Leroux: Also, yes, there are a lot of questionable trends in AAA games, but I don't really understand people acting like the big AAA games have gone to shit, because there never really were any big AAA games of that magnitude back in the days. The game studios from the 90's are much more like today's AA companies and indie developers, so why look to the big corporation that are all about money and let them define what modern gaming is, if more creative, smaller developer studios are still around and niche games are still being made?
Really enjoyed reading your post :)
This part in particular changed my perspective. Why haven't I noticed this before? The great games of back then were never the equivalent of AAA titles, they really were smaller AA titles even then.
Leroux: Of course, there is also a lot of shit and a lot of copycats, but was that really different in the 90's? It's just so much more of everything today, the good and the bad. But do you really need more than 2-4 great games per year?
This is a great point! We always want more, more, more. But really, a year that has two GREAT games that you personally love should be seen as a successful year.
Thanks, your post really just radiates optimism. Wish everyone shared a little bit of it. You definitely infected me this time!
AnimalMother117: That's not horrible for some but when I got into PC games for real it was because it was not my consoles and the games did not play strictly like my console games. Now a lot of the people I see seem to like PCs mostly because they can get better graphics, emulation, any console style gamepad you want, and if you play your cards right you don't have to pay.
Unfortunately for me indie devs have not been the saving grace that they have been for others (and in general I don't like indie games. I can think of a handful that I like but I wouldn't even actually count Bloodstained.)
Only real thing for which these days I am particularly too happy is that it is easier to learn about and avoid DRM and instead buy DRM-free games (I had previously installed games with Starforce, Tages, and SecurROM on my systems and the results were predictable).
Yes, PCs are now seen as XXL consoles for some reason. Growing up, the PC wasn't even compared to consoles, at least from what I remember. The PC was... A PC. It's not a gaming platform, it's a computer that can run software, and software includes computer games. I think modding was a product of computer game players not seeing games as anything but software, as opposed to console players who saw video games as perfected, closed boxed products. With all console players now switching to PC as though it were a new console... Well, it's definitely going to change the computer game landscape even more than it already has been.