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Gotta cook 'em all!

Battle Chef Brigade is now available, DRM-free on GOG.com.
Few things give you a stronger sense of satisfaction than a well-cooked meal. Except maybe slaying monsters in arcade combat. Then chopping them up for parts. Then using said parts to prepare a gourmet dish that can convince even the most demanding judge that you're a chef of distinction. See, cooking isn't so hard. With a little practice, it can be as easy as 1-2-3.

Watch the trailer.
Post edited November 20, 2017 by maladr0Id
high rated
I backed this on Kickstarter and played the backer demo - they've done a lot with it since then, but I'll share my early impressions since the general reaction seems to be "What the...?"

There is a single player story mode. I didn't do a lot with that since it was the demo, but I can confirm its existence. I tended to play the 'quick match' mode, pitting you against another chef... which at the time meant you were Mina, the girl with the knives, and your opponent was Thrash the swordsman orc.

Going out to get ingredients is similar to playing Smash Bros in that mode with enemies you actually kill - Subspace Emissary for those who recall it. In fact, it's similar enough that the demo also included a 'break the targets' mode patterned off of the Smash Bros one. Presumably the main game will too. Once you've killed a dragon or a few land squids you can run back to the kitchen to prepare your ingredients in one of a number of minigames similar to Bejeweled and Bejeweled Twist. Try to make sure that something from the required beastie is in the mix, and if at all possible keep the requested taste from being overpowered... that is to say, if you've got a judge that wants an earthy taste, keep more green flavor spheres in there and upgraded by combining with other spheres than anything else.

The primary part of the game will be beating things up in a side-scrolling platformer. The cooking is certainly an important part, and cannot be ignored or glossed over by simply getting the best of ingredients and tossing them in, but you will probably mostly be stabbing hydras and dodging wild boars as they charge down on you. This takes some skill, but if you have decent timing and learn to use your character's special skills it shouldn't be too big a problem.

tl;dr, it's a platform beat-em-up with cooking minigames for after you carve opponents to pieces. It's an oddball idea, but it's nice to see people who aren't afraid to break the mold for their games.
I'm having a lot of fun with this. The only complaint I have is that the animations can be lacking, but the art is still nicely done aside from that. The mix of gameplay between rushing out to hunt monsters and running back to work on what you're cooking all while under a time limit has an enjoyable sense of urgency and pressure to it. Choosing who to challenge each day and getting unique items from each opponent adds a small bit of freedom to progression. I've only done my first few battles, but overall I'm loving it so far.
Post edited November 20, 2017 by Marioface5
Glad I can buy this game here on GOG on day-1. I like "crazy" games, and knowing I can kill monsters/beasts, cook them, and then be judged on my recipe is my kind of weird. I had seen the animation style before and didn't know if they'd change it or not (seems they didn't). Graphics are not the "be-all, end-all" of games for me, so I hope the gameplay is satisfying.
OK, this is an interesting game. It's kind of something I would expect from the reality show "Hell's Kitchen", but usually they only pretend the contestants have to slaughter their main courses.

There's definitely some cerebral butchery going on here --knowing where to go for the prime cuts, being well seasoned and serving up the results of the carnage to some very discerning judges.

It is definitely a fresh twist on a game that's most appreciated when one is really hungry to play.
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LynetteC: the price is a tad steep
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drmike: Especially with the Fall Sale hopefully being released sometime soon.

Hope
Hope
Hope

:D
It's a brand new game without a release discount, so I highly doubt they'll discount it just a day or two after release (especially since that would piss off all the people that bought it right away, full price).
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HunchBluntley: It's a brand new game without a release discount, so I highly doubt they'll discount it just a day or two after release (especially since that would piss off all the people that bought it right away, full price).
Thank you but I realize that. I was meaning spending the money on the sale instead of the game.
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HunchBluntley: It's a brand new game without a release discount, so I highly doubt they'll discount it just a day or two after release (especially since that would piss off all the people that bought it right away, full price).
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drmike: Thank you but I realize that. I was meaning spending the money on the sale instead of the game.
Ah. Never mind, then. : )
"adult swim" is a publisher I never would have thought to see on GOG.
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Selden: I backed this on Kickstarter and played the backer demo - they've done a lot with it since then, but I'll share my early impressions since the general reaction seems to be "What the...?"

There is a single player story mode. I didn't do a lot with that since it was the demo, but I can confirm its existence. I tended to play the 'quick match' mode, pitting you against another chef... which at the time meant you were Mina, the girl with the knives, and your opponent was Thrash the swordsman orc.

Going out to get ingredients is similar to playing Smash Bros in that mode with enemies you actually kill - Subspace Emissary for those who recall it. In fact, it's similar enough that the demo also included a 'break the targets' mode patterned off of the Smash Bros one. Presumably the main game will too. Once you've killed a dragon or a few land squids you can run back to the kitchen to prepare your ingredients in one of a number of minigames similar to Bejeweled and Bejeweled Twist. Try to make sure that something from the required beastie is in the mix, and if at all possible keep the requested taste from being overpowered... that is to say, if you've got a judge that wants an earthy taste, keep more green flavor spheres in there and upgraded by combining with other spheres than anything else.

The primary part of the game will be beating things up in a side-scrolling platformer. The cooking is certainly an important part, and cannot be ignored or glossed over by simply getting the best of ingredients and tossing them in, but you will probably mostly be stabbing hydras and dodging wild boars as they charge down on you. This takes some skill, but if you have decent timing and learn to use your character's special skills it shouldn't be too big a problem.

tl;dr, it's a platform beat-em-up with cooking minigames for after you carve opponents to pieces. It's an oddball idea, but it's nice to see people who aren't afraid to break the mold for their games.
Ok, thanks. Il wishlist it since at least sounds a bit more interesting than the usual beat em up.
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Selden: ...
Thank you. I will wishlist this.
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Sogi-Ya: "adult swim" is a publisher I never would have thought to see on GOG.
What? They've been here for a while now and we've released a decent number of their games here ;)
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Sogi-Ya: "adult swim" is a publisher I never would have thought to see on GOG.
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JudasIscariot: What? They've been here for a while now and we've released a decent number of their games here ;)
I had no idea ... first time I had noticed them.
For reference: https://www.gog.com/games?devpub=adult_swim&sort=popularity&page=1