myconv: Like did you like Queen's Wish game Dtreene? Was it worth the cost? Did you buy it on sale? How much was it on sale? Where did you buy/get it from? What did you like and dislike about Queen's Wish?
Was this the first or second Queen's Wish? Do you know if the other version is the same?
(First of all, please don't capitalize my username.)
As for Queen's wish 1, I'm liking the game so far. I remember it being less than $10 (maybe 8 or so?).
As for some thing I like and dislike:
+: The ability to use the arrow keys to move. (This is a very basic feature, yet it's one that's commonly missing in so mnay WRPGs where the only way to move is to click somewhere and hope the pathfinding does its job.)
+: I like the straight overhead view. I find it works much better than the slanted "isometric" view that's common in many WRPGs, including most other Spiderweb Software games.
+: The way resource usage works. (I like how you recover a bit of energy after a fight.)
+: Potions refill automatically on return to fort, so I can actually use them.
+: It feels like healing is at the right power level (except that Haven't Mercy may be too powerful, though that appears to be a bug). (The developer has mentioned that healing will be weaker, but fortunately it's still at a reasonable level, unlike in, say, Pool of Radiance, and you can get equipment that boosts healing.)
-: Some interface issues. At the start of combat, there should have been a moment where input would be ignored, for example.
-: If you take too long without doing any quests, you'll stop accumulating resources. I dislike this sort of heavy-handed "anti-grind" mechanic.
-: The speed system, where faster characters get more turns. It makes speed modifiers too powerful. Furthermore, the randomness of the system means that characters sometimes get starved for turns, and you can't even see which of your characters will be next to act.
I have technically beaten the game, in the sense that I have been able to get an ending, but I'm very sure that I'm not even close to the end (in fact, I've probably done less than half the content). (You can essentially beat the game as soon as you can repair the portal back home, but the game (and ending) definitely feels like you haven't finished it if you do that.)
(Note that I haven't played 2 yet. I believe the handling of resources was changed so that, in 2, you don't accumulate them over time the way you do in 1.)
Version played is the GOG version. Note that there's a demo (of this game and of the sequel) on Spiderweb Software's website.