AlefThau: Hello,
Mac OS Catalina has been released since a few months now.
What is the status of 32 bits GOG games now ? Does the fact that Mac OS Catalina does not support 32 bits applications has been solved and so can we upgrade to Catalina and still playing our GOG games ?
Best regards
Alef
The status is
You're fucked
Very few devs are going to go back and recompile the game in 64 bit. And don't try to tell me its 'just a checkbox in the compiler'. Many games use lots of middleware component. Which you'd then have to dig up, hope they exist, find a 64 bit version then pray recompiling doesn't cause it to implode
Lets also consider the fact that devs also know that even if they decided to do all that work, or even if in some alternate dimension it was 'just a checkbox', they also know its pointless. Because Apple is KILLING OPENGL soon. Meaning the underlying graphics API likely will not exist with 1-2 years as Apple forces devs to use Metal. Gamedevs are abandoning Macs because Apple hates gamedevs. The recent signing fiasco just makes it even more not worthwhile to bother with Macs given the constant updates and changing requirements to just keep even a 3 year old game alive.
Oh and we havent even gotten to the rumors of Apple going full custom silicon on even Macs. Meaning literally ALL your games will stop working, if Apple decides to go full custom Bionic A-whatever on future Macs. And if you think "Apple will never do that" let me remind you that the only reason you're running Macs on an x86 architecture is because Apple pulled the rug out from all Mac users that were on PowerPC.