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Yuck, they're actually IMITATING NWN2 combat!
I have given my vote. Hope the game comes to GOG.
I've voted on the wishlist, but no GOG, no buy.
Post edited February 13, 2015 by MacArthur
Bummer. I was talking with my DM about how much potential this has and how cool it seems to be and BAM, we see that if you want Beholders (my favourite baddie), you must purchase the premium whatever is called edition. I hope they do NOT start releasing shitloads of DLC if you want to play with cooler enemies.
It is too early to say really anything, but I was joking about making a "Beholder only" campaign, and it seems this already requires "DLC". This game looks really awesome to play with my PnP party (we are exactly 5, so fits like glove for making campaigns), but I fear the steam page shall look like:

+ The game.
+ Mindslayer DLC, for the DM to feature these dangerous enemies.
+ The prestige class DLC, for advanced players to become more poweful.
+ The map pack. So your party can venture outside kobold-infested inns.
And so on

I hope this beholder issue is not a trend, but I am (I hope that wrongly) worried.

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mystral: I'm not sure they can use 5th edition yet, however, plus I don't know enough about that one to see whether it's any better than its predecessor.
I started with 4th, so I have played it quite a lot. The 5th not yet, but I have talked about it with my DM (so I know a little about it, at least in theory), and we like to call it "D&D 3.5.5". We actually play Pathfinder, so even if we shall try it, I suppose it will take us a long time.


And about the GOG release, I think they won't release it here. It seems to be pretty MP oriented and one of those titles which actually benefit from workshop. I hope they at least make the steam version DRM free, so you can play it offline when alone. But well, let's vote, it won't hurt that's for sure.
Post edited February 13, 2015 by javihyuga
This looks really promising, but I have seen really promising games turn out badly too many times before to start getting excited now.
Jesus, I thought everyone was kind of over Forgotten Realms by now? Apparently game publishers/devs have all forgotten there are other campaign settings (though for all I know, Wizards could've dropped all the others after 4th Edition launched).
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javihyuga: Bummer. I was talking with my DM about how much potential this has and how cool it seems to be and BAM, we see that if you want Beholders (my favourite baddie), you must purchase the premium whatever is called edition. I hope they do NOT start releasing shitloads of DLC if you want to play with cooler enemies.
It is too early to say really anything, but I was joking about making a "Beholder only" campaign, and it seems this already requires "DLC". This game looks really awesome to play with my PnP party (we are exactly 5, so fits like glove for making campaigns), but I fear the steam page shall look like:

+ The game.
+ Mindslayer DLC, for the DM to feature these dangerous enemies.
+ The prestige class DLC, for advanced players to become more poweful.
+ The map pack. So your party can venture outside kobold-infested inns.
And so on

I hope this beholder issue is not a trend, but I am (I hope that wrongly) worried.

avatar
mystral: I'm not sure they can use 5th edition yet, however, plus I don't know enough about that one to see whether it's any better than its predecessor.
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javihyuga: I started with 4th, so I have played it quite a lot. The 5th not yet, but I have talked about it with my DM (so I know a little about it, at least in theory), and we like to call it "D&D 3.5.5". We actually play Pathfinder, so even if we shall try it, I suppose it will take us a long time.

And about the GOG release, I think they won't release it here. It seems to be pretty MP oriented and one of those titles which actually benefit from workshop. I hope they at least make the steam version DRM free, so you can play it offline when alone. But well, let's vote, it won't hurt that's for sure.
I saw somewhere on their website that they are planning many additional DLCs for added stuff.

It depends upon how much it costs for me. The game is $35-$40 at its base. If it's a great game worth $60, it might be worth it to throw some money at some DLC.

I don't like the Tome of Knowledge. It makes your character better than others. And that costs money.

So, although I was super-initially excited, the DLC-front is looking daunting. And a bit of pay-to-win looks like it may be present. So I'm going to reserve my dollars until a lot more info comes out.
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Tallima: I saw somewhere on their website that they are planning many additional DLCs for added stuff.

It depends upon how much it costs for me. The game is $35-$40 at its base. If it's a great game worth $60, it might be worth it to throw some money at some DLC.
I don't mind paying as high as 60 $ (€ most likely :( ), as long as I got the game complete. I don't mind paying later on for expansion packs (a new campaign with new classes and whatever). But what I fear is that in this game, we shall start having Elf, Human, Dwarf, Halfling and Semiorc. Wanna play as a gnome? Pay 5 bucks. Want something other than rogue, warrior, mage, cleric, ranger? Pay 5 bucks. Want your campaign to have other monsters aside of kobolds and dragons? Pay 5 bucks. I don't mind paying DLC for I dunno, small expansions (like a shadowy assasins theme for a campaign or for a shitload of subraces) or thing like that, but what I despise is charging for content that could and should be included with the main purchase.
And if you tell me this, well I think that sadly it's the way it''s gonna be :(
I am not reserving my judgement, until they unsteamify this game. Until then it is a POS, and I want nothing to do with it.

And 2nd edition rules would be ideal
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Tallima: I saw somewhere on their website that they are planning many additional DLCs for added stuff.

It depends upon how much it costs for me. The game is $35-$40 at its base. If it's a great game worth $60, it might be worth it to throw some money at some DLC.
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javihyuga: I don't mind paying as high as 60 $ (€ most likely :( ), as long as I got the game complete. I don't mind paying later on for expansion packs (a new campaign with new classes and whatever). But what I fear is that in this game, we shall start having Elf, Human, Dwarf, Halfling and Semiorc. Wanna play as a gnome? Pay 5 bucks. Want something other than rogue, warrior, mage, cleric, ranger? Pay 5 bucks. Want your campaign to have other monsters aside of kobolds and dragons? Pay 5 bucks. I don't mind paying DLC for I dunno, small expansions (like a shadowy assasins theme for a campaign or for a shitload of subraces) or thing like that, but what I despise is charging for content that could and should be included with the main purchase.
And if you tell me this, well I think that sadly it's the way it''s gonna be :(
I'm with you there. I really don't like DLC.

We'll see how it goes, I guess. It's a shame, really. Because if they said "Free upgrades, grow with the game" (like Witcher) or "3 planned expansions," (like Guild Wars) I'd probably be on-board already. But as it is (and as it should probably always be), my money's in my wallet until I'm sold. And if I have to pay $3 every time I want a new creature, then I'm out. NWN works just fine.
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Ganni1987: My excitement died with "Steam" written all over the FAQ page and there's no sign of a Linux port, but then again Mac isn't mentioned either so maybe there's still hope.

DRM-Free and Authentication don't really go in the same line, unless you intend that only for multiplayer :D
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Tallima: Unfortunately, Galaxy requires authentication. So a lot of multiplayer games on GOG will have a form of DRM on them programmed by the GOG developers themselves.

But since authentication is required for multiplayer games on Galaxy, the single-player game would be DRM-free and the multiplayer service would be protected under authentication. And since this game's single-player will probably act as an advertisement for its multiplayer parts (much like Neverwinter NIghts did for many), I hope they'll see it just as valuable as Steam.

Moreover, Neverwinter Nights is available here -- GOG is probably thought as the premier place to get it. And although they say Baldur's Gate and Dragon Age are influences, I think almost everyone thinks "Neverwinter Nights" before BG or DA when they see this title.
Gee, I thought there was a reason I shopped here rather than at Steam for instance, oh yes that's right online authentication/DRM. You have managed to encapsulate precisely my primary concern with having Galaxy here at all, let alone be a forced install in certain products. That "oh look, now we have Galaxy, why can't we have this xyz game with online authentication".
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Tallima: Unfortunately, Galaxy requires authentication. So a lot of multiplayer games on GOG will have a form of DRM on them programmed by the GOG developers themselves.

But since authentication is required for multiplayer games on Galaxy, the single-player game would be DRM-free and the multiplayer service would be protected under authentication. And since this game's single-player will probably act as an advertisement for its multiplayer parts (much like Neverwinter NIghts did for many), I hope they'll see it just as valuable as Steam.

Moreover, Neverwinter Nights is available here -- GOG is probably thought as the premier place to get it. And although they say Baldur's Gate and Dragon Age are influences, I think almost everyone thinks "Neverwinter Nights" before BG or DA when they see this title.
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nightcraw1er.488: Gee, I thought there was a reason I shopped here rather than at Steam for instance, oh yes that's right online authentication/DRM. You have managed to encapsulate precisely my primary concern with having Galaxy here at all, let alone be a forced install in certain products. That "oh look, now we have Galaxy, why can't we have this xyz game with online authentication".
I'm with you. I understand that some games need it, though. It's not just for DRM, but also for data maintenance and security (such is the case with Neverwinter Nights and its CD keys). GOG has certainly dabbled into what I would call "some DRM," though tons of people disagree on what exactly DRM is. I have a very literal definition.

I don't know if Galaxy will be removed from some products once the client is out. I somehow doubt it, though. I played The Witcher Adventure Board Game a few nights ago and I'm pretty sure it authenticated my game before I even got to play my single-player game (they really need a lobby in that game -- nobody is ever on).

If I unplugged my Internet, I wonder what would happen.

Anyway, multiplayer parts of games are, as someone once put it to me, a "service," and not a part of the stand-alone game. So the single-player game could be DRM-free, but the multiplayer part of the game might require Galaxy and authentication.

Honestly, at this point, I don't know what I want. I would love a GOG client. I think it will simply some things, add great features and so forth. And I'm really hoping for lobbies for old games like Empire Earth and NWN. But to get those things requires user-authentication. Otherwise, the client won't know who you are and what games you can download. But what is scary is the question: will I still be able to play with one copy on two machines in my own house? Or will I need to buy two copies? How far will the DRM (user authentication) reach?

I think the GOG programmers are probably working overtime trying to make a system that will work well and avoid as much DRM-ness as possible. And I know they're keeping non-Galaxy-ized games for download b/c Galaxy is an optional client. But I think in the near future, nearly everyone on GOG will use Galaxy. And eventually, we might not see any releases without Galaxy implemented for its multiplayer functions. At that point, for several games, Galaxy would be a required feature.

We'll see what time tells us. I'm confident GOG will hold on to its DRM-free-ness as well as possible. But it may become increasingly hard to avoid user authentication for modern games.

All that said, I like Steam, too. Steam has its good parts. It's also got it huge stinking DRM parts. So I prefer my favorite games that I want to come back to for many many years to be DRM-free and on GOG. And I'm hoping that this upcoming game will be that sort of game. Again, time will tell.
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Tallima: I don't know if Galaxy will be removed from some products once the client is out. I somehow doubt it, though. I played The Witcher Adventure Board Game a few nights ago and I'm pretty sure it authenticated my game before I even got to play my single-player game (they really need a lobby in that game -- nobody is ever on).

If I unplugged my Internet, I wonder what would happen.
Judas said it was a bug. Draw your own conclusions.
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Tallima: I don't know if Galaxy will be removed from some products once the client is out. I somehow doubt it, though. I played The Witcher Adventure Board Game a few nights ago and I'm pretty sure it authenticated my game before I even got to play my single-player game (they really need a lobby in that game -- nobody is ever on).

If I unplugged my Internet, I wonder what would happen.
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Grargar: Judas said it was a bug. Draw your own conclusions.
Thanks for that!
I tweeted the guys about the DLC policy and got no response. I got a bad feeling about this.