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Time4Tea: One of the most amazing statistics that I came across recently is that Super Mario 64 was able to fit onto an 8MB cartridge. Think about that for a minute. 8 megabytes, for a fully 3D game like that.

It puts things into perspective of what can be achieved with optimization, when developers put their minds to it.

If you showed that game to a typical modern gamer and asked them to estimate how much storage the game would need, I wonder what the average response would be?
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neumi5694: Repeating low res textures, no details, repeating content. Yes, they knew how to get out the most of it.
It's just not necessary anymore.

Here: 32KB, it was created in 2000 (I think for a 32K competition)
https://www.youtube.com/watch?v=ZPzPjoxG224
The sound has problems on the testers machine. But it's impressive nonetheless.

There's also a yearly competition to fit games into the boot sector of a hard drive.
A lot more than Mario can be done with much less when you calculate the geometry instead of storing it.

The main point is: If they had a 16 MB cartridge back then, they would have used it, adding more detail to the game.
The main point is: If they had a 32 MB cartridge back then, they would have used it, adding even more detail.

Here's a few tricks they used back in the days.
https://www.youtube.com/watch?v=vH-D6GdkyCw
When talking about this, it's a classic to mention .kkrieger, an FPS released in 2004 and packed into 96 KB. It's more of a demo than a full featured game, but it's still very impressive.
https://www.youtube.com/watch?v=WqdQxAQrhOA
Not surprisingly, as it could not be otherwise, all assets are procedurally generated at runtime.
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verbosity9: with those parts being as small as 1MB.
Only the .exe is 1MB. The rest is 4GB each file.
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park_84: When talking about this, it's a classic to mention .kkrieger, an FPS released in 2004 and packed into 96 KB. It's more of a demo than a full featured game, but it's still very impressive.
https://www.youtube.com/watch?v=WqdQxAQrhOA
Not surprisingly, as it could not be otherwise, all assets are procedurally generated at runtime.
I couldn't remember the name of this one. Thanks.
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neumi5694: Might as well ask for the meaning of life, you have to figure out yourself what GOG means to you. For the owners: Making a living.

The point of splitting the installer: So you don't have to download everything again if something fails.

The installers have 12 parts
file 1 is the installer executable, it's kept small, so AV software does not take forever to scan it before running it.
file 2-11 are 4GB in size
file 12 is smaller, 2.5GB
Then there is the fatesworn DLC installer, 6 MB. It's so small because the DLC data is already in the main installer.

The four patches you don't need to download. Those are for people who downloaded an older installer and want to upgrade.

All modern installers have a number in brackets
setup_kingdoms_of_amalur_re-reckoning_1.10_(63146).exe

The number for DLCs must match the number for the installer files.
You only need to keep patch files where this number is higher. All others you can delete.
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happywinner: This info should be included in some sort of gog wiki, also Gog should revive gog downloader with checksum cheking ability. I like setup files separated, but what i dislike is neccesity to run as admin during intalation, i would like it to be like steam tha instal games even if i dont allow admin privilages and sometimes skip instalation of redistributables.
What Gog could have meant to me: Somewhere to buy games, where I get to keep the installer, so if the platform, or whatever else fails, I can still install and play the game. "So you don't have to download everything again if something fails" That is an unlikely occurrence, and redownloading the 'entire' file would not be a big deal for the majority of Gog customers at a guess. I stopped using Gog years ago due to Gog being Gog, this was my first purchase since then, and looks like being my last purchase for quite some time.
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verbosity9: *doesn't know how to use Galaxy*
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P-E-S: Since you're already using Galaxy why aren't you downloading your offline backups there? Click on the extras tab on Amalur's (or any game's) page and it'll let you download the whole shebang in one file.
That would be because I haven't bothered to look through the entire website and the app as well ;)

Good tip thank you, for the game in question it is still 6 files, while still (to me) a lack of effort by Gog, 6 files is not terrible. I imagine I could download a pirated up to date version in 1 file for most games though.
Post edited February 27, 2024 by verbosity9
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verbosity9: I have just purchased my first game from Gog in a long while. It is Kingdoms of Amalur Re-Reckoning Fate Edition. I am installing it via Gog Galaxy, but also wanted to download the offline installer, because that appears to be the only benefit of using Gog over Steam to me. The installer for this game is in 17 parts though, with those parts being as small as 1MB.

What the actual hell?

What is the point of that, and by extension, what is the point of Gog?
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Syphon72: What are you moaning about? You can download them using Galaxy or the web browser. Once it is downloaded, you have the offline installer to use. I'm a little surprised you've been here since 2017 and have not known this yet.

If you download using Galaxy, it will create a folder with all the offline installation parts in it.
Perhaps you could help me with something else as well then. Next to forum posts there is an option to rate the post, but it looks only being a positive thing, am I able to downvote your expression of amazing knowledge?
I am also "a little surprised you've been here since" 2011 and are not aware of how long it has been since I bothered using Gog? Keep up the great work sparky.
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Mori_Yuki: It's only natural to clarify what I meant, and I should have made it clear in my reply to Sargon instead of assuming that based on the discussion up to this point it would be understood. The only issue I'm facing now is that with the GOG app no longer available, it's a tedious process to individually click on 30 to 40 links to download files, not to mention any additional extras.
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neumi5694: We all went through that phase :)
I tried download managers, but wasn't really happy with that either, the gogdownloader had way better handling (and queuing).
So I ended up trying gogrepoc, which is my preferred solution so far, way better than the gogdownloader ever was.
I've seriously started considering developing my own thin-client, GUI-based "For Dummies" downloader app, designed to be user-friendly for everyone. This presents a great chance for me to learn something new, like QT, which seems like a suitable choice for such a project. I've even come up with a name for it: GOG-BDL.

Features:
Downloading all items in the library and greying out items that haven't yet been downloaded
A switchable library view
Inputting a username to perform a check whether a user is logged-in and has authorized access to the library
Performing update checks at set intervals
A batch installer allowing the automatic installation of DLC
...

I'm considering implementing features as separate plug-ins in the form of .dll files, allowing users to customize the app according to their preferences and needs. All they'll have to do is put a .dll into the folder, restart, and it becomes available for use.

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neumi5694: edit: If I didn't have that, I would use Galaxy for downloading. It's handling is almost as good as the gogdownloader tool, the only downside is, that you can't start downloads from the internet browser, but must do so through the Galaxy UI. And of course it takes longer to start, updating your library and all.
Galaxy is convenient when it works, but sadly, that's not always the case. While it's relatively reliable when functioning properly, I've experienced issues with it on occasions I've tried to use it, making it of little use for the task at hand. That's why, up until now, I've opted for the SMD browser extension for any game with more than 5 parts.
Post edited February 27, 2024 by Mori_Yuki
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verbosity9: Perhaps you could help me with something else as well then. Next to forum posts there is an option to rate the post, but it looks only being a positive thing, am I able to downvote your expression of amazing knowledge?
Not anymore
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Mori_Yuki: ...
I actually like the command line interface. This way I can log in to my server at home via ssl and do whatever I do,then let it work and all is done when I get gome.