This is was easily the highlight of my year.
Gravekracker: Well Piranha screwed us again. How do you screw up something so easy? All they had to do was use MWO combat, add npc's and the ability to create a unit with full customization. And what did they do? Allowed nothing other than being able to name the unit and limit the mech customization. It was such an easy concept as Harebrained schemes has already shown, it can be done. I hope they go broke for this and have to sell to someone who might care enough to make a good game.......
For me it was quite obvious they just tested the waters rwith this. They aim to go big for Mechwarrior 6. I also like the direction they go with the DLC, no doubt they go with that for sequel.