade machine in Wal Mart and showing me an easy 6 hit (I think) combo with Cyrax. All you do is hit HP (I think) then immediately hold the back direction (away from opponent) while rapidly pressing HP and HK together until the combo finishes. Other than him and Sheeva, I do well to even beat the CPU in those games, lol.
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mistermumbles: On the bright side, MK3 allows you to rebind all keys within the game for both player 1 and 2. It is also the only game of the 3 that has a difficulty selection for us pansies. ;)
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hyperagathon: All three games allow you to rebind keys and change the difficulty, in addition to some other things. Just press F10 when you see the Acclaim logo. Also, the scheme for P2 is numpad + Insert/Home/PgUp etc. - I suspect the diagonals have the same function, but if you have a dedicated set of keys for those, it's quite a pleasant control scheme.
What I'd be more worried about is breaking the keyboard. Pads are made to withstand A LOT of pounding and quick tapping, not so much keyboards.
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mistermumbles: On the bright side, MK3 allows you to rebind all keys within the game for both player 1 and 2. It is also the only game of the 3 that has a difficulty selection for us pansies. ;)
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hyperagathon: All three games allow you to rebind keys and change the difficulty, in addition to some other things. Just press F10 when you see the Acclaim logo. Also, the scheme for P2 is numpad + Insert/Home/PgUp etc. - I suspect the diagonals have the same function, but if you have a dedicated set of keys for those, it's quite a pleasant control scheme.
Huh, yeah, I just found that out by checking a new thread in the MK subforum. Doh! Well, still the initial key layout is just awful. Anyway, it's good to see that it's actually there, plus difficulty modes!

That said, I still wouldn't recommend a gamepad for either MK1&2. MK1 my controller just spazzes all out, and while it works fairly well in MK2 there's no high punch button! WTF! So keyboard it is. Frankly, I even found the third game more comfortable with keyboard controls.
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tinyE: What I'd be more worried about is breaking the keyboard. Pads are made to withstand A LOT of pounding and quick tapping, not so much keyboards.
That all depends. I've yet to break a single keyboard in all of my gaming life, and I've tapped those quite a lot. ;)
Post edited February 12, 2015 by mistermumbles