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Take part in a cataclysmic battle between giant monsters in a manga-inspired beat 'em-up game!
Genre: Action, Adventure
low rated
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Ancient-Red-Dragon: I concur 100% with that sentiment.

I shall continue boycotting all WayForward games for how ever so long as they will continue to treat GOG customers like second-class citizens by causing feature disparity on GOG games --- which will probably be forever.
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Alexim: Exactly, fortunately there are developers and publishers who are more concerned about their customers and far more deserving of my money.

Not to mention that WayForward adds the insult of releasing its games on GOG at full price long after the official launch, as if we were beggars ready to accept any compromise or criminals ready to pirate games.
As for the likes of us, we are neither, but rather the escort nonpareil of Bora Bora. ((;--))
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Alexim: And WayForward continues to release games without achievements on GOG...
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Ancient-Red-Dragon: I concur 100% with that sentiment.

I shall continue boycotting all WayForward games for how ever so long as they will continue to treat GOG customers like second-class citizens by causing feature disparity on GOG games --- which will probably be forever.
I will never understand you two .
Kaiju Eiga at its finest. It had been a while since this genre gave a game. I like the concept and love the cartoonish visuals so far.
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GOG.com: Take part in a cataclysmic battle between giant monsters in a manga-inspired beat 'em-up game!
Genre: Action, Adventure
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tfishell: on the subject of WayForward, is "Mighty Switch Force! Hose It Down!" not here because it's unlikely to sell well? Seems like an easy bring, unless there are compatibility issues

https://www.gog.com/wishlist/games/mighty_switch_force_hose_it_down

also, personally I don't care about achievements, so I say keep bringing games even if you can't convince the devs to implement achievements. :) (unless the majority of the GOG userbase - not just forumites - does care but I'm skeptical of that)
Unfortunately it doesn't look like you can buy the games a la carte, but Hose It Down appears as Mighty Switch Force 2 in the Mighty Switch Force Collection.
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pmcollectorboy: Unfortunately it doesn't look like you can buy the games a la carte, but Hose It Down appears as Mighty Switch Force 2 in the Mighty Switch Force Collection.
so the above wish can actually be completed, the game is indeed here (just included in the Collection bundle)? Mighty Switch Force 2 is Mighty Switch Force! Hose It Down! ?
Post edited May 15, 2022 by tfishell
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jjen1987: People should accept the fact that, as a rule, there is no such thing as parity between Steam and GOG releases. For starters, we get the offline installers that Steam users do not, and I don't see anybody there complaining that they get less than we do.
offline installers are a store feature, not a game feature that some game developer choose to provide and some didn't.

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jjen1987: I'd like to echo what tfishell said a couple of comments above: this is already a niche market compared to Steam, so I am all in for forgetting about achievements if that makes it easier to get DRM-free games. Take Axiom Verge as an example, which was never released here because the developer felt he had to implement achievements for Galaxy and he didn't consider it worth it. Truly a pity.
This would have been an extremely fair point, if the fact that the developer is giving "less" would be taken into account in how they price the game. The issue, as I see it, isn't so much that some games/developer provide achievements on steam releases and not gog releases. It's that they price the game the same on both steam and gog even when the steam games had extra development work invested to add achievement to them, and gog games don't have that feature and didn't have development time invested in it.

Look, personally I very rarely give a ___ about achievements themselves. It happens, for some games that have interesting ones, but it's very rare, and for those few cases I'd be just as happy with in-game ones.
But, it's the general issue, not the specific.
I also generally don't really care about, say, soundtracks, or art books. Sometimes yes, but usually no. Certainly additional soundtrack or art book don't change in any way how the game itself play, make the game any lesser, or modifies in any way the enjoyment from the game itself.
But, if one store sells the game with the soundtrack included in the price, and another sells it for the same price without the soundtrack, it would be a problem.
It's fine to give me less on a certain store than on another, but if you sell less, sell if for less.

Now, would I do something like boycott a publisher/developer if they do that? No, I don't care about it that much. But it certainly would affect how I see them in terms of business practices / ethics, and would certainly affect at what price I'd be willing to buy the game and would consider a "fair" cost for it. Since even though at some point I certainly would think a good game is worth my money, when the publisher actively and explicitly overprices their game on one store over another (selling less for the same cost is overpricing), I will consider it overpriced at that store and will want to pay noticeably less to compensate.

And, well, while for me it's a pricing difference issue, not a boycott level problem, I can certainly understand people who take it harder. If you think a publisher is being unfair on a certain store, simply outright not buying from them on that store is... legitimate.
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YaronDav: offline installers are a store feature, not a game feature that some game developer choose to provide and some didn't.
If developers and publishers didn't want offline installers to be here then their games wouldn't have been provided.
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jjen1987: People should accept the fact that, as a rule, there is no such thing as parity between Steam and GOG releases.
Various games reached that parity tho.
Achievs aren't surely a major requirement, but please let people who care (politely) complain in the release threads, if they're missing.
Post edited May 16, 2022 by phaolo
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YaronDav: offline installers are a store feature, not a game feature that some game developer choose to provide and some didn't.
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DoomSooth: If developers and publishers didn't want offline installers to be here then their games wouldn't have been provided.
Which still doesn't change the fact that it's a store feature, not a game-specific feature.

Or, to put back into the context of achievements, if GOG didn't support achievements at all and steam forced achievements for all games, then I could understand the comparison in this context. But as it is... apples and orangutans.