Posted December 11, 2021
SE = Eidos
DLSS = Deep Learning Super Scaling (nVidia's proprietary upscaling using machine learning and the hardware AI cores on the RTX 2 and 3 series cards to provide near the quality of native resolution but rendered and upscaled from a lower resolution. Because of the use of machine learning technology, in certain cases, texture detail can be better when using DLSS, although items that move at an extreme render distance might ghost or erratically move)
FSR = FidelityFX Super Resolution. It's basically a simple spatial upscaler with possibly some sharpening that offers a performance gain at the cost of more detail than you lose by using DLSS. It's very similar to nVidia's 2019 Image Scaling.
DLSS = Deep Learning Super Scaling (nVidia's proprietary upscaling using machine learning and the hardware AI cores on the RTX 2 and 3 series cards to provide near the quality of native resolution but rendered and upscaled from a lower resolution. Because of the use of machine learning technology, in certain cases, texture detail can be better when using DLSS, although items that move at an extreme render distance might ghost or erratically move)
FSR = FidelityFX Super Resolution. It's basically a simple spatial upscaler with possibly some sharpening that offers a performance gain at the cost of more detail than you lose by using DLSS. It's very similar to nVidia's 2019 Image Scaling.