Posted March 10, 2016

Tried the edits OP used in the games dosbox config file but that didn't work for me.
Dosbox finds MUNT emulator device but only got basic sounds until I got MT-32 emulator set as default midi synth.
I think in Windows 8 and especially Windows 10, editing the midi device to the DOSBox config file (or using ScummVM's built-in MT-32 support) is the preferred way, maybe even the only way, IIRC BASSMIDI or VirtualMIDISynth can't change the default MIDI device anymore in Windows 10, meaning you can't change the Munt driver to be the default MIDI device that way anymore (I haven't tried it, but that's what I've heard). I presume they can be used for General MIDI music though, to use better General MIDI soundfonts.
So I think it is more futureproof to learn how to edit the DOSBox config file to use the Munt MIDI device, without having to use either BASSMIDI or VirtualMIDISynth. Are you sure you put the right MIDI device in DOSBox config?

1. For Roland MT-32 music games, it allowed changing Windows default MIDI device to the Munt driver.
2. For General MIDI music games, it allows one to use better General MIDI soundfonts, as well as enabling some Sound Canvas GS extensions (like reverb, usage of different drum sets etc.), in case a game supported those.
But as said, that (1.) doesn't necessarily work anymore in Windows 10, so there changing the DOSBox config may be necessary (in order to get MT-32 sounds with the Munt driver).
Post edited March 20, 2016 by timppu