Posted July 23, 2020
There is one category of mods whose primary function is to remove content from the game, or at least make it easy to bypass, and I am curious about what mods of this sort exist.
For the purpose of this discussion, we are looking for mods whose primary function, one that gets advertised in the description of the mod, is to remove content, disable it, or make it easy to bypass. Mods that only do this incidentally, perhaps because content in the base game no longer makes sense with the mod, don't count here.
Here are examples that I am aware of:
Final Fantasy 5 Project Demi: Basically eliminates or greatly shortens the cutscenes in the game. It also has a few other features, like optionally increasing XP/ABP/Gil gain and giving your party innate Dash (so no having to change to the Thief job or spend an ability slot just to go faster), but those aren't the primary purpose. I am playing this mod right now and am looking forward to not having ti go through a 7 minute cutscene at the end of the next dungeon.
Baldur's Gate 2 Dungeon-be-gone: Lets you skip chapter 1 entirely, which is before the game opens up and which many veteran players find to be dull after so many times. I also here there's a mod that greatly shortens the dream sequences. (No idea if either mod has been ported to the Enhanced Edition.)
Baldur's Gate Enhanced Edition: There's apparently a mod that gets rid of the new characters and other story content added to this version (but I don't know the name of it). Some players of this version apparently find that the characters don't fit with the rest of the game, and are annoyed that some interaction with them is forced upon them, apparently enough for somebody to actually make a mod to address this issue.
So, any other examples of this sort of mod? Do you think these mods are a good idea? Do you use any mods of this sort yourself?
For the purpose of this discussion, we are looking for mods whose primary function, one that gets advertised in the description of the mod, is to remove content, disable it, or make it easy to bypass. Mods that only do this incidentally, perhaps because content in the base game no longer makes sense with the mod, don't count here.
Here are examples that I am aware of:
Final Fantasy 5 Project Demi: Basically eliminates or greatly shortens the cutscenes in the game. It also has a few other features, like optionally increasing XP/ABP/Gil gain and giving your party innate Dash (so no having to change to the Thief job or spend an ability slot just to go faster), but those aren't the primary purpose. I am playing this mod right now and am looking forward to not having ti go through a 7 minute cutscene at the end of the next dungeon.
Baldur's Gate 2 Dungeon-be-gone: Lets you skip chapter 1 entirely, which is before the game opens up and which many veteran players find to be dull after so many times. I also here there's a mod that greatly shortens the dream sequences. (No idea if either mod has been ported to the Enhanced Edition.)
Baldur's Gate Enhanced Edition: There's apparently a mod that gets rid of the new characters and other story content added to this version (but I don't know the name of it). Some players of this version apparently find that the characters don't fit with the rest of the game, and are annoyed that some interaction with them is forced upon them, apparently enough for somebody to actually make a mod to address this issue.
So, any other examples of this sort of mod? Do you think these mods are a good idea? Do you use any mods of this sort yourself?