CharlesGrey: Agreed. 300k sales hardly sounds like a reason to complain, when you're an Indie developer. And if I'm thinking of the right game here, I doubt this had a
huge budget and production team.
I mean, beauty is in the eye of the beholder and all. But, as you nailed it, pixel/retro graphics (albeit of the nicer variety) was used for this game. So, that particular part of the budget couldn't have been higher than someone using high-quality 2-D, isometric or even decent 3-D. Now this is a very personal opinion, but I find it upsetting that indie developers who strive a good middle line between attractive graphical design (that doesn't need a computer of the future, like Triple AAAs) and gameplay, aren't rewarded with the same kind of sales Punch Club is seeing.
CharlesGrey: On the other hand, if they really built some kind of tracking software into their game ( which may well be a bullshit claim ) then I find it hard to sympathize with them.
I'm in agreement with you. And don't they have privacy laws against this in certain European countries?