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The only reason I don't shop here is because this store does not offer me my local currency and regional pricing.

When does GoG plan on doing this because then I may finally consider this storefront a viable alternative to Steam but until then I will never shop here.

There is no ways in hell I am paying in dollars again, those days have long past.
If you have not done so already, consider adding your vote to the community wishlist for the South African Rand; I would link it directly, but GOG won't allow me to post a link. You can reach the relevant wishlist by clicking "Community" at the top of any page, followed by "Community Wishlist". On the new page click "Features" and then on the left-hand side, search for "Rand".

I don't speak for GOG, but I imagine they choose what currencies to add support for based on the number of people who are using that currency.
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Stefarooh: ... There is no ways in hell I am paying in dollars again, those days have long past.
Just out of curiosity and with all due respect, may I ask why this is so? You have some personal objections against the official currency of the USA?
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Stefarooh: ... There is no ways in hell I am paying in dollars again, those days have long past.
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Trilarion: Just out of curiosity and with all due respect, may I ask why this is so? You have some personal objections against the official currency of the USA?
The fact that $1 dollar = R14 rand for me. It is too expensive.
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Trilarion: Just out of curiosity and with all due respect, may I ask why this is so? You have some personal objections against the official currency of the USA?
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Stefarooh: The fact that $1 dollar = R14 rand for me. It is too expensive.
I understand. $1 = R14 is kind of the official current conversion rate, but you hope that using the regional currency also includes a price drop.
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Stefarooh: The fact that $1 dollar = R14 rand for me. It is too expensive.
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Trilarion: I understand. $1 = R14 is kind of the official current conversion rate, but you hope that using the regional currency also includes a price drop.
Yes since our earning power here is not the same as Europe or the States.
1 dolar = 6 turkish liras now. Still i am here but only 1 game up to 9.99 in a month. in steam forth times cheaper but ı dont like steam ı dont know. i like to be here. but later maybe after more financial crisis in my country i will be here just free stuff. anyway i like to be here. more welcoming and i believe CDPR. we need GOOD GAMES WE NEED GAMES WİTH SOUL NOT MONEY TRAPS.
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Stefarooh: ...our earning power here is not the same as Europe or the States.
I know and that is one good justification for discriminatory pricing. Still one should keep in mind that there are poor people in Europe and the States too and they have to pay the really high prices with no escape and that games tend to get really cheap some time after release and during sales. I used to gift more when there were still worldwide flat prices and it gave me satisfaction, while now having to pay more than others is kind of hurting although I also totally understand that the average buying power is not the same everywhere. I'm struggling to come up with a notion of what would really be fair.
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Stefarooh: ...our earning power here is not the same as Europe or the States.
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Trilarion: I know and that is one good justification for discriminatory pricing. Still one should keep in mind that there are poor people in Europe and the States too and they have to pay the really high prices with no escape and that games tend to get really cheap some time after release and during sales. I used to gift more when there were still worldwide flat prices and it gave me satisfaction, while now having to pay more than others is kind of hurting although I also totally understand that the average buying power is not the same everywhere. I'm struggling to come up with a notion of what would really be fair.
the difference in prices between gog and steam in some countries are insane, so unfortunately a lot of people can't afford to buy here even if they want to :(
a fair notion in my opinion would be based on average national income
discriminatory pricing sounds ridiculous to me, sorry, of course there's poor people everywhere but to use phrases like that makes it seem like you have no idea just how much more money the average german and even the lower class have than people in south east asia for example
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kotcore: a fair notion in my opinion would be based on average national income
... sorry, of course there's poor people everywhere but to use phrases like that makes it seem like you have no idea just how much more money the average german and even the lower class have than people in south east asia for example
Not sure what exactly you mean by no idea. Surely I know some numbers, they are easily availabe with just a single online search. But maybe you too have no idea how much money poor Germans have available after paying for all the things they need to pay? Finally, I'm struggling with wanting to equalize everything. If all the prices would be normalized by the average national income, then we would have some sort of socialistic world economy. I don't think that should be the goal of regional pricing.
Until 2016 my main digital platform for gaming was GOG.com because of its DRM free and costumer friendly policy. In those days dollar parity in Turkey was around 2 TL. So when you bought a 20 $ game in GOG you paid 40 TL. At the end of 2014 Steam introduced regional pricing for Turkey and anchored parity to 1 $=1,5 TL (Not for all games. Some distributers still apply their own prices). At those days GOG prices are slightly expensive than Steam, so I continued to shop from GOG.

In recent years Turkey had several economic crisis and now the dollar parity is around 6 TL. So right now the price of 20 $ game in GOG is 120 TL while you can buy the same game in Steam still for 40 TL (right now 1 $ equals to 2 TL in Steam). Parity increased to 300% in two years but my (and lots of gamers in my country) income unfortunately didn’t (40% at best). So you can guess why I prefer Steam right now. If GOG offers regional pricing like Steam, I return to GOG gladly. But at that point economic conditions bind my hands.

Regional pricing is not only good for gamers who live in relatively poor countries, but for the publishers as well. It can be a lucrative business model. Because unlike other sectors, for games (especially single player ones) the production costs for a product is not increase by the units you create. If you spend 10 million $ to make a single player game (development and marketing), that’s it. You can create any number of copies of the game in digital stores without a cost. So at that point all the sales are profit whether you sell it to 10$ or 50 $. If you determine a relatively steep price for a region, gamers of that area can’t buy it and instead resort to piracy rather than buying your game. So you miss that potential customers who would buy and instead of earning some money in that country you gain nothing at all. If you think that those small payments isn’t important, think about all those free online games that earn tons of dollars with their micro transaction models.