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zlaywal: Just asking, do you have to play the first BE before play the 2nd one? I already got the 2nd but haven't bought the first.
I know a lot of people don't get on with bg1, but it has a charm of its own. Sure your low level so you don't get big spells going off or battles with dragons, but it's not all about that.
You can combine the two games using tutu or bgtrilogy, which ups the screen space of the first (which was max 640*480 to 1280) and makes a nice complete package. Me I always play with big world setup which combines the two and adds a ton of mods in, and you can set it up to be harder if you want also.
If you jump in the second, you miss some of the lead up story, and the background to not just the current story, but some of the characters, and events in the second. Plus you will miss out on some classic quotes:
"My pubs as clean as an eleven arse"
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GabiMoro: Ok, I admit, I tried to play it 8-10 years ago and I quit it after I kept dying in the first forest area.

Now, I decided to give the game another chance.
I'm a Cavalier, I intended to play a as lawful good character and my stats are: Strength 18/40, Dex 11, Const 18, Int 10, Wisdom 13, Charisma 18.
I just left Friendly Arm Inn and I'm not to thrilled about the game. I really liked Nevewinter Nights 1&2, KOTOR 1&2, Dragon Age 1 (even 2 is ok), Mass Effect 1-3, but I don't not feel as I'm playing the pinnacle of RPGs.

I don't really know what should I do now, which is the main quest (going to the infected mines?) and the fact that I miss a lot of hits is quite annoying (I have 2 points in Two-handed sword and Two-handed weapon style, but, for now, I use a Quarterstaff).

If you have any advice/tip to make the game more enjoyable I would really appreciate it.
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BleepBl00p: Honestly if you made it up to Friendly Arm inn and didnt get hooked just quit right there. The intro is the strongest point of the game by far. If you dont appreciate the game at that point you wont really find any change until much later but even then it might not redeem the game for you if you didnt get hooked by the intro.
The intro is 100% meh. The mine is where the game picks up and becomes enjoyable. Getting to level 3 is painfully tedious, but the game more than makes up for it from there on.
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BleepBl00p: Honestly if you made it up to Friendly Arm inn and didnt get hooked just quit right there. The intro is the strongest point of the game by far. If you dont appreciate the game at that point you wont really find any change until much later but even then it might not redeem the game for you if you didnt get hooked by the intro.
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richlind33: The intro is 100% meh. The mine is where the game picks up and becomes enjoyable. Getting to level 3 is painfully tedious, but the game more than makes up for it from there on.
The intro is the strongest point of the game by far from a storytelling perspective. The game's combat/strategic aspects becomes interesting around the mine but thats about it.

Saying that BG 1's intro is meh is pure blasphemy. If you think the intro is meh then you simply cannot appreciate a quality narrative.
Post edited November 28, 2018 by BleepBl00p
I found that more you spend hours playing BG, more things become clear.
I remember playing it once for a dozen hours or so in the 90s, and giving up.
Then years later I got into it the second time and spent maybe 20 hours, and gave up again.
Finally got into it the third time, did all the quests I found, went everywhere, turned every friggin' stone (almost at least).
That was the best time I had, and finally completed it on third attempt.
I think it's fair to say it's not an easy game. But once you learn the tricks, it becomes quite fair.
The same was with the sequel - except everything tends to get bigger and harder - but so do the new equipment, spells and such as well. Man some of the stuff in the sequel is mad cool :)
Still haven't played the ToB to finish though... But it is quite wonderful, although tough, as well.

Exploring as much as you can, is my tip.
And understanding the mechanics going under the surface helps as well. What is THAC0 for instance, and how to train your characters on level up... When not to branch into dual classes - can be quite important. Manual should cover plenty of that.
Post edited November 28, 2018 by superstande
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nightcraw1er.488: I know a lot of people don't get on with bg1, but it has a charm of its own. Sure your low level so you don't get big spells going off or battles with dragons, but it's not all about that.
There are battles with dragons though, aren't there? At the very least one, IIRC. I always cheated my way through them, because I didn't enjoy them and just wanted to continue with the fun parts ...

Anyway, I'm kind of in the camp of these people - I liked parts of BG, but found others too long and boring. I definitely enjoyed BG2 more, but I forced myself to play through the first one, and even though I wasted a lot of time with it, I guess it made BG2 all the more enjoyable. BG2 has a new main plot, but it's set directly after the events of BG and continues your personal story and that of the characters you met in BG, so there are still important connections.
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nightcraw1er.488: I know a lot of people don't get on with bg1, but it has a charm of its own. Sure your low level so you don't get big spells going off or battles with dragons, but it's not all about that.
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Leroux: There are battles with dragons though, aren't there? At the very least one, IIRC. I always cheated my way through them, because I didn't enjoy them and just wanted to continue with the fun parts ...

