dtgreene: Wait a minute here:
People are saying that the file size is some number of *giga*bytes, yet saying it's nothing?
Indeed, in 2016 a gigabyte is small potatoes. I have temporary files larger than that. My farts can hold more data than that, and those are just the ones nobody hears, smells, feels or tastes in the air... :)
dtgreene: Consider that the game would not fit on a single CD-ROM (and CD-ROMs can store a *lot* of data); it would take about *4* of them to fit the game.
I agree. After using a time machine to travel back in time to the year 1998 or so of course. :)
dtgreene: Consider that one CD-ROM is, I believe, enough to store every NES game ever made. Think about that for a minute.
We have a game that is far bigger (size-wise) than every game for the Nintendo Entertainment System, and yet people are saying that the game is small?
Everything is relative. Many games coming out in the last few years are 20-60GB or more. 2GB games have been around since the mid 1990s, over 25 years ago. Back then the latest greatest largest games were considered huge and games on floppy disk were considered small. Now in 2016, games like The Witcher 3 (48GB full download) and GTA5 (60GB IIRC) are huge and 2.6GB is "cute". It's all relative to something else it is being compared to. 4kB is massive in a certain context, and 100TB is small in another context, again all relative. When people say a 2.6GB game is small, that is relative to the average size of what is considered a "huge" game in 2016, which is more like 40+GB. Is 2.6GB a lot of data? Sure, in one context it is, but compared to GTA5 it is line noise. :)