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Hey GOG,

I recently purchased a TV monitor for my gaming PC, I've noticed right away that the TV seems to have a motion blur when the screen moves, it is especially noticeable on action games (Witcher, Dark Souls, Unreal Tournament, etc.)

I think I'm going to put this TV in the bedroom (for watching movies) and get a different TV monitor.

The monitor is this: UN39FH5000FXZA

Now my question is:

What specs should I be looking for in my next monitor to avoid this? I would prefer a SUPER CLEAN movement in my games, to avoid eye fatigue as much as possible.

Also, is there possibly some setting on the TV which would eliminate this from my current TV?

I've tried "Game Mode" and "Clear Motion" and those modes seem like absolute bullshit. They seem to only make the picture darker.

Thanks.
This question / problem has been solved by Rixashaimage
blurbusters.com is your answer. I also post there :D.
Edit: I'm on my phone, I can't explain many things right now.
Post edited March 09, 2015 by masterotaku
On my Philips TV, I just needed to disable every "picture enhancement" from the TV options that I could find. Anything that claims to improve the picture in some way, just disable it.

At least that worked for me. The most important thing was that it eliminated display lag. I noticed sometimes when I had both the laptop screen and the TV screen showing the same picture that the TV was lagging behind a bit, especially when I e.g. scrolled a screen or text it was most noticeable.

When I disabled all the picture enhancements, the lag went away. I guess all that postprocessing by the TV took some time, causing the lag. The lag doesn't matter when watching movies or videos I guess (as long as audio is still synced with the picture), but in interactive things like gaming it obviously hurts.

I didn't even notice it at first, until having both displays enabled at the same time. First I was afraid it was somehow the long HDMI cable causing the lag (ie. I couldn't do anything, besides buying a shorter cable), but luckily that wasn't the case. It was just all the picture enhancement postprocessing.

Another problem not so much related to gaming was that some of the "automatic lightning" or "truer dark" options in the TV caused dark parts of many movies to be just completely black, you didn't really see anything. Those were fixed too, and I could watch night shots of movies as well.

The aspect ratio correction on that Philips TV works a bit funny at times. Usually it shows a 4:3 game in the correct aspect ratio with black bars on the sides (e.g. I sometimes played KKND 2 on the TV), but sometimes it decides to stretch the 4:3 image to the 16:9 screen, even though I don't change any options. Odd.
Post edited March 09, 2015 by timppu
Samsung TV, and connected via HDMI by any chance? If so, check the name of the input and change it to "PC" if it's not set to that already. It looks like a cosmetic choice with no function, but at least with mine it makes all the difference and is even better than Game Mode for reducing input lag.

Aside from that, all TV's are full of pompously named features that are on by default and only serve to distort the picture and increase lag. The first thing you should after unboxing is to turn them all off.
Ghosting.. I hate it.
I usually disable all the useless enhancements, but if the monitor's response time is bad, there's not much to do..
Post edited March 09, 2015 by phaolo
I have a new Samsung TV, too. Probably very similar to this (1080p, 120CMR, etc).

The dimming of the TV is pretty normal. It's not really dimming, it's just staying bright for less time. And that helps with motion "blur" (they call it blur, it looks more like stuttering and juttering). But it won't eliminate it.

Essentially, you can't get away from motion blur very well on LED TVs. There are blur enhancers that really help quite a bit, but it's not going away. I've read that Sony's software is the best for motion-blur removal. As far as hardware goes, more Hz the better.

Many people like the look of motion with all Samsung's settings turned off. Game Mode bypasses most of these anyway in order to get the picture to your monitor in as little time as possible.

Plasma is the best for reducing motion blur (you'll usually get at least 600Hz). I really wanted a plasma TV, but they're about impossible to get a hold of at a decent price. And they only make them huge these days, it seems. Nonetheless, plasma is the best for motion blur.

I heard OLED is good, too. But of course, right now, that's price-restrictive.
Now I can explain myself.
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djdarko: What specs should I be looking for in my next monitor to avoid this? I would prefer a SUPER CLEAN movement in my games, to avoid eye fatigue as much as possible.
What you want is a monitor with a motion blur reduction technique (strobing). Here are some options:

- A 144Hz G-Sync monitor. They include a feature called ULMB (Ultra Low Motion Blur). It strobes the screen on and off to reduce sample-and-hold motion blur. The shorter the ON period is (this is configurable in most G-Sync monitors), the lower the motion blur will be. This works only at 85Hz, 100Hz and 120Hz.

- A BenQ Z series monitor (like my XL2411Z). Their method is called "Motion Blur Reduction". It's similar to ULMB, but it works at any refresh rate from 50Hz to 144Hz (or a bit more if you can overclock your monitor). For games that are capped at 60fps or 60Hz, this is the best option.
The disadvantage is that it needs custom resolutions to icrease the vertical total value, because otherwise you'll have crosstalk (this tweak isn't needed in G-Sync monitors).
It also has more overdrive artifacts than ULMB monitors, so even if you have 0 motion blur, you can still get coronas, like this: http://i4.minus.com/jrssDMcQtUuR4.jpg . That's a photo I took myself, following the UFOs with the camera.
These monitors also have Lightboost, which is as clean as ULMB, but has worse contrast, colors and only works between 100Hz and 120Hz. You'd need a Nvidia card to unlock Lightboost.
Nvidia cards take the most advantage of these monitors. For example, I have a list of more than 30 different refresh rates.

- Old Lightboost monitors. They only have LB as their blur reduction method. I explained above what it does.

- Others like the Eizo FG2421 and some LG monitors use their own methods, but they are pretty limited in the refresh rate aspect.
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djdarko: Also, is there possibly some setting on the TV which would eliminate this from my current TV?
I've tried "Game Mode" and "Clear Motion" and those modes seem like absolute bullshit. They seem to only make the picture darker.
If Clear Motion makes the picture darker, it's probably strobing. Look at this test and compare: http://testufo.com/#test=photo&photo=alien-invasion.png&pps=960&pursuit=0&height=0

You have to follow things with your eyes to detect motion blur. Looking at the center of the screen makes no difference.

To make a comparison, a common 60Hz monitor has 16.67ms of motion blur, while my XL2411Z has 0.5ms of motion blur (at the settings I use). That means that movements up to 2000pixels/second will be totally blur-free. The strobe length affects the total brightness, so 1ms of motion blur has double the brightness than 0.5ms. I can change that at will.

I hope I explained everything clearly :D.
Post edited March 10, 2015 by masterotaku