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Savior. Betrayer. Adventurer.

<span class="bold">Avadon 3: The Warborn</span>, an old-school, turn-based fantasy RPG of epic proportions and fascinating choices, is available now for Windows and Mac, DRM-free on GOG.com with a 10% launch discount.

Complacency and trickery have kept the upcoming threat concealed, until it was too late. Now powerful enemies are ravaging your homeland and it lies with you to put an end to their rampage. A vast world full of monsters and the promise of adventure await you out there and as the all-powerful Hand of Avadon you must make the hard decisions that will shape its fate.

As you've come to expect from a complex Jeff Vogel RPG, there are dozens of spells and skills to unlock, tons of items and secrets to discover, and plenty of customization options for your character. But beyond your class and skills, your epic adventure will be defined by your hero's choices, which can see you becoming a savior, an opportunist, or an honorless betrayer.

Unleash your hardcore RPG skills on the invaders and shape your legacy in <span class="bold">Avadon 3: The Warborn</span>, DRM-free on GOG.com. If you want some help battling the monsters or making your desktop prettier, be sure to also grab the <span class="bold">Hintbook & Extras</span>.
The 10% launch discount will last until September 21, 12:59 PM UTC.


https://www.youtube.com/embed/Ly41aeIvsFQ
Post edited September 14, 2016 by maladr0Id
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skeletonbow: I love old old-school RPGs in their original state but when I look at the games in this series they give me a feeling like the graphics were drawn by the developer's children and rendered using Borland BGI graphics circa 1993 BC++3.1 or something. There's another series like that which might be available on GOG IIRC too that is similar in that respect.

Do these games have fantastic gameplay that the graphical element is just ignored by fans or something? I admit that I too do that with some games myself, but it's something that is more opportunistic for me like I already own the game somehow and I try it out and play with it for a while and the game is fun so I may roll my eyes at crappy graphics but play it anyway. But if I didn't own such a game I'd be hard pressed to want to buy it, because even though good graphics are not the end all be all of a game, especially if it has terrible game play, graphics/visuals are still important to me and generally make my first impression.

So I'm curious both about that, and also what attracts people to this game series in terms of gameplay and other non-visual aspects because it seems there is a lot of people out there that go nuts for this game series and other similar ones. It's entirely possible whatever people love about them I might too if I were to try it out, but I just can't get easily over the poor visuals.

(looking to the post above mine, I think Niggles mention of Avernum and Eschalon were the other series that I was vaguely thinking of above)
I agree, and it's not just that the art is bad. The art is serviceable and fine. But the art direction is genuinely bad. Places that should be empty are visually very busy and vice versa. It's difficult to distinguish important items and people from unimportant. The scale is weird. None of it really works together to provide a coherent artistic vision.

That compounds the awkwardness of the UI and just makes the game uncomfortable to play.

FWIW I didn't find the story of Avadon1 all that impressive or complex either. It was decent and worked well enough, but nothing particularly stood out. The characters seemed like reasonably-written stereotypes, I don't remember any of the quest twists really standing out or surprising me. I haven't bothered with the sequels.

The gameplay is absolutely bog-standard isometric stuff. I didn't notice much different from the original Baldur's Gate except weird scale issues that made it hard to spot some things.

TL;DR Spiderweb RPGs are decently done all around, but they have a lot of quality issues that add up fast. I can't say anything is particularly outstanding about them.
Post edited September 15, 2016 by Gilozard