Posted January 17, 2019

"long range combat, knock throwing weapons out of the air"
what? you're mostly fighting and avoiding mutated people and creatures. the zombies being invalid beings relying on their most innate instincts, feeding, and the creatures almost doing the same; except being created just to kill.
Yes you could shoot weapons thrown at you mid air to deflect them. You had enemies camped in high spots requiring you to aim upward. You had hidden collectible medallions that you needed to find and shoot. Basically RE4 wouldn't have worked with fixed camera angles due to the depth of the gameplay.
RE2 uses a new perspective without exploiting it. The game doesn't reward your aim. The environments are also devoid of interactions so you don't gain much from a zoomed in perspective.
Imagine remaking Baldur's Gate in first person view.