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A fast FPS Roguelite in a scorched futureworld – Roboquest has left its early access and is available on GOG in its full glory!

Shoot and run your way through randomly generated environments, pick-up upgrades along the way and blast the powerful big bad bosses you encounter. Upgrade your basecamp and unlock persistent upgrades to customize your playstyle and dive further on each subsequent run.

Whole lot of FPS fun awaits, check it out!
Here we go. This is totally a game for me with its fast pace and smooth movement. Very excited to see all the new stuff they've added and changed for the 1.0 release.
Post edited November 07, 2023 by Berzerk2k2
I have to get this, looking forward to playing it. Thanks for the release on GoG!
This game was one of my biggest disappointments.
I mean, yeah, it played great, it looked fantastic, everything was fine but when I died the first time I found out it was a rogue-like. Almost all my progress was lost and I swore myself never to play a rogue-like ever again.
I've already spent many hours on this game during the early access. Can't wait to see the 1.0 version :)

If you're into FPS Rogue-like, this game is for you.
Roguelite mechanics ...

... randomly generated environments...

This industry needs an enema.
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Atreyu666: This game was one of my biggest disappointments.
I mean, yeah, it played great, it looked fantastic, everything was fine but when I died the first time I found out it was a rogue-like. [...]
If you didn't even read the description before buying, let alone read reviews/watch videos, then that's on you. (Unless you're saying that the description on the store page whenever you bought it didn't mention anything about the roguelite aspect. But that would be...unusual.)
I usually have fun with these, but find it hard to motivate myself to play more once I beat them once.

Immortal Redneck - beat the hardest pyramid with the skill tree far, faaaar from being maxed. Set myself an arbitrary goal of maxing it - the game quickly became piss easy. Tried the infinite pyramid a couple of times - enemies scaled to the point of being able to one-shot me, got one-shot, quit the game.

Ziggurat - beat the game on my first run, the final boss fight ended in a draw (both the boss and I died at pretty much the same time). Game still counted it as a win, never played again.

BPM - beat the game in less than 10 runs - never played again.

So yeah, I like the gameplay, but there is usually little content in these games and they all rely on you still playing them, even after beating them. Which is something I rarely do with games in general.
Post edited November 08, 2023 by idbeholdME
Gave this one a try nearly a year ago. It was still in early access, but did show a lot of promise. At least at the time, there was a feeling of shallowness to it, but maybe they just didn't have the time/resources to flesh out some of these mechanics yet.

At least as it stands today, I don't believe there is a reason to pick this one up in beta unless there were some significant improvements.
After more than 25 hours of playing this (and not having unlocked all the stuff you can find) I feel very certain that this is the best rouge-lite fps I've ever played. Everything about this (movement, gunplay, progression, classes, music) feels and sounds just amazing. FPS fans owe it to themself to check this one out.