Posted February 09, 2018
Just a game design thought that I have had. How would you design a single player game that:
1. Is blatantly unfair, and
2. Wants you to succeed?
Yes, those traits seem like a contradiction, but I am curious if anyone would have any interesting ideas?
1. Is blatantly unfair, and
2. Wants you to succeed?
Yes, those traits seem like a contradiction, but I am curious if anyone would have any interesting ideas?