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Next week's Night City Wire event might even feature the very generous near hour-long gameplay walkthrough again, as an apology and to further calm the waves.
I am ambivalent after playing Satellite Reign, which looks fantastic but I hated it.

As to the delay, IIRC, I have not played a game when it was first released EVER.

For instance, I just played (and finished) Deus Ex: Human Revolution last month —— for the first time, when it was released on Gog. This means I don't ever have to deal with a buggy mess, since the community will have fixed everything before I start. =]

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ConsulCaesar: I think it's positive that they prefer to delay so the released game is the best they can produce. It's even expected because of covid-19. However, since it had already been delayed, seen from the outside it can look like there's trouble in development unless CDPR is very clear and transparent in their communications. Journalists are supposed to receive test copies soon so hopefully they'll share good news.
Recently posted in another topic:

Gamespot developer interview

As part of a CD Projekt Red press conference following Cyberpunk 2077's five-month delay, the Polish developer confirmed that […] Cyberpunk 2077 has been playable from start to finish for months, but "there's still work to done," which is why the company's board of directors unanimously voted for the delay.

"Night City is massive--full of stories, content and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing, and polishing," the company said. "We want Cyberpunk 2077 to be our crowning achievement for this generation and postponing launch will give us the precious months we need to make the game perfect."
[…]
As the article notes, the game is already playable, and CDPR is using the extra time to improve the gameplay, which I interpret to mean more depth (more characters and objects in the story), better interface design and improved interactivity.
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plagren: So... it's gonna be more crunch then, like last time? Hooray...
More time doesn't necessarily equal more crunch.
On the contrary, I'd imagine that the delay could also mean more breathing room and leeway for the devs to work less "crunchy" hours.
I think the shift has to do with the new consoles and graphics cards.
It is possible that contracts have been entered into for bundles.
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Tauto: Those that are sweating on the game can say what they wish but I ain't and I have no interest in the game (shock,horror the only person in the world that will never play the game) so I'll say yes it's a good thing at the very least.
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AnimalMother117: I am not trying to burst anyone's bubble, rain on anyone's parade, per se; however I also have no interest in the game. And now articles will be periodically doing updates on the game and drumming up interest until November. Which will mean that it will be fresh enough in everyone's mind come award season that it will most likely be buzzed back up until the middle of the next year.
Ok, so why don't you have any interest in the game?

Wrong genre? You don't have fast enough PC (me neither, YET)? The game is not woke enough, or is too woke?

I am not affected by the delay (I have other games to play in the meantime), I just hope it doesn't cause any extra problems to CDPR like that they are losing money hand over fist because they can't release the game fast enough. Hopefully they can release it at least for the holiday season, and hopefully before the next gen consoles take all the news (as this game is not apparently coming to the new consoles, at least not at first).

I recall reading elsewhere CDPR may have had issues to get the game run well (fast) enough of current gen consoles (PS4 and XBox One) so I am wondering if those are the reason for the delay, not so much the PC version?
i have a feeling the big console players had a hand in it. they probably paid game companies to delay it till later in 2020. since i see a lot of microsoft branding, i'm guessing it was microsoft that paid them. even psychonauts 2 was delayed from 2019 to late 2020 after buying double fine.

i'm not saying it's a bad thing. i guess it means the end of 2020 is going to be huge for gaming (and businesses...hint hint) but something fishy is going on. :)
I'm sure the developers are particularly thankful for the delay.
This way, the can crunch EVEN MORE!
They refer to this as the "death march" (I actually think the hardest difficulty setting in The Witcher 3 was an inside complaint), a constant state of crunch. With the new consoles coming, this will be even heavier than usual, so no, I totally don't thank the slavedrivers at CDPR.
No game, not even the best ever made, is worth the health of even a single person.
I'm on board with this. Thanks CD Projekt!


CD Projekt has ALWAYS been about releasing a game they could stand by rather than hitting deadlines and pushing out unfinished products. Even The Witcher was a bit buggy but you could tell it was "neophyte dev making a huge game" buggy and they stood by their project so much they released a free, bigger better version later on.

They did the same thing with Witcher 2. And they don't insult gamers with endless paid add ons - the two expansions for Witcher 3 were gorgeous, enormous old school new game experiences folded into the game perfectly.

I have no doubt when Cyberpunk releases, it'll be the best game they could have put out, and it'll be supported well after the fact.

