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Meet Paradox.

<span class="bold">Europa Universalis</span>, the mother of Paradox grand-strategy, is available now on Windows on GOG.com!

<span class="bold">Europa Universalis</span> wasn't the first successful grand strategy title, but it did end up being one of the biggest, deepest, and most influential titles. Primarily, it was responsible for launching Paradox Interactive into grand strategy fame and inspired their more focused spin-offs including Victoria, Crusader Kings, and Hearts of Iron. <span class="bold">Europa Universalis</span> is the purest of the Paradox grand strategy games, in that it touches on all aspects of building an empire - maintaining an economy, warfare, diplomacy, and colonisation. <span class="bold">Europa Universalis</span> is most often considered the best starting point for those who want to delve into the increasingly deep and complex world of Paradox grand-strategy games.

Take your first step into grand strategy with <span class="bold">Europa Universalis</span>, available now on GOG.com!






<span class="bold">TWITCH STREAM SPECIAL</span>
You know him, you love him Quill18 will be streaming the game live on twitch.tv/gogcom!

If you're still not entirely sure what Paradox grand-strategy is all about, don't miss this chance to get acquainted - this Tuesday, February 17th, 7pm GMT / 2pm EST / 11am PST
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DracoMagister: I tried Crusader Kings II and it was too much, maybe this one is ok to begin with grand strategy.
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Vythonaut: For me it was the opposite. Although i think EU is a more straightforward strategy game (that i couldn't get into at least the time i first played it!), i found Crusader Kings to be much more interesting because of the RP elements, the focus in your dynasty and all the stories you make while playing.
For me too. There's an aspect "OK, I don't get half of what is onscreen, but I have a character and his family. Let's start small, roleplay a feudal lord and see what happens!" that eased my start at CK. EU is more intimidating.
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DracoMagister: I tried Crusader Kings II and it was too much, maybe this one is ok to begin with grand strategy.
Speaking as someone who has only played EU3, the way I learned that one was to just start playing with a small country (I think I went with Sweden), and focus on learning each individual system and what it does and does not do, and how it affects others. As you pick up the individual systems and learn the inter-dependencies it will be okay to be more ambitious. :-)

I suspect the same philosophy will work for EU1, and any other Paradox title.
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Vythonaut: For me it was the opposite. Although i think EU is a more straightforward strategy game (that i couldn't get into at least the time i first played it!), i found Crusader Kings to be much more interesting because of the RP elements, the focus in your dynasty and all the stories you make while playing.
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Kardwill: For me too. There's an aspect "OK, I don't get half of what is onscreen, but I have a character and his family. Let's start small, roleplay a feudal lord and see what happens!" that eased my start at CK. EU is more intimidating.
For me, it was the other way around :)
I remember that I tried CK first, and I thought it was complicated. So it tried EU2 (vanilla) after that, and I found it more understandable to begin with. And it's because I loved EU2 after beating some runs, that I tried CK once more and then I began to like CK, after reading a few 'real' tutorials (because the one included in the game is...) though.