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Heads will roll.

We. The Revolution is now available for pre-order DRM-free. Pre-order now, 15% off.

Paris, 1794. The French Revolution is in full swing and as a judge of the Tribunal you are in a position to make life or death decisions based on evidence, your disposition, and your long-term personal interests. In this narrative-driven strategy game you will make ambiguous choices, confront powerful men and balance your family's well-being against the future of the revolution while trying to keep your head away from the guillotine...
Wow, this looks really interesting. Interesting choice of graphics style (not sure what to make of that yet) - but more importantly this could potentially turn out to be a really unique game with unique mechanics.

On the flip side, there's a good chance they'll screw it up somehow - most likely to pander to the "average gamer" who has zero understanding of politics, so it wouldn't surprise me if there's actually a "nice" way to complete the game (i.e. with all your decisions actually being "fair" and reasonable, using modern standards for law and fairness).

Hopefully they don't shy away from proper dilemmas - e.g. sentencing someone you know is perfectly innocent, but done so as to appease the crowd (and keep your head). Having to let murderers (and worse) get off totally free just because they're important members of a faction that you need to curry favour with (also so you can keep your head). And so on. With this kind of precarious political situation, I'd expect lots of old scores to be settled, and hints of unrest quelled swiftly, no matter the cost, just to keep the fledgling interim Government together (i.e. what the tribunal did IRL).

The family life thing could be interesting if done well - although it's kind of a given that unless they're really politically savvy, there's no way they could ever understand how it may be necessary to murder hundreds of people based on spurious charges, just so the fragile situation doesn't deteriorate into all-out civil war.

Finally, here's hoping they don't shy away from the many nasty things the tribunal did during this period - or at least give us the option to carry out or judge similar things. Like tying up monks and throwing them off boats to drown by the hundreds, and similar sorts of purges (generally based on political affiliations, loyalties, or the vague hint of potentially leading to unrest).
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Breja: "Preside dozen of unique and morally ambiguous court cases." I think you could use "over" somewhere in there, chief.
And either "a dozen" or "dozens of", chief!
Damn, that logo... looks very similar to an idea I recently had for the poster of a play set in this time period. And I swear I had never heard of this game until now. Ah, it was just an idea, the final design will probably be something different.