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So I just brought up Lure of the Temptress in another thread as an example of a game that's hard to get to run perfectly due to ScummVM not reverse engineering the engine very well (though they fixed the sound issue, it's just not updated on GOG). Anyway...

I could also emulate the Amiga version. We know some games back in the late 80s / early 90s were better on the Amiga than on PC. Lure of the Temptress could be such an example, except:
- it's 1992: tail-end of the Amiga era
- few direct comparisons available, but from screenshots / videos, seems there's fewer colors on the Amiga version (not surprising at this stage), and also the sound is worse than the PC version with best sound setup (based on the videos I found)

Can someone confirm this? It's funny because had it released just a year earlier, it would have been certain to have the best sound on the Amiga. Although as others pointed out, the Amiga was more capable in terms of color display and sound than what is displayed here, but the devs had to make concessions for the game to fit in 1MB with plenty of animations and avoid constant disk swapping (the way the Shadow of the Beast series did).