Anyway, I'm kind of in the camp of these people - I liked parts of BG, but found others too long and boring. I definitely enjoyed BG2 more, but I forced myself to play through the first one, and even though I wasted a lot of time with it, I guess it made BG2 all the more enjoyable. BG2 has a new main plot, but it's set directly after the events of BG and continues your personal story and that of the characters you met in BG, so there are still important connections.
Gotta say I don't remember any dragons in BG1. There are in BG2 of course.
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nightcraw1er.488: Gotta say I don't remember any dragons in BG1. There are in BG2 of course.
Maybe I'm mistaken then, and that's one advantage that BG has over BG2 ... :D
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richlind33: The intro is 100% meh. The mine is where the game picks up and becomes enjoyable. Getting to level 3 is painfully tedious, but the game more than makes up for it from there on.
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BleepBl00p: The intro is the strongest point of the game by far from a storytelling perspective. The game's combat/strategic aspects becomes interesting around the mine but thats about it.

Saying that BG 1's intro is meh is pure blasphemy. If you think the intro is meh then you simply cannot appreciate a quality narrative.
Yeah, I should never have read Ursula Le Guin. If only I had known. lol
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superstande: I found that more you spend hours playing BG, more things become clear.
I remember playing it once for a dozen hours or so in the 90s, and giving up.
Then years later I got into it the second time and spent maybe 20 hours, and gave up again.
Finally got into it the third time, did all the quests I found, went everywhere, turned every friggin' stone (almost at least).
That was the best time I had, and finally completed it on third attempt.
I think it's fair to say it's not an easy game. But once you learn the tricks, it becomes quite fair.
The same was with the sequel - except everything tends to get bigger and harder - but so do the new equipment, spells and such as well. Man some of the stuff in the sequel is mad cool :)
Still haven't played the ToB to finish though... But it is quite wonderful, although tough, as well.

Exploring as much as you can, is my tip.
And understanding the mechanics going under the surface helps as well. What is THAC0 for instance, and how to train your characters on level up... When not to branch into dual classes - can be quite important. Manual should cover plenty of that.
I have a similar experience. I was finally going to play all the games —IN ORDER— to completion this past year. I managed to reach the city before my hard drive died, taking all my game saves. Efforts to restart are now encumbered with the trepidation of grinding through badlands to reach a level where combat is comfortable. (Learning to fight is pretty much accomplished by the time one finishes the mine, bonus points for clearing out the bad guys on the surface — that's a hard fight.)
But the game is always going to be an exercise in micromanagment )character placement, sneak to reveal opposition, good sightlines and clear fields of fire to us, obstructions for them, etc.)
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richlind33: Yeah, I should never have read Ursula Le Guin. If only I had known. lol
Le Guin's books are incredible! Reading Left Hand of Darkness right now.
If some team could just turn her books into a (good) game... Or at least her books should be part of game developing 101 :)
Post edited November 29, 2018 by superstande
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richlind33: Yeah, I should never have read Ursula Le Guin. If only I had known. lol
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superstande: Le Guin's books are incredible! Reading Left Hand of Darkness right now.
If some team could just turn her books into a (good) game... Or at least her books should be part of game developing 101 :)
I wouldn't mind seeing a game loosely based on Earthsea, but I just can't see anyone doing it justice. Not that it's impossible, but people who make consumer products rarely have that kind of thoughtfulness -- and the masses certainly don't -- so I'd think it's a nonstarter.
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richlind33: I wouldn't mind seeing a game loosely based on Earthsea, but I just can't see anyone doing it justice. Not that it's impossible, but people who make consumer products rarely have that kind of thoughtfulness -- and the masses certainly don't -- so I'd think it's a nonstarter.
The form of a game has its limitations. I think to do "proper" justice to Earthsea the developers would need to have read the saga enough to understand a lot about it... Or so maybe many fans might say. But I loved the Ghibli film and it was just around 2 hours long or so. At least a game can be 100 hours long, and in that sense at least can bring out the source material out, differently. But maybe it will never happen, sure. Or it gets made and then pulled off GOG like with Deathgate :)