I am ambivalent after playing
Satellite Reign, which looks fantastic but I hated it.
As to the delay, IIRC, I have not played a game when it was first released EVER.
For instance, I just played (and finished)
Deus Ex: Human Revolution last month —— for the first time, when it was released on Gog. This means I don't ever have to deal with a buggy mess, since the community will have fixed everything before I start. =]
ConsulCaesar: I think it's positive that they prefer to delay so the released game is the best they can produce. It's even expected because of covid-19. However, since it had already been delayed, seen from the outside it can look like there's trouble in development unless CDPR is very clear and transparent in their communications. Journalists are supposed to receive test copies soon so hopefully they'll share good news.
Recently posted in another topic:
Gamespot developer interview
As part of a CD Projekt Red press conference following Cyberpunk 2077's five-month delay, the Polish developer confirmed that […] Cyberpunk 2077 has been playable from start to finish for months, but "there's still work to done," which is why the company's board of directors unanimously voted for the delay.
"Night City is massive--full of stories, content and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing, and polishing," the company said. "We want Cyberpunk 2077 to be our crowning achievement for this generation and postponing launch will give us the precious months we need to make the game perfect."
[…]
As the article notes, the game is already playable, and CDPR is using the extra time to improve the gameplay, which I interpret to mean more depth (more characters and objects in the story), better interface design and improved interactivity.