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This is really sad news i remember getting S.T.A.L.K.E.R clear skys at retail at the time & i didn't like it & then i decided one day to get the gog versions on here & i'm glad i've given this series a second chance & i've loved it ever since.
Here's A Documentary on the series

https://www.gamingbible.co.uk/news/games-writer-of-stalker-sergei-ivanov-has-died-aged-66-from-covid-20201207

Ivanov Sergey Nikolaevich, the scriptwriter for the survival-horror S.T.A.L.K.E.R.: Shadow of Chernobyl, has passed away.

Born in Kiev in 1954, Ivanov was not drawn towards creative pursuits in his childhood or youth, surprisingly. He enjoyed science-fiction books and comics, and was a big fan of Boris Stern, a Soviet writer who penned a range of fairy tales, satire, social and realistic prose.

"If they did not provoke a desire to take up the pen, then, at least, they made me look at writing from a slightly different angle," said Ivanov. "I don't consider myself, like many of those who write now, to be a writer (here, Stern was a real writer!)"

At Donetsk National University, Ukraine, he trained and graduated in applied mathematics, and secured a role as a lecturer at the V. M. Glushkov Institute of Cybernetics of the National Academy of Sciences of Ukraine from 1977 to 1992. At this point in time, video games were beginning to show promise and potential outside of simplistic yet entertaining puzzles. CD-ROMs were brand new inventions, and they revolutionised optical-based storage media, allowing for the arrival of three dimensional environments and characters in games.

Simultaneously, Ivanov's creative writing was featured in magazines and newspapers, and after his stint at National Academy of Sciences, he got a job as a literary editor of the book series, VEGA. Of course, his academic research into the synthesis of digital automata and his personal passion for science-fiction overlapped with these aforementioned leaps in entertainment technology. S.T.A.L.K.E.R.: Shadow of Chernobyl is based upon the book, Roadside Picnic, which describes an alternate reality where visits from aliens leave behind "zones" of strange phenomena on Earth.

Ivanov worked for the developer, GSC Game World, in 1991, adapting that text into an interactive and fully realised version of the original, and titled S.T.A.L.K.E.R.: Oblivion Lost. Sadly, this has been lost, though its successor Shadow of Chernobyl released in 2007 takes from its source material and the script that Ivanov wrote. Though the reasons for the "zones" differ, the game references a handful of narrative events from Roadside Picnic, like the wish granter, and recycles terminology from the book.

Ivanov was an important link between Soviet science fiction and the video game industry in Ukraine, and without his input, we would be without one of the touchstones of survival-horror games today. S.T.A.L.K.E.R. 2 is set to release in 2021 for PC and Xbox Series X and Xbox Series S.
Post edited December 08, 2020 by armedready
;-(

RIP Ivanov.
R.I.P

Your contributions to a game series I love will never be forgotten.
Sad to hear this.
low rated
The Stalker games are certainly not horror and/or survival-horror.
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Ancient-Red-Dragon: The Stalker games are certainly not horror and/or survival-horror.
I'll take Wikipedia's word over yours.
Sad news. RIP.
May the boys at the fires sing his name and trade vodka
Sad news, he contributed to a fantastic game.
I rather enjoyed my playthrough of Shadow of Chernobyl several years ago, but haven't taken the time with the next 2 entries. Ivanov Sergey Nikolaevich may be gone from this world, but his work will live on.
RIP Ivanov. Thanks muchly.

-----------------------------------------

For those who may not be aware, you can also get the following, and I presume the first may be the missing Oblivion one.

S.T.A.L.K.E.R. Lost Alpha .... (28.89 Gb) .... Director's Cut + Extended + Patches + Update + Demo + Trailers etc

S.T.A.L.K.E.R. Anomaly ... (11.74 Gb) ... Game + Fix + Update

I downloaded both, but not played them yet. I recall both as being free legit downloads and I got them around April this year.

P.S. Will see if I can find out where I sourced them, but maybe a quick web search will reveal that.

P.S.S. It may have even been from ModDB I got them.
Post edited December 09, 2020 by Timboli
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Timboli: S.T.A.L.K.E.R. Lost Alpha .... (28.89 Gb) .... Director's Cut + Extended + Patches + Update + Demo + Trailers etc
This is a standalone "mod" (originally it was going to be an official release). Based around the original concepts and released levels / alpha builds with an original story (inspired by design documents), but has evolved into a whole new thing. Hence "Lost Alpha".

Also features an updated xray engine.

I was on the Dez0wave team (though I just assited with social media stuff).

Not recommended until you have played through the trilogy.

[and yes, get it from moddb, nowhere else - https://www.moddb.com/mods/lost-alpha]

Be warned, theres Lost Alpha Directors Cut, and then the Directors Cut Extended - the latter is a mod of the mod by a different team.
* * * * *

Directly ontopic, sad to hear that, but they left a mark... or a marked one. ;)
Post edited December 09, 2020 by Sachys
Very sad news.
:O noo, Damn virus... I hope he is in a better place, R.I.P
Welp at least he doesn't have to put up with this shitty world any longer!