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Would GOG team please consider to bring in the Ni No Kuni (Remastered) and Ni No Kuni II,
I saw those games on Steam but do want to buy it there as I'd prefer it on GOG.


Thanks in advance
You can try voting here, even if nothing is granted:

https://www.gog.com/wishlist/games/ni_no_kuni
https://www.gog.com/wishlist/games/ni_no_kuni_wrath_of_the_white_witch_remastered
https://www.gog.com/wishlist/games/ni_no_kuni_2_revenant_kingdom
Post edited November 30, 2020 by phaolo
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MoioM: Would GOG team please consider to bring in the Ni No Kuni (Remastered) and Ni No Kuni II,
I saw those games on Steam but do want to buy it there as I'd prefer it on GOG.
It's a Bamco game and apart from Little Nightmare which is an exception, we don't have any Bamco games here so it might take a while.
Thanks for the reply and suggestion for voting which I did
Voted, even if I own the Nintendo Switch version.
I haven't played 2 yet, but I just finished Wrath of the White Witch [PS4 remaster] a few days ago and it's... not a very good game. Mediocre at its best moments, and irritatingly frustrating at others. It'd still be nice to get it here because it is quite pretty and has some charm, despite the rest. I'd probably play it again to cheat out of the most frustrating parts (alchemy ingredient farming...) and see if I could tinker other things.

What's saddest about it is, it has a core that could be turned into a great game without a total redesign or many/any asset changes. Even a lot of it just being numbers fixes. It suffers from "designed as a portable handheld design" issues: it's clear QA didn't test or didn't care about the frustration layering because they designed it expecting for short bursts of play without memory of the bad stuff, and that the extreme added grind would be well-received on a "20 minutes day on a metro" game... and it suffers severely from these elements, and is very sad that none of that was updated in the remaster; only the "pretties" were adjusted.

(World of Final Fantasy, on the other hand, is a very comparable game and is quite "smart"/"sharp". It's largely everything Ni No Kuni 1 wanted to be as a game. It even has its own art style/direction for its identity, though not as striking a one as Gibli.)
Post edited December 01, 2020 by mqstout