Posted October 06, 2016
IMO the game as hyped in the "official statements" (vs.the "user-made-up hype") is so far off from the released product that it isn't worth $60 by a long shot.
All of the many things that were said to be in the game, that are not, are what "made it worth" $60.
As released, to me it is MAYBE a $25 game.; and one that I MIGHT buy on sale for perhaps $15.
Anyone remember the (now gone) Reddit thread, that charted out all the "promises" made by Sean Murray that were not in the game?
Anyways, that thread is "gone" but is archived <i>here</i>. It's worth a read for one that thinks the difference between what was released and what was "hyped" was only due to "user-generated hype".
Another source documenting the difference between what was released and what Seam Murray himself said would be in the game is <i>here</i>.
It's also amusing (to me, anyways) how Sean Murray <i>tweeted</i> (just back this August 08, 2016), "The chances of two players ever crossing paths in a universe this large is pretty much zero."; then not only did two live streamers manage to meet up on day of release (against all odds lol), but within days there were tons more players managing to do that.
I personally wonder if the supposed 18,446,744,073,709,551,616 planets for players to go out and explore is actually a much smaller number.
This game really reinforced for me to not pre-order (or "kickstart") things. Just wait for the release and see what's what.
All of the many things that were said to be in the game, that are not, are what "made it worth" $60.
As released, to me it is MAYBE a $25 game.; and one that I MIGHT buy on sale for perhaps $15.
Anyone remember the (now gone) Reddit thread, that charted out all the "promises" made by Sean Murray that were not in the game?
Anyways, that thread is "gone" but is archived <i>here</i>. It's worth a read for one that thinks the difference between what was released and what was "hyped" was only due to "user-generated hype".
Another source documenting the difference between what was released and what Seam Murray himself said would be in the game is <i>here</i>.
It's also amusing (to me, anyways) how Sean Murray <i>tweeted</i> (just back this August 08, 2016), "The chances of two players ever crossing paths in a universe this large is pretty much zero."; then not only did two live streamers manage to meet up on day of release (against all odds lol), but within days there were tons more players managing to do that.
I personally wonder if the supposed 18,446,744,073,709,551,616 planets for players to go out and explore is actually a much smaller number.
This game really reinforced for me to not pre-order (or "kickstart") things. Just wait for the release and see what's what.