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IMO the game as hyped in the "official statements" (vs.the "user-made-up hype") is so far off from the released product that it isn't worth $60 by a long shot.

All of the many things that were said to be in the game, that are not, are what "made it worth" $60.

As released, to me it is MAYBE a $25 game.; and one that I MIGHT buy on sale for perhaps $15.

Anyone remember the (now gone) Reddit thread, that charted out all the "promises" made by Sean Murray that were not in the game?

Anyways, that thread is "gone" but is archived <i>here</i>. It's worth a read for one that thinks the difference between what was released and what was "hyped" was only due to "user-generated hype".

Another source documenting the difference between what was released and what Seam Murray himself said would be in the game is <i>here</i>.

It's also amusing (to me, anyways) how Sean Murray <i>tweeted</i> (just back this August 08, 2016), "The chances of two players ever crossing paths in a universe this large is pretty much zero."; then not only did two live streamers manage to meet up on day of release (against all odds lol), but within days there were tons more players managing to do that.

I personally wonder if the supposed 18,446,744,073,709,551,616 planets for players to go out and explore is actually a much smaller number.

This game really reinforced for me to not pre-order (or "kickstart") things. Just wait for the release and see what's what.
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0Grapher: There are missing features that were promised but in my opinion the hype did not have anything to do with the promises. I was annoyed when I heard about the hype because I couldn't find any reliable info on the game, so I looked for official statements and if they weren't vague they suggested a bland game. There were no official statements that should have resulted in hype, imo, the only notable thing was the promised size of the universe, which obviously does not result in an enjoyable game.
I think people wanted to hype the game and scammed themselves in a way. ;) That is not to say that I am fine with how vague the dev Murray was about his game. I thought that he was misleading people because he did not state clearly enough what the game was about and what would not be possible.
Still, I was able to tell what the game would actually be like in about an hour or a little longer. The people who fell for the supposed hype are very much at fault themselves.
I'll definitely agree that some people hyped it up and were bound to be disappointed. However there are a couple of times it's clear Hello Games flat out lied, for example, claiming that they had to reprogram a type of atom in the universe to create the possibility of green skies.
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Darvond: And soon, probably a civil suit.
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rgnrk: This is funny and sad at the same time.
And it's mainly because many people used that mess of a game and lauch and scale it to profit from it. As youtubers and media do. As I don't remember any civil suits for other messed up, unsupported, misleading recent AAA games such as watch dog, assassin's creed unity or batman arkham night, just to name a few.
There's a difference between all of those an No Man's Sky. Watch Dogs does reflect the final demonstrations and trailers.

No Man's Sky still has the old E3 trailer up on the Steam Page. Bullshots happen all the time, but they're typically corrected by the release. There's also typically the disclaimer of "not final game footage". No Man's Sky has no such disclaimer.
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Martek: It's also amusing (to me, anyways) how Sean Murray <i>tweeted</i> (just back this August 08, 2016), "The chances of two players ever crossing paths in a universe this large is pretty much zero."; then not only did two live streamers manage to meet up on day of release (against all odds lol), but within days there were tons more players managing to do that.
I like that he hasn't tweeted anything since the 18 of August.
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Tauto: Has to do with,Money,money,money it's so funny it's a rich man's world.
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Leonard03: *must be funny

I'm kind of sad about this whole thing. I hadn't heard too much about it before release, so hadn't heard about all the crazy (and non-existent) features, as such I'm actually still interested in the game just as it is. Maybe I'll get it in a sale for 5 bucks in a couple years.
https://www.youtube.com/watch?v=ETxmCCsMoD0
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Piranjade: .. NMS .. € 60 .. GTA 5 ..
LOL@comparsion

*proceeds to play the free biker DLC (about the 6th now?) having the content of whole NMS*

I for one am glad to not have bought NMS on release and wait until it'll sell with a realistic price, which is about $20
Post edited October 07, 2016 by AlienMind
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Leonard03: I'll definitely agree that some people hyped it up and were bound to be disappointed. However there are a couple of times it's clear Hello Games flat out lied, for example, claiming that they had to reprogram a type of atom in the universe to create the possibility of green skies.
I didn't know about that but there are other examples that I've heard of. That's something you can't really look past if the game is not very exciting. Still, IMHO the main source of the misinformation wasn't the studio.
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Martek: I personally wonder if the supposed 18,446,744,073,709,551,616 planets for players to go out and explore is actually a much smaller number.
The numbers of planets should be correct, but it seems that the random number generator is broken and people will start near each other.

(Generating a planet on base of a random seed is relatively easy.)