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Dark Devotion is now available DRM-free.

The sanctity of this place has been fouled... Generations of devout Templars who've committed atrocious acts in the name of their faith, find their end inside this fallen temple. Seek salvation and stumble upon terrible truths as you destroy ancient fiends, wield epic weapons, fight off curses, and venture ever deeper into this accursed place.
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fonimul: Another one blocked in China?
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Ashleee: Sadly this game is not available in China :(
It seems to be available in China on Steam though? Allegedly at least.
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omega64: It seems to be available in China on Steam though? Allegedly at least.
I think it is, because if you look on Steam and toggle the "All languages" for reviews... there are a ton of reviews written completely in Chinese
Attachments:
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Ashleee: Sadly this game is not available in China :(
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omega64: It seems to be available in China on Steam though? Allegedly at least.
I'm going to drop the "apparently" and say it definitely is available in China on Steam,


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tremere110: Is that because of the apparent game approval freeze or is it for another reason?
If the game approval freeze had anything to do with it, all the new releases would get region locked, not just this one. I'm going to guess the block was at the publisher's request. It might be interesting to note that the publisher listed on Steam is the same as the one listed on gog (I thought maybe they have a different publisher for China, thus the block, but I guess they don't).
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omega64: It seems to be available in China on Steam though? Allegedly at least.
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fronzelneekburm: I'm going to drop the "apparently" and say it definitely is available in China on Steam,

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tremere110: Is that because of the apparent game approval freeze or is it for another reason?
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fronzelneekburm: If the game approval freeze had anything to do with it, all the new releases would get region locked, not just this one. I'm going to guess the block was at the publisher's request. It might be interesting to note that the publisher listed on Steam is the same as the one listed on gog (I thought maybe they have a different publisher for China, thus the block, but I guess they don't).
Could be different publisher in China.
From the Steam page:
"For ALL enquiries: support@dotemu.com. For CHINA enquiries: ig@tfy-inc.com"
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Pyromancer138: No achievements, what a surprise.
I was thinking of buying it today but now I do not know what to do.
When they're client-related and not related to the game. So nothing is missing.
high rated
If only gamers had the same outrage about missing achievements and applied it to games with DRM. I understand that feature parity is important even though achievements don't personally matter to me. But I have to wonder where all this righteous outrage was when Steam essentially took over the PC gaming market and prevented users from truly having control over products bought.

Totally voluntary of course, but a friendly challenge to fellow users: for every post about how a game is missing achievements, please also (or instead) message a different dev whose game is not here, a dev whose game is locked by DRM, and politely ask them why a DRM-free version is missing.
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rjbuffchix: If only gamers had the same outrage about missing achievements and applied it to games with DRM. I understand that feature parity is important even though achievements don't personally matter to me. But I have to wonder where all this righteous outrage was when Steam essentially took over the PC gaming market and prevented users from truly having control over products bought.

Totally voluntary of course, but a friendly challenge to fellow users: for every post about how a game is missing achievements, please also (or instead) message a different dev whose game is not here, a dev whose game is locked by DRM, and politely ask them why a DRM-free version is missing.
I have asked that a few times on Steam and a lot of the time get told to just use offline mode. A lot of Steam users dont really understand the draw to DRM free, the difference between offline mode and DRM free, or maybe don't care all that much.

But there are some people that chime in saying they would like a DRM free version.
Post edited April 25, 2019 by greyhat
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Pyromancer138: No achievements, what a surprise.
I was thinking of buying it today but now I do not know what to do.
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DoomSooth: Achievements are meaningless without a reward. Buy the game.
Yeah I don't get this either.

Back when I played World of Warcraft, I completed several achievements purely because of their rewards, without that I'd never bother to actively complete one.

Obviously different people have different tastes, but I just don't get it personally.
The game page can't be accessed from South Korea.
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Pyromancer138: No achievements, what a surprise.
I was thinking of buying it today but now I do not know what to do.
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mechmouse: Buy some post it notes and write
"Killed a baddie"
"did a jump"
"completed a level"
and so on

and every time you do one of those things Stick them to the wall next to you screen.
That is a very good idea for all those people who like achievements!
[retracted]
Post edited April 29, 2019 by skirtish
I'm going to have to wait for a discount since this feels like another Salt and Sanctuary clone which is more than heavily inspired by Dark Souls, and I have those already. I'd buy S&S if it ever showed up here though.
updated games >>>>>>>>>>>>> achievements
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rgnrk: Achievements could be a nice addition for some people, but are arguably, in fact, not drm-free friendly at all. As in being a feature linked to a store. And that makes it a drm feature by definition.
^ I agree with this. The best way of adding achievements is for the developer to do so natively within the game (eg, Dragon Age Origins) where they get written once and then work equally on every store they're sold on (and even work on offline retail discs without any client at all). But Steam, Galaxy, etc, client level achievements end up locked to stores which increases developer workload by having to be re-written for each future client after the first one (which doubles down on 'Steam first and anything else is more hassle' release philosophy).

Store-front locked features have never really been a positive thing for releasing on multiple stores, first with Steam using them to discourage releasing on secondary platforms, then with Galaxy putting devs in a "choice of two negatives" position where they either deal with complaints for lack of achievements / cloud saves, etc, on GOG or end up putting in more effort to release on modern GOG + Galaxy integration than they did pre-Galaxy when the same single "clean" build could just be uploaded to GOG, Humble, itch.io, etc, simultaneously with no store-front specific integration work required (which is what one big incentive of doing a DRM-Free release should have been heavily advertised to devs all along).

I'm not going to bash anyone for liking achievements, but if a dev feels it's both "expected" to have full Galaxy integration yet at the same time isn't willing to do the client re-intergration work per store, then it may mean the difference between seeing a 'basic' GOG version vs not at all, at which point "Wanting achievements on GOG should have no impact on DRM-Free" isn't quite as clear cut as some would like to believe.
Post edited April 26, 2019 by AB2012
FYI
On another forum developers explained that thay don't have plans for Linux version because engine used do not support Linux target...