I'm not usually one to "gush" over our corporate entities, but when you find one that "does it right" I'm more than happy to show my gratitude - both in word and with my wallet.
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AnimalMother117: I am not trying to burst anyone's bubble, rain on anyone's parade, per se; however I also have no interest in the game. And now articles will be periodically doing updates on the game and drumming up interest until November. Which will mean that it will be fresh enough in everyone's mind come award season that it will most likely be buzzed back up until the middle of the next year.
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timppu: Ok, so why don't you have any interest in the game?

Wrong genre? You don't have fast enough PC (me neither, YET)? The game is not woke enough, or is too woke?

I am not affected by the delay (I have other games to play in the meantime), I just hope it doesn't cause any extra problems to CDPR like that they are losing money hand over fist because they can't release the game fast enough. Hopefully they can release it at least for the holiday season, and hopefully before the next gen consoles take all the news (as this game is not apparently coming to the new consoles, at least not at first).

I recall reading elsewhere CDPR may have had issues to get the game run well (fast) enough of current gen consoles (PS4 and XBox One) so I am wondering if those are the reason for the delay, not so much the PC version?
I really liked the third Witcher game but felt like it was going to be a bit of a last good game and what I have looked at for Cyberpunk just does not look nearly as compelling or interesting as the Witcher games were for me. Excepting the Witcher games even, while I like some Cyberpunk settings and some first person RPGs with gunplay it's a fairly small group (frankly, it's just New Vegas but that's not even cyberpunk) I generally prefer RPGs to be in third person person of some kind (and not like how the Elder Scrolls games are technically capable of this).

There has been a lot of the messaging behind the game that I did not care for but it's mostly to do with the marketing campaign. It feels like the "Actual in game graphics" thing from the Witcher 3 and then there was no way they could actually deliver their promises. And the way they have very slowly trickled out information over these many years and the kinda shady way it was done (like closed door events) are not something I like. It feels like they don't trust players to make judgments on their own and being able to understand the work in progress nature of development (then again, back to "Actual in game graphics"). I saw they put out some gameplay demonstrations within the past year but I always have a hard time getting behind those since those have been doctored, faked, pre-rendered in the past. In summary, something about how they marketed this game felt shady to me.

And last but not least when I did watch gameplay or read previews I did not find anything of particular interest. However, this and TLOU2 have dominated a lot of gaming conversations over the past few months (especially since the new systems are releasing before long and the Coronavirus threw a wrench in everyone's press release/development schedules) so there is not very much I have been looking forward to releasing over the remainder of the year (I only have one new release I know I am buying and that is Fairy Tail; and that game also is never going to release at this rate).

I don't really wish ill on CDPR over the game but it does fill me with a bit of apprehension since GOG is tied to this fairly directly and when they need to buy good will over delays like this it usually involves giving things away for free (the Witcher games and that cross platform thing) or something else that in another time would be very cool of them but here makes me concerned. They have taken a fairly large gamble, I think, on the Cyberpunk project and it can easily turn sour for any number of reasons not to mention the increased burden developing this game has placed on them (I remember reading about how they drew devs from Cyberpunk to work on TW3 near its end of development and it makes sense that they needed to expand their worker base along with the burden of developing for multiple platforms that could be less different... or at least more capable.). The time commitment has also been considerable and time is money/opportunity costs over other projects they could have been working on; I worry that developing for the Xbox One is a waste of resources since it lags behind base PS4 but you cannot have a game exclusively for the Xbox One X it has to be capable of both and considering I am one of two people I know that owns one (an original Xbox One that is) and Microsoft won't say exactly how many boxes they sold tells me it did not do great. In short, I hope this game is not costing them too much money to the point where it would be nearly impossible to make a decent return on it. I value the GOG store quite a bit and DRM-Free games which people seem even more apathetic on now than they did even when I joined.

TL;DR: It does not pique any interest in me and I worry this game is taking far too long to develop bearing in mind at least one dud system. It's been kind of fun articulating the why behind my lack of interest in the game, so thanks.
I was angry when the news dropped and I'm still massively disappointed as it's one of the few things I have to look forward to during the scamdemic. However, I still love and respect them a lot and I definitely understand why they're doing it. They just made a mistake by giving us a release date that they couldn't fulfill, especially after already delaying the game once. instead of the release date, they should have just said "fall 2020". I would have been way less disappointed if I wasn't looking forward to getting it in September.

Nonetheless, I'm still hyped, still preordering it and CD Projekt remains tied with Bethesda as my favorite company in the industry. I just hope they avoid such mistakes in the future.. they're honest mistakes, but I'd rather not get hyped for a game to come out a specific date after a previous delay, only to end up disappointed again because of yet another delay.

So yeah, I will thank them for showing a genuine care for the product and for the players (especially with their announcement about console players getting the new gen version for free), I just offer honest, constructive criticism about the way they handled the delays.