cose_vecchie: Speaking of videogames: there's a similar
videogame adaptation for Steve Jackson's "Sorcery!"; you can find it on... "that" store. One might also remember a couple of old games for the C64:
"Seas of Blood" and
"Falcon: The Renegade Lord". Likely there have been others.
There's also a first person videogame adaptation of the first Fighting Fantasy book (I believe it's the first) for the Nintendo DS. It has bugs (if your answers at the start put you as a magic-oriented character, you don't get MP at level up), balance issues (especially on New Game +), and isn't the fanciest game, but it works. There's even one thing that this game does better than Morrowind; if you fail to hit because of a bad attack roll (as opposed to lack of collision), the enemy will actually show a blocking animation. (Then again, if you curse the enemy first, you can guarantee hits.)
morolf: A classmate of mine had those books, and I borrowed some of them for a short time iirc.
I remember thhere were dead-ends where you couldn't survive, because you had missed some item much earlier. A bit like those horrible old Sierra adventures, lol.
Still a pretty cool idea though.
tremere110: In some cases bringing an item you earned in a much earlier book would result in your death. IIRC they were kinda obvious looking back at it though - eg if you’re going up against Vashna you probably shouldn’t bring Vashna’s Dagger with you. Leave it in your vault Kai.
Reminds me of a certain weapon you get in book 2, which is overpowered for most of the series, but could cause issues in book 12.