It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Avogadro6: I guess the underlying reasoning is that if you give them a finger now they'll end up biting your whole arm off. Personally, I would be fine with optional microtransaction like in Path of Exile or Mass Effect,
avatar
Breja: Those are two very different cases. PoE is free to play, and is only supported by microtransactions. I have no problem with that. But a normal, full price game with microtransactions? Fuck that.
I was referring to ME3's co-op multiplayer, where you normally get 'gold' by playing matches (if you win you get more). With that gold you buy packs (which contain new gear, consumables and class unlocks) or, if you want, you can buy them with real money.
There's no PvP, it's not a particularly competitive game and paying players don't get any advantage over non-paying ones (no exclusive or superior gear), it's just a alternative way of getting the same stuff everyone gets. I never felt compelled to buy packs and I never felt that someone else doing so was detrimental to me (which is probably the best thing I can say about it) so I have no problem with it.
avatar
HereForTheBeer: "Ever" sure covers a lot of circumstances, including some that aren't particularly objectionable. For instance, cosmetic stuff that has no affect on gameplay but simply allows you to wear some silly attire because you feel like wearing silly attire.
avatar
Marioface5: I disagree. I don't think any form of microtransactions are acceptable, including cosmetic items.
i agree on you with that
as such purchases would pbviously need a whatever account to keeep track of them and of purchases, and said account have to be checked through online method, it's a drm
unless they provide stand alone offline drm free installer each time you micropurchase something, which i highly doubt

'and to think there is already ethical ways to still to that without drm, that no one seems to bother about)
low rated
avatar
Marioface5: I disagree. I don't think any form of microtransactions are acceptable, including cosmetic items.
avatar
Djaron: i agree on you with that
as such purchases would pbviously need a whatever account to keeep track of them and of purchases, and said account have to be checked through online method, it's a drm
unless they provide stand alone offline drm free installer each time you micropurchase something, which i highly doubt

'and to think there is already ethical ways to still to that without drm, that no one seems to bother about)
Well..... when you purchase games here you need an account to keep track of them, and said account is check when you log into it to download a game.. so gOg is DRM?
you know what i meant, please don't play the jester move

when i purchase on gog, i get access to an offline installer
from this moment i can install, launch and play the game without any need to connect to my gog account

when you purchase little items through microtransaction, well maybe if it was already a paid game tied to, lets say, your gplay or itune account (using mobile platforms as first or main exemple for micropurchases), then without any data connection you could still play it on plane mode (because your mobile device system and account is already a first layer drm), but if you purchased lets say, cosmetic items, usually the game will have to connect and check online to make them appear (even while said items are already downloaded on your device)

anyway, to jump on your wagon: YES, GOG is in fact a drm in a way,as it tracks back which games licences i own to use. would gog shut down some day, or delete my account, unless they send me a paper list with some officiel stamp that states as my former account was tied to me as a person, and said accountheld the game licenses i purchased, then, basically even if i kept offline installers on my drive they would be considered as pirated games (i cant proove license ownership)

now some old physical games had no drm protection at all, which meant the disk acted both as a medium to install the game and as a proof of license ownership; disk was required to install game, but not to launch or play it. and disk was the proof of ownership (of the game licence, not ownership of the game)
i could give it, sell it back (in either case, i shouldnt be using the game installed on my computer anymore), my relatives could get them as legacy... see ? drm free


so gog is the least drop of drm we can see nowadays, on a range going from gog to insufferable multilayers of drm (like a ubisoft game with micropurchases: steam->uplay->denuvo->game devs's account for this game's content and micropurchase... DRM fest HO !)

but why do i bother saying all that ? we both know why you were saying that
avatar
Djaron: even if i kept offline installers on my drive they would be considered as pirated games (i cant proove license ownership)
remember getting a mail every time you make a purchase? they are called receipts.
avatar
Marioface5: I disagree. I don't think any form of microtransactions are acceptable, including cosmetic items.
avatar
Djaron: i agree on you with that
as such purchases would pbviously need a whatever account to keeep track of them and of purchases, and said account have to be checked through online method, it's a drm
To me that's a side issue, but definitely related. The existence of the micro-content itself isn't a problem for me (unless it's "pay-to-win"). How you get the content, tho, could definitely be a problem from a DRM standpoint. But, as you say, there are ways to do it without instituting things we would consider DRM.

avatar
Djaron: unless they provide stand alone offline drm free installer each time you micropurchase something, which i highly doubt

'and to think there is already ethical ways to still to that without drm, that no one seems to bother about)
Yup.

Anyway, I think there are multiple facets to the micro-transaction product - including content and delivery - and that's why I commented about "ever". Maybe gOg WILL be the store that makes those things a catalog product, like a regular game or OST. That's certainly what I would hope for if they go deeper into the micro stuff.
avatar
Djaron: unless they provide stand alone offline drm free installer each time you micropurchase something, which i highly doubt

'and to think there is already ethical ways to still to that without drm, that no one seems to bother about)
avatar
HereForTheBeer: Yup.

Anyway, I think there are multiple facets to the micro-transaction product - including content and delivery - and that's why I commented about "ever". Maybe gOg WILL be the store that makes those things a catalog product, like a regular game or OST. That's certainly what I would hope for if they go deeper into the micro stuff.
GOG is already doing that and they are regular DLC catalog items.

See for example the DLCs for Dying Light. Each of them contains only a few new weapons, a new character outfit and a new buggy paint job.
avatar
HereForTheBeer: Yup.

Anyway, I think there are multiple facets to the micro-transaction product - including content and delivery - and that's why I commented about "ever". Maybe gOg WILL be the store that makes those things a catalog product, like a regular game or OST. That's certainly what I would hope for if they go deeper into the micro stuff.
avatar
Geralt_of_Rivia: GOG is already doing that and they are regular DLC catalog items.

See for example the DLCs for Dying Light. Each of them contains only a few new weapons, a new character outfit and a new buggy paint job.
I was thinking something similar for the Hybrid Wars DLC. Seems to be that there are cases where there's a blurry line between DLC and microtransactions.