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Two games published and developed by Crystal Shard are joining our catalog: A Tale of Two Kingdoms – a point & click adventure, and Sub Terra Draconis – a puzzle platformer. Both are on -15% discounts until December 25th, 2 PM UTC!

A Tale of Two Kingdoms
A graphical adventure in the style of the classic Sierra games. It’s set in the world of Celtic mythology and fairy tales, and features many sidequests and alternate endings.

You’ll travel to the realm of Theylinn, as the king calls on his old enemies for aid against a goblin invasion. Get involved in an intrigue and fairy trickery, and get stalked by an evil sorcerer who has its own agenda.
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GOG.com: Release: A Tale of Two Kingdoms and Sub Terra Draconis
A Tale of two Kingdoms looks interesting.
AToTK! Man, it's about time! I remember vaguely that back in 2018 or so GOG rejected this fantastic game... I found this decisiuon very wrong as AToTK has class in style and content. It's both a great throwback to the golden Sierra heydays as well as a game that perfectly well stands on its own feet. A modern classic to me.
Post edited December 18, 2023 by Wolfram_von_Thal
Man... Seeing "Home of the Underdogs" mentioned in one of the trailers sure brought back memories.
After all this time it's still a tragedy how one of the greatest projects of PC retrogaming and videogame conservation basically collapsed because of mere whims and "retardation".
Sad tale indeed.
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karnak1: Man... Seeing "Home of the Underdogs" mentioned in one of the trailers sure brought back memories.
After all this time it's still a tragedy how one of the greatest projects of PC retrogaming and videogame conservation basically collapsed because of mere whims and "retardation".
Sad tale indeed.
Yeah, I remember HotU being the first site where I, as a youngster during the late nineties, made my first experiences with abandoned games. It was a great place to be back in the days. I miss these simpler times.
Post edited December 18, 2023 by Wolfram_von_Thal
More games from the Heroine's Quest folks. Thanks for un-rejecting these too GOG. :) (I recognize these may not sell all that well.)

Please allow Leylines and Crystal Shard Adventure Bundle too.

And on the subject of un-rejecting titles, please bring Realms of Antiquity if the devs would still consider a GOG release.
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karnak1: Man... Seeing "Home of the Underdogs" mentioned in one of the trailers sure brought back memories.
After all this time it's still a tragedy how one of the greatest projects of PC retrogaming and videogame conservation basically collapsed because of mere whims and "retardation".
Sad tale indeed.
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Wolfram_von_Thal: Yeah, I remember HotU being the first site where I, as a youngster during the late nineties, made my first experiences with abandoned games. It was a great place to be back in the days. I miss these simpler times.
It also had the best (IMO) discussion thread related to PC games in general and retro PC gaming in particular. Lots of nice and helpful people used to go there.
The GOG forums reminded me a bit of that, in this store's early years, before they turned into a toxic cesspool :P
So, I assume the very Sierra-looking A Tale of Two Kingdoms has all the "good stuff" typical: lots of deaths and dead end states, timed puzzles, moon logic and just in general utter, pull-your-hair-out frustration unless you're playing with a walkthrough in your lap?
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Breja: So, I assume the very Sierra-looking A Tale of Two Kingdoms has all the "good stuff" typical: lots of deaths and dead end states, timed puzzles, moon logic and just in general utter, pull-your-hair-out frustration unless you're playing with a walkthrough in your lap?
From a review I glanced at:

"Despite being an ode to the point n’ clicky classics of old, ATOTK nonetheless manages to innovate new mechanics. You can ask characters you meet to “do you a favour”. If they accept, you’ll be able to interact with the world through them, using their inventory. [...] Of course, this gameplay variable means there are even more possible combinations of items to use, which adds even more depth to the puzzles.

What’s both enticing and offputting about A Tale of Two Kingdoms is its impenetrability. Like the point n’ clickers of yore, what you’re meant to do next is usually pretty vague, and hints are hard to come by. Crucial items you’ll need are usually conspicious, but sometimes they’ll just be a small bundle of pixels that fade into the background. It’s not even always clear where the exits are to whatever screen you’re on! It’s easy to miss a grassy path into a clearing or that you can walk through a stream or lake to get to another screen.

The puzzles range from the straightforward to the maddening. Sometimes puzzles are as straightforward as throwing a bucket of water on a torch to snuff out the lights and escape a guard-filled room. Other times they’re convoluted affairs that require a time-limited use of items and making you to find a certain zone to walk to. [...] It’s some puzzles like this that might have you relenting and dashing for a walkthrough. But if you persevere and solve them yourself, you feel like the cleverest of clever clogs!

After a certain point, different possibilities really start to open up. In the top corner of the screen there’s a meter that tallies up your “honour” and “wisdom”. You get wisdom for finding clever clogs solutions to the various puzzles. You get honour for being a goody two shoes and doing nice things [...]. The final tally of these two scores helps determine which one of the many endings you can receive.

A Tale of Two Kingdoms is not a casual linear adventure game by any stretch of the imagination. Choice and consequence is heavily emphasized. [...] Even the most seemingly mundane of puzzles and choices can have big implications for later, so you can never relax too much!

[...]

A Tale of Two Kingdoms follows the time honoured traditions of its genre reverently both in its wonderfully realized style and its frustratingly obtuse puzzles. If your memory of nineties puzzlers is of annoyance (or not existing to play them) then you might not get such a kick out of ATOTK’s traditionalism. However, if you have lots of fond memories of desperately trying to use items on other items in increasingly nonsensical ways then ATOTK will be right up your alley… or fairy-enchanted glade."
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karnak1: Man... Seeing "Home of the Underdogs" mentioned in one of the trailers sure brought back memories.
Indeed. Even if I barely used it, just the name brings memories and fond thoughts of another "age" of the Internet.

Darn few "old school" places left.
Post edited December 19, 2023 by Cavalary
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tfishell: More games from the Heroine's Quest folks. Thanks for un-rejecting these too GOG. :) (I recognize these may not sell all that well.)

Please allow Leylines and Crystal Shard Adventure Bundle too.
release.
Huh, just noticed that eight Crystal Shard games dropped, ahem, elsewhere too, so only having two of them here does indeed seem entirely on GOG's gatekeeping.
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tfishell: More games from the Heroine's Quest folks. Thanks for un-rejecting these too GOG. :) (I recognize these may not sell all that well.)

Please allow Leylines and Crystal Shard Adventure Bundle too.
release.
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Cavalary: Huh, just noticed that eight Crystal Shard games dropped, ahem, elsewhere too, so only having two of them here does indeed seem entirely on GOG's gatekeeping.
I'm hoping GOG might reconsider Leylines and maybe Starship Quasar at least since those have some okay vote numbers. (Sub Terra Draconis doesn't seem to have any community wishlist entry.) Maybe in the future.
Post edited December 23, 2023 by tfishell