PookaMustard: Positive progress!
I copied all the PHD files from the OBB into data/tr1/data, then the OGGs without any language hooks attached to them (such as _EN or _DE at the end of the filename) into data/tr1/audio and renamed all of them from track_XX.ogg to 0XX.ogg (where XX is a two-digit number). Finally, I downloaded the pix from a source.
And then I opened OpenTomb. The levels worked along with the music. Except I have HUGE problems.
1. I cannot select anything in the menu interface. I've gone through pretty much most my keyboard and yet I couldn't select ANYTHING.
2. Nothing attacks Lara. NOTHING. The bats are minding their own business, the tigers/lions/whatever are sleeping, the poison darts don't even shoot
I wonder if these two are just pre-alpha problems. But there you have it. The Android version on OpenTomb.
Right. This is what makes it pre-alpha. The menus have not been implemented and the enemy AI is just now being worked on. This is the stage where testing is most important; when these features are just being added. Good to know the Android version is compatible too.