It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Space games have had a history of under delivering.

Starbound, Moo III, Civilization: Beyond Earth, and so many more examples pointing to devs not being able to bring either what was expected, or more damming, was promised.

That is not a small list of missing features! Sure, the game only has 15 people on it, but how does one respond to such well checked and logical evidence?
I haven't heard that about Starbound.
avatar
tinyE: I haven't heard that about Starbound.
A lot of people cried foul when it was in early access and didn't have the complete feature set that was planned for the final game. Never mind that the dev never wanted to go early access, but the publisher forced them to, or that early access games are by definition, incomplete, people still blamed the devs for over-promising.
high rated
Full disclaimer :

For some reason, I find insane molyneux-like promises somewhat endearing (in the gaming department at least). Maybe because I skip the whole "expectations/disappointment" cycle (I feel sorry for those who don't, except if they went as far as pre-ordering), maybe because I like dreamers, maybe because I find it more easy to relate to the jolt-ideas-on-napkin phase of creation than to the actual work, or maybe because I imagine gaming more than I play, nowadays. Still, such not-existing-games descriptions are cool "what if" moments. Shared with the devs, as they are kind enough to use journalist recorders or crowdfunding pages as napkins. I like that "we will make the total sentient game, why didn't anyone even try this before us" mindset.

It's as if cynicism and pessimism go full circle, and reveal the pleasant poetry of it. "Of course it probably won't deliver (the aims are too high, too hard, or sound better on paper than how it'd be like in any actual coded computer game), but this is not the point". The point is : people -devs- probably believing that they'll make it, and people -public- imagining themselves playing it (believing in it or not). That's sweet in and by itself. Like the elaborate, colorful version of a "what would be your ideal impossible game" forum thread. Cue to possible game, a different subject.

But generally speaking, I like people who try. Who want to try. And I believe in that intention. It has my sympathy. Franquin said : "pessimists are usually right, especially when they shut up". Not only because of the try it would criminally prevent, but also because the target existed in people's mind for a little while, and c'est déjà ça, as the other guy would say.
Post edited August 17, 2016 by Telika
avatar
Darvond: Space games have had a history of under delivering.

Starbound, Moo III, Civilization: Beyond Earth, and so many more examples pointing to devs not being able to bring either what was expected, or more damming, was promised.

That is not a small list of missing features! Sure, the game only has 15 people on it, but how does one respond to such well checked and logical evidence?
I don't think Murray will admit lying or misleading people. Amazingly, there are people that think it's fine to say, "Yes you can play with your friends" then turn around and say "Don't go in looking for multiplayer". I think Murray will just give a general apology and stick to "It was never meant to be multiplayer".
Wow.
Just skimmed through that... I hadn't particularly been following the development (beyond the original announcement at E3 I don't think I saw / read / heard anything more till it was announced here) but it basically seems like the game I thought it was doesn't exist.
Looks like I might be taking it off the wishlist after all.


I can see where Telika is coming from and would normally agree... but damn, still advertising features that don't exist in game a month before release? That really sucks. Maybe they plan to add it all in later... but in that case it should be made clear that's what will happen.
Right now the game people are describing doesn't sound like much fun at all...
avatar
tinyE: I haven't heard that about Starbound.
avatar
cogadh: A lot of people cried foul when it was in early access and didn't have the complete feature set that was planned for the final game. Never mind that the dev never wanted to go early access, but the publisher forced them to, or that early access games are by definition, incomplete, people still blamed the devs for over-promising.
Well, not just that. But a lot of features have been commented out of the 1.0 release and everyone is forced down the same story path, unlike the story that was promised of individual quests.
avatar
Darvond: Space games have had a history of under delivering.

Starbound, Moo III, Civilization: Beyond Earth, and so many more examples pointing to devs not being able to bring either what was expected, or more damming, was promised.

That is not a small list of missing features! Sure, the game only has 15 people on it, but how does one respond to such well checked and logical evidence?
avatar
Herrick: I don't think Murray will admit lying or misleading people. Amazingly, there are people that think it's fine to say, "Yes you can play with your friends" then turn around and say "Don't go in looking for multiplayer". I think Murray will just give a general apology and stick to "It was never meant to be multiplayer".
I don't think it was meant to be multiplayer, at least not the way it is now. I think it was meant to be more Noctis IV style, where you catalog stars and things to a collective starmap and such.

But then Sony happened.
Post edited August 17, 2016 by Darvond
You left out Battlecruiser 3000AD.

Why isn't that on Gog?
OOOP
avatar
tinyE: I haven't heard that about Starbound.
avatar
Regals: Told ya starbound/team fortress garbage bro
So you played Starbound?
Post edited August 17, 2016 by tinyE
avatar
tinyE: OOOP

So you played Starbound?
avatar
Regals: All the reviews bro its garbage

figured ya be more triggered by team fortress ... guess starbound your new fav?
But you did play it right? Reviews can be misleading.
honestly is anybody really surprised that the hypetrain for no mans sky didnt deliver ?
avatar
tinyE: But you did play it right? Reviews can be misleading.
avatar
Regals: Nah reviews ALWAYS tell the truth bro

just like No Man Sky reviews..
Reviews said "Raiders of the Lost Ark" was boring and that "The Shining" wasn't scary, but that's not the point. I just wanted to hear you say you hadn't played it. You are criticizing a game you haven't played.

You know, not too long ago, only about an hour in fact, someone came in here and went ballistic about people criticizing a game they hadn't played. Here, I have the link:
https://www.gog.com/forum/general/release_no_mans_sky_c43c9/post374

Do you know that poster?
avatar
Bouchart: You left out Battlecruiser 3000AD.

Why isn't that on Gog?
I think that's actually freeware.
avatar
snowkatt: honestly is anybody really surprised that the hypetrain for no mans sky didnt deliver ?
Whether this game had problems at launch or didn't, I saw the disappoint long before its release simply from the incredible hype surrounding this title. Procedural Generation! Galaxy! 9999999999999 Worlds! >insert more hype here!<

People need to resist boarding the hypetrain and instead take the reality bus.

I still plan on purchasing the game when the price comes down though
avatar
Darvond: Space games have had a history of under delivering.

Starbound, Moo III, Civilization: Beyond Earth, and so many more examples pointing to devs not being able to bring either what was expected, or more damming, was promised.

That is not a small list of missing features! Sure, the game only has 15 people on it, but how does one respond to such well checked and logical evidence?
avatar
Herrick: I don't think Murray will admit lying or misleading people. Amazingly, there are people that think it's fine to say, "Yes you can play with your friends" then turn around and say "Don't go in looking for multiplayer". I think Murray will just give a general apology and stick to "It was never meant to be multiplayer".
I'll be shocked if he does another interview any time soon.