Posted March 05, 2024

That's the power of video games over movies and books. The ability to play a role outside of my own experience. To experience the point of view I could never otherwise inhabit. Games that show complexity of the world and shine a light on relativism. It's one thing to says an action is one that should be taken outside of it's context. It's another to say that action is one you should take when you have committed to buying imaginary food for your imaginary family, and that decision is somehow not nearly as easy to make.
Nothing wrong with wanting to be the hero. That's a kind of wish fulfillment people need. I like the other stuff, too. Gaming is a big pool, there's room in it for all kinds of people. If some people just want to play in the shallow end, killing the same cartoon characters over and over again, they are welcome to. If some people want to be the hero with a thousand faces, nothing wrong with that either. If some people want to inhabit a risque fantasy they would otherwise never get the chance to, go for it! I want to see it all find a niche.
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No large developer/publisher/manufacturer is without fault here.
Live services, microtransactions, and other crap that you mentioned are not alone indicative of a bad studio. They are an unfortunate evolution of gaming ever since the horse armor, and all the way to the current state of mobile gaming. Path of Exile is heralded as one of the (if not the) best aRPG from an indie studio. They also have one of the worst microtransaction/ live-service systems I've ever seen.
Post edited March 05, 2024 by jadedrakerider