dudalb: There seems to be a real problem with GOG games being blocked by firewalls, but that is NOT a DRM issue.
GameRager: There are sadly a few here who seem to think EVERYTHING that stops them from gaming as they like is DRM.
Most people who buy DRM-Free games specifically for offline use care about outcomes rather than linguistical nitpicking. Eg, a DRM-Free game by definition should work 100% offline. That's the expectation of buyers on DRM-Free stores that present and market games as such and in fact is their entire point of DRM-Free existing. If a game refuses to start if it can't "phone home", then
"it's not DRM because the server is a Telemetry one and not an authentication one" rings incredibly hollow when it acts and fails to start for exactly the same reason - the game won't give you "permission" to play it unless you jump through hoops involving some compulsory "check-in" with an online server you don't want or need (the exact functional definition of modern DRM). Personally I'd rather see such issues fixed than ignored on the back of "distraction arguing" or "anti complainer complaining" that always ends up one-level removed from the core issue at hand (and never actually helps anyone with offline functionality issues...)
GameRager: Also if it fixes the problem and the game works then it's better than not having the game at all
or on steam/epic with even more actual drm built in.
If a single-player offline game needs to be let through a firewall to chatter away on the net or refuses to start, then it doesn't "fix" the problem. You're simply ignoring it, lowering your own personal standards of how offline games should behave on a DRM-Free store and demanding others join in or you'll label them "irrational". Again, that's not a solution focussed mindset that actually solves the issue, helps others experiencing it, helps future game developers avoid having similar reoccurring issues or helps GOG avoid future support calls in needing to talk non-tech savvy people through adding manual firewall exceptions.
GameRager: Unless you are rich enough to have your own factories
you could get a virus and need such a scanner later on and not have one.
And that backups would be(If I may ask)?
^ You're getting distracted. It simply does not matter what anti-malware, etc, stuff he runs, what his backup strategy is. He does not need to defend or justify anything in order for his original complaint to remain valid. The bottom line is if it's sold for offline use it should work 100% offline and not even "touch" a firewall. Period. Again, I'd simply like this fixed for everyone. But the first step in fixing any problem is not ignoring it, talking around it or "shooting the messenger".