It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
toxicTom: I know what you mean.... Game devs should go on a five year strike... All of them...
Nah. They don't get paid that way. Though a lot of games could be better if they fired their marketing teams and gave them a year's more development. (Not the advertisement team, mind.)
avatar
toxicTom: "Make a game yourself" ... that actually a good advice... I'd like to do it, but between job, family and the urge to actually play all those games...

Making a game is really some time consuming business (I made two very simply browser games years ago and felt it was a lot of work...).
Game Engines become more accessible with each iteration and there are a lot of premade assets (there are even decent free ones). So I think that making a game becomes easier.
avatar
Strijkbout: SOLUTION:

Just lower your standards.
avatar
pimpmonkey2382.313: I usually have to do that at the bar, the beer helps too.
That has happened to me too. Sometimes I wake up in a hangover with my face on the keyboard covered with a bit of vomit, look at the monitor and think to myself "Really, I played THIS? It looked so much more interesting last night after a few beers...".
avatar
toxicTom: "Make a game yourself" ... that actually a good advice... I'd like to do it, but between job, family and the urge to actually play all those games...

Making a game is really some time consuming business (I made two very simply browser games years ago and felt it was a lot of work...).
avatar
LootHunter: Game Engines become more accessible with each iteration and there are a lot of premade assets (there are even decent free ones). So I think that making a game becomes easier.
Well, yes.
But is like building your own car.
Enjoy driving one and enjoy building one are two different things.

Still, the perception remainns of GOG be a bit static in new contents.
avatar
toxicTom: "Make a game yourself" ... that actually a good advice... I'd like to do it, but between job, family and the urge to actually play all those games...

Making a game is really some time consuming business (I made two very simply browser games years ago and felt it was a lot of work...).
avatar
LootHunter: Game Engines become more accessible with each iteration and there are a lot of premade assets (there are even decent free ones). So I think that making a game becomes easier.
Indeed they have, and thats half the reason for the boatloads of shovelware. Endless game maker jRubbish, or platformers, all using an engine and framework and paid assets. Even most of the bigger makers now don't bother, just reskin last years game.

So if your going to make a good game, then it still takes a lot of effort, especially to start with. Decision one, are you an "artist"-dev or a "programmer"-dev? This would be the basis of everything else going forward, what engine to take (no point being an artist and getting a programming heavy engine). Next big decision is to make plans, otherwise you will end up trying this thing out, that engine out, that program out and never get anything done. From there on its months (at least) of building, aquiring assests, iterating through core mechanics, controllers, designing GUI's etc.
To be honest, I've felt the same way, although I believe it's less of a problem with GOG specifically and more with PC gaming in general right now. Then again, that has a lot to do with the fact that I rarely pay more than €10 for a download game and never more than €15, so while Trails in the Sky 3 and Expeditions: Viking look interesting, I have too many games on the go right now, alongside work and the birth of my child in three weeks. I prefer physical copies and PC just doesn't satisfy that need anymore.

I pick up most of the major titles that I'm interested in on disc for PS4. Just got Torment: Tides of Numenera for €15 (no joke!), Yooka-Laylee for €30. I bought Steamworld Heist for Wii U and got it in a Humble Monthly for PC before it even touched down on GOG. Most of the last three months have been spent on Zelda BotW for Wii U. I don't think I've browsed the Steam storefront in about a year - the only thing I really scan it for on occasion is any interesting doujin games.

To be honest, PC gaming hasn't really had much of a raison d'être for me for the past few years. I love playing older stuff on PC - games that are designed to be played solo and specifically for PC, and that's why GOG catered specifically to my needs. Since they've been focusing on indie shovelware with the occasional top-tier full-priced indie release though, I haven't really had any incentive to buy much, especially as there are very few games that offer a tangible reason for me to go PC right now.

If people like the lo-fi indie games and full-priced mid-tier titles, I'm glad that they're in their element, but GOG's shift really doesn't cater to me. That's the cold, hard truth of it.
Post edited May 08, 2017 by jamyskis
avatar
pimpmonkey2382.313: I usually have to do that at the bar, the beer helps too.
avatar
timppu: That has happened to me too. Sometimes I wake up in a hangover with my face on the keyboard covered with a bit of vomit, look at the monitor and think to myself "Really, I played THIS? It looked so much more interesting last night after a few beers...".
Lol win.
When I used to spend all day drunk off my ass I would try to play NFS and could never finish a single race, so I would then try playing Carmageddon and end up obliterating the all time high score.

Ever try playing the original NES drunk? Enough alcohol makes ExiteBike looks complex.
Post edited May 08, 2017 by tinyE
avatar
tinyE: When I used to spend all day drunk off my ass I would try to play NFS and could never finish a single race, so I would then try playing Carmageddon and end up obliterating the all time high score.

Ever try playing the original NES drunk? Enough alcohol makes ExiteBike looks complex.
Think you've been on the sherbets already, is it a NES to be played, or NFS (I assume this is Need For Speed)?

Getting wasted and playing Mario Kart was always good, taking that hundreth off your time on Ghost Castle (the shortcut and sliding round the corners). Still got the RSI from those days.
avatar
tinyE: When I used to spend all day drunk off my ass I would try to play NFS and could never finish a single race, so I would then try playing Carmageddon and end up obliterating the all time high score.

Ever try playing the original NES drunk? Enough alcohol makes ExiteBike looks complex.
avatar
nightcraw1er.488: Think you've been on the sherbets already, is it a NES to be played, or NFS (I assume this is Need For Speed)?

Getting wasted and playing Mario Kart was always good, taking that hundreth off your time on Ghost Castle (the shortcut and sliding round the corners). Still got the RSI from those days.
Both, I knew that would be confusing.

I mentioned playing NFS and then switched topic to playing the NES.
avatar
jamyskis: the birth of my child in three weeks
Congrats on that!! ;)
avatar
OldOldGamer: Anyone noted a drop in new interesting games?
There's always interesting stuff I guess. Always. I can't recall of a single month without interesting releases in here ;)
Post edited May 08, 2017 by vicklemos
avatar
OldOldGamer: Anyone noted a drop in new interesting games?
avatar
vicklemos: There's always interesting stuff I guess. Always. I can't recall of a single month without interesting releases in here ;)
;)
avatar
vicklemos: There's always interesting stuff I guess. Always. I can't recall of a single month without interesting releases in here ;)
avatar
OldOldGamer: ;)
;D
Yeah but it depends on what's currently on your mind. That's why I've been revisiting some gems from the older days, gems which I already have. No regrets so far and the need for (a lot) more is, well, meh ;)
avatar
Darvond: You can either crack into your backlog of 350 games, or you can learn to code and make a game yourself.
Considering that Unity Engine, Unreal Engine and Cryengine available for free download - you don't even need to learn much coding.
avatar
Andrey82: Considering that Unity Engine, Unreal Engine and Cryengine available for free download - you don't even need to learn much coding.
You'd need to understand it and still need artistic assets in that case, and while I know Blender and say, Krita are free, that's still a lot of work.