Posted April 15, 2025
Hi,
I'm usually not one to whine, I like GOG a lot, I like CDPR and their games, I currently own over 40 games on GOG, I try to use GOG over competing platforms because I like the DRM free approach etc. Basically I'm a GOG and CDPR fan.
However - the cloud sync limit of 200MB per game is for me simply too small and not acceptable. Some games are going to have very small saves files (small indie games etc) and some games are going to have very big saves files (big RPGs etc), that's just the way it is. The more complex a game gets, with more permutations and branching paths, the bigger the save files get.
Now, if the limit was 200MB per game ON AVERAGE for all the games that you owned maybe it would be ok. I own 40 games so that would give me 8Gb of total storage, not great but maybe manageable. However the limit is PER GAME, which in my experience isn't enough for the RPGs that I own. It's not even enough for CDPRs own Witcher 3 if you have more than one play-through or like to save a lot.
The problem is aggravated by the fact that there doesn't seem to be any way to increase the size limit of 200MB per game. So here are my suggestions:
1) Immediately increase the cloud save size limit from 200MB per game to 1GB per game. 200MB really isn't a lot in our day and age.
2) Consider making the total account limit dependent on the number of games you own. So if for instance like me you have over 40 games, that makes me a pretty good customer right? Maybe I deserve a bonus or something? Maybe make my total cloud save limit 40*1GB? Or at least 50% of that? I'm sure there is some formulae you can work out that if I own 40 games I can actually have 5GB of saves on a single game if I really want to.
If you think the above isn't manageable d-t cost or bandwidth or whatever consider that there are competing platforms out there which have managed to solve this issue together with developers and are currently supplying a superior customer user experience.
Long story short; 200MB per game isn't acceptable, half the point of GOG galaxy are the cloud saves, other actors are doing it better, you're probably losing customers over this, you're smart guys so find a solution and fix it.
Thank you.
I'm usually not one to whine, I like GOG a lot, I like CDPR and their games, I currently own over 40 games on GOG, I try to use GOG over competing platforms because I like the DRM free approach etc. Basically I'm a GOG and CDPR fan.
However - the cloud sync limit of 200MB per game is for me simply too small and not acceptable. Some games are going to have very small saves files (small indie games etc) and some games are going to have very big saves files (big RPGs etc), that's just the way it is. The more complex a game gets, with more permutations and branching paths, the bigger the save files get.
Now, if the limit was 200MB per game ON AVERAGE for all the games that you owned maybe it would be ok. I own 40 games so that would give me 8Gb of total storage, not great but maybe manageable. However the limit is PER GAME, which in my experience isn't enough for the RPGs that I own. It's not even enough for CDPRs own Witcher 3 if you have more than one play-through or like to save a lot.
The problem is aggravated by the fact that there doesn't seem to be any way to increase the size limit of 200MB per game. So here are my suggestions:
1) Immediately increase the cloud save size limit from 200MB per game to 1GB per game. 200MB really isn't a lot in our day and age.
2) Consider making the total account limit dependent on the number of games you own. So if for instance like me you have over 40 games, that makes me a pretty good customer right? Maybe I deserve a bonus or something? Maybe make my total cloud save limit 40*1GB? Or at least 50% of that? I'm sure there is some formulae you can work out that if I own 40 games I can actually have 5GB of saves on a single game if I really want to.
If you think the above isn't manageable d-t cost or bandwidth or whatever consider that there are competing platforms out there which have managed to solve this issue together with developers and are currently supplying a superior customer user experience.
Long story short; 200MB per game isn't acceptable, half the point of GOG galaxy are the cloud saves, other actors are doing it better, you're probably losing customers over this, you're smart guys so find a solution and fix it.
Thank